Player Matchup

Tiamat
Tiamat
Heel4life89
Tiamat
Level 146
God Stats
29W - 36L
1,466 SR
Queue Stats
346W - 312L
1,498 Elo+
Party 1
Neith
Neith
alecapii
Neith
Level 27
God Stats
0W - 3L
1,194 SR
Queue Stats
3W - 4L
1,438 Elo+
Solo
Ganesha
Ganesha
ant023
Ganesha
Level 24
God Stats
0W - 1L
1,338 SR
Queue Stats
12W - 10L
1,662 Elo+
Party 1
Team Averages
Level 66
1,332 SR
1,533 Elo+

VS

Team Averages
Level 63
1,413 SR
1,566 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BadlandsChug945
Danzaburou
Level 105
God Stats
15W - 23L
1,457 SR
Queue Stats
271W - 301L
1,473 Elo+
Solo
Yemoja
Yemoja
ScourgedLands
Yemoja
Level 16
God Stats
1W - 0L
1,282 SR
Queue Stats
2W - 0L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 5 / 1
5,936
594
5,777
6,828
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
alecapii
Neith
9
2 / 8 / 0
7,029
703
3,966
9,198
2,484
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
ant023
Ganesha
8
0 / 7 / 1
5,642
564
2,004
9,731
6,890
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
5 / 2 / 13
8,216
822
7,985
9,840
5,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
BadlandsChug945
Danzaburou
13
13 / 0 / 7
9,725
973
13,160
5,052
2,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 0 / 9
7,573
757
1,422
3,422
2,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
49
2
Kills
20
20
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
2
13
5.75
W
Danzaburou
BadlandsChug945
Danzaburou
13
0
7
16.5
L
Tiamat
0
5
1
0.1
W
2
0
9
6.5
L
Neith
alecapii
Neith
2
8
0
0.25
L
Ganesha
ant023
Ganesha
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,747
Damage
22,567
25,757
Taken
18,314
12,735
Mitigated
10,305
1,587
Healing
5,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,985
1,952
0
1,801
9,840
5,996
286
3,735
6,105
0
24,773
W
Danzaburou
BadlandsChug945
Danzaburou
13,160
4,444
0
2,254
5,052
2,072
1,569
2,233
2,819
0
33,819
L
Tiamat
5,777
464
0
836
6,828
3,361
112
401
6,243
20,710
0
W
1,422
375
1,024
829
3,422
2,237
311
1,813
1,609
7,663
0
L
Neith
alecapii
Neith
3,966
1,960
0
751
9,198
2,484
33
568
8,375
0
14,856
L
Ganesha
ant023
Ganesha
2,004
0
0
0
9,731
6,890
0
453
8,991
4,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,607
Gold Earned
25,514
74
Minions Killed
109
0
Camps Cleared
0
423,760
Distance Traveled
485,368
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,216
822
44
4
0
177,711
1
W
Danzaburou
9,725
973
52
5
0
174,065
0
L
Tiamat
5,936
594
33
3
0
156,125
0
W
Yemoja
7,573
757
13
1
0
133,592
0
L
Neith
7,029
703
40
4
0
130,012
1
L
Ganesha
5,642
564
1
0
0
137,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role