Player Matchup

Sol
Sol
Platinum II
C4MILOL4DIMU
Sol
Platinum II
Level 144
God Stats
59W - 34L
1,674 SR
Queue Stats
214W - 205L
1,812 MMR
Solo
Ymir
Ymir
Platinum IV
CommanderClyde
Ymir
Platinum IV
Level 154
God Stats
2W - 1L
1,774 SR
Queue Stats
100W - 95L
1,841 MMR
Solo
Anhur
Anhur
Gold II
Dormant
Anhur
Gold II
Level 157
God Stats
55W - 50L
1,619 SR
Queue Stats
149W - 141L
1,691 MMR
Party 3
Chaac
Chaac
Platinum III
NatZyPro
Chaac
Platinum III
Level 152
God Stats
7W - 7L
1,569 SR
Queue Stats
382W - 374L
1,843 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
TacoMePacoXD
Gilgamesh
Platinum V
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 20L
1,999 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,627 SR
1,837 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,644 SR
1,846 MMR
Artemis
Artemis
Platinum II
ALEXZUS
Artemis
Platinum II
Level 157
God Stats
7W - 7L
1,536 SR
Queue Stats
275W - 259L
1,807 MMR
Party 1
Chang'e
Chang'e
Diamond V
Amyewe
Chang'e
Diamond V
Level 159
God Stats
3W - 5L
1,527 SR
Queue Stats
53W - 46L
1,966 MMR
Party 1
Bellona
Bellona
Platinum III
JulioV2
Bellona
Platinum III
Level 142
God Stats
1W - 1L
1,784 SR
Queue Stats
424W - 432L
1,792 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
Relating313
Kuzenbo
Platinum I
Level 160
God Stats
4W - 1L
1,545 SR
Queue Stats
617W - 606L
1,839 MMR
Party 2
Tyr
Tyr
Gold I
Theoldtoxic
Tyr
Gold I
Level 126
God Stats
1W - 0L
1,828 SR
Queue Stats
53W - 40L
1,826 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 4
11,427
497
18,522
20,526
8,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 3
10,275
447
8,445
19,583
21,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
Dormant
Anhur
20
3 / 1 / 3
13,774
599
10,097
15,564
6,606
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
NatZyPro
Chaac
18
0 / 4 / 0
11,843
515
15,128
23,367
25,753
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
TacoMePacoXD
Gilgamesh
19
5 / 5 / 5
12,431
540
13,981
19,779
10,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
TiamatMorgan Le FayLokiAthenaOdin

VS

Bans
SetNemesisSun WukongBakasuraFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ALEXZUS
Artemis
20
6 / 2 / 2
13,738
597
11,427
14,285
6,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Amyewe
Chang'e
20
3 / 1 / 8
13,328
579
21,139
18,939
9,281
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
JulioV2
Bellona
20
3 / 0 / 12
12,961
564
14,085
23,663
30,146
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
Relating313
Kuzenbo
14
0 / 4 / 10
9,671
420
8,451
23,797
28,294
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
7 / 5 / 10
13,586
591
15,980
23,264
17,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
12
Kills
19
19
Deaths
12
15
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Artemis
ALEXZUS
Artemis
6
2
2
3.5
W
Chang'e
Amyewe
Chang'e
3
1
8
7
L
2
5
4
0.8
L
2
4
3
0.88
L
Anhur
Dormant
Anhur
3
1
3
4.5
W
Bellona
JulioV2
Bellona
3
0
12
9
L
Chaac
NatZyPro
Chaac
0
4
0
0
W
Kuzenbo
Relating313
Kuzenbo
0
4
10
1.25
L
Gilgamesh
TacoMePacoXD
Gilgamesh
5
5
5
1.5
W
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,173
Damage
71,082
98,819
Taken
103,948
72,279
Mitigated
91,236
29,756
Healing
51,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ALEXZUS
Artemis
11,427
4,154
0
4,805
14,285
6,062
4,243
2,721
11,564
0
127,425
W
Chang'e
Amyewe
Chang'e
21,139
1,739
6,465
12,577
18,939
9,281
2,986
9,040
9,899
114,995
0
L
18,522
6,738
0
8,478
20,526
8,064
166
11,402
9,124
92,203
8,908
L
8,445
1,934
0
2,030
19,583
21,524
14
6,698
12,885
37,138
0
L
Anhur
Dormant
Anhur
10,097
4,898
0
5,043
15,564
6,606
2,122
3,576
11,988
0
124,953
W
Bellona
JulioV2
Bellona
14,085
5,918
0
9,722
23,663
30,146
291
6,390
17,232
3,772
78,153
L
Chaac
NatZyPro
Chaac
15,128
2,283
0
8,491
23,367
25,753
0
5,262
18,105
14,683
77,046
W
Kuzenbo
Relating313
Kuzenbo
8,451
2,575
64
6,673
23,797
28,294
501
8,506
15,078
30,831
0
L
Gilgamesh
TacoMePacoXD
Gilgamesh
13,981
3,763
0
5,714
19,779
10,332
30
4,309
15,470
0
112,718
W
15,980
3,679
0
11,147
23,264
17,453
711
6,000
17,264
0
108,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,750
Gold Earned
63,284
735
Minions Killed
727
0
Camps Cleared
0
2,287,690
Distance Traveled
2,479,614
38
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,738
597
186
8
0
456,495
11
W
Chang'e
13,328
579
207
9
0
478,448
5
L
Sol
11,427
497
164
7
0
427,945
10
L
Ymir
10,275
447
49
2
0
435,611
9
L
Anhur
13,774
599
222
10
0
473,357
8
W
Bellona
12,961
564
140
6
0
530,288
3
L
Chaac
11,843
515
162
7
0
473,937
6
W
Kuzenbo
9,671
420
36
2
0
476,012
8
L
Gilgamesh
12,431
540
138
6
0
476,840
5
W
Tyr
13,586
591
158
7
0
538,371
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role