Player Matchup

Chaac
Chaac
AxelPousa123456
Chaac
Level 141
God Stats
3W - 4L
1,441 SR
Queue Stats
199W - 178L
1,559 Elo+
Party 2
Sol
Sol
Beatdown2134
Sol
Level 100
God Stats
1W - 4L
1,466 SR
Queue Stats
137W - 121L
1,425 Elo+
Solo
Ravana
Ravana
HellaDoodlez
Ravana
Level 157
God Stats
10W - 12L
1,314 SR
Queue Stats
223W - 231L
1,363 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kenci377full
Morgan Le Fay
Level 143
God Stats
0W - 1L
1,204 SR
Queue Stats
249W - 264L
1,392 Elo+
Party 2
Tiamat
Tiamat
steadyclimber
Tiamat
Level 122
God Stats
1W - 5L
1,450 SR
Queue Stats
178W - 191L
1,390 Elo+
Solo
Team Averages
Level 133
1,375 SR
1,426 Elo+

VS

Team Averages
Level 70
1,530 SR
1,446 Elo+
Kali
Kali
BlaBlazerr
Kali
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,408 Elo+
Party 1
Chang'e
Chang'e
DrDNCN
Chang'e
Level 69
God Stats
1W - 0L
1,711 SR
Queue Stats
17W - 10L
1,573 Elo+
Party 1
Cupid
Cupid
Lunaticombat
Cupid
Level 76
God Stats
26W - 14L
1,486 SR
Queue Stats
386W - 399L
1,415 Elo+
Solo
Vulcan
Vulcan
ScorchedKobraZ
Vulcan
Level 84
God Stats
2W - 1L
1,524 SR
Queue Stats
16W - 11L
1,437 Elo+
Party 1
Baron Samedi
Baron Samedi
wyatt2011
Baron Samedi
Level 67
God Stats
7W - 7L
1,428 SR
Queue Stats
226W - 225L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 7
9,383
427
10,680
21,804
21,365
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
1 / 5 / 5
11,504
523
9,007
13,927
5,224
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ravana
17
7 / 6 / 1
11,295
513
13,186
15,512
8,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
kenci377full
Morgan Le Fay
2
0 / 1 / 0
6,131
279
0
638
110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 8 / 3
10,333
470
12,556
14,898
9,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 8
12,164
553
8,913
17,458
7,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
DrDNCN
Chang'e
17
2 / 1 / 12
10,707
487
7,390
14,172
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
5 / 1 / 1
12,595
573
5,435
11,246
4,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
7 / 0 / 6
13,075
594
17,553
7,972
4,236
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
wyatt2011
Baron Samedi
17
3 / 5 / 13
11,058
503
11,281
22,834
12,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
65
13
Kills
25
26
Deaths
13
16
Assists
40
Player
Kills
Deaths
Assists
KDA
L
2
6
7
0.92
L
1
5
5
0.7
W
8
6
8
2
W
Chang'e
DrDNCN
Chang'e
2
1
12
8
L
Ravana
7
6
1
1.25
W
5
1
1
5.5
W
7
0
6
10
L
Morgan Le Fay
kenci377full
Morgan Le Fay
0
1
0
0
L
3
8
3
0.56
W
Baron Samedi
wyatt2011
Baron Samedi
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,429
Damage
50,572
66,779
Taken
73,682
45,035
Mitigated
32,767
16,112
Healing
37,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,680
202
0
6,276
21,804
21,365
53
11,805
9,999
0
40,825
L
9,007
3,370
0
4,456
13,927
5,224
2,503
4,998
8,929
88,861
0
W
8,913
3,328
0
5,915
17,458
7,689
625
3,867
13,374
0
71,070
W
Chang'e
DrDNCN
Chang'e
7,390
1,079
3,619
7,413
14,172
3,892
550
4,105
9,612
41,823
0
L
Ravana
13,186
2,310
0
1,970
15,512
8,459
3,107
10,481
5,031
0
76,661
W
5,435
3,017
647
6,304
11,246
4,149
6,466
4,174
7,058
0
80,607
W
17,553
4,366
0
1,883
7,972
4,236
2,851
497
7,409
84,483
0
L
Morgan Le Fay
kenci377full
Morgan Le Fay
0
0
0
0
638
110
0
0
638
1,792
0
L
12,556
614
196
3,214
14,898
9,877
305
8,940
5,958
49,929
0
W
Baron Samedi
wyatt2011
Baron Samedi
11,281
792
2,231
9,718
22,834
12,801
1,648
8,000
14,599
60,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,646
Gold Earned
59,599
429
Minions Killed
551
0
Camps Cleared
0
2,033,867
Distance Traveled
2,067,924
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,383
427
56
3
0
452,064
9
L
Sol
11,504
523
157
7
0
388,456
3
W
Kali
12,164
553
96
4
0
405,370
1
W
Chang'e
10,707
487
66
3
0
387,599
0
L
Ravana
11,295
513
125
6
0
375,955
2
W
Cupid
12,595
573
166
8
0
435,276
4
W
Vulcan
13,075
594
151
7
0
448,413
6
L
Morgan Le Fay
6,131
279
3
0
0
443,796
0
L
Tiamat
10,333
470
88
4
0
373,596
1
W
Baron Samedi
11,058
503
72
3
0
391,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role