Player Matchup

Morgan Le Fay
Morgan Le Fay
Angel_Tovar_
Morgan Le Fay
Level 13
God Stats
22W - 43L
1,285 SR
Queue Stats
73W - 101L
966 Elo+
Party 1
Kukulkan
Kukulkan
BiG o BoSssssss
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 118L
1,194 Elo+
Party 1
Fenrir
Fenrir
HOOT CHAPO DK 5
Fenrir
Level 64
God Stats
1W - 8L
1,236 SR
Queue Stats
141W - 236L
1,198 Elo+
Party 1
Team Averages
Level 35
1,341 SR
1,119 Elo+

VS

Team Averages
Level 65
1,484 SR
1,253 Elo+
Izanami
Izanami
ColonialSandals
Izanami
Level 63
God Stats
33W - 30L
1,482 SR
Queue Stats
73W - 111L
1,222 Elo+
Solo
Raijin
Raijin
EL_Uno_509
Raijin
Level 67
God Stats
8W - 17L
1,471 SR
Queue Stats
118W - 193L
1,321 Elo+
Solo
Achilles
Achilles
Itachi8276
Achilles
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 58L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Angel_Tovar_
Morgan Le Fay
12
1 / 7 / 6
9,012
644
9,854
13,285
4,309
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
13
4 / 7 / 5
9,954
711
11,094
15,159
5,607
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
5 / 8 / 3
10,073
720
8,892
14,981
5,626
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 3 / 6
11,978
856
16,242
13,293
4,159
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
EL_Uno_509
Raijin
16
7 / 4 / 10
11,265
805
13,281
12,985
4,305
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Itachi8276
Achilles
12
4 / 3 / 6
10,060
719
6,585
13,215
18,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
10
Kills
22
22
Deaths
10
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Angel_Tovar_
Morgan Le Fay
1
7
6
0.57
L
Kukulkan
4
7
5
0.93
W
11
3
6
4.67
W
Raijin
EL_Uno_509
Raijin
7
4
10
3
L
5
8
3
0.81
W
Achilles
Itachi8276
Achilles
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,840
Damage
36,108
43,425
Taken
39,493
15,542
Mitigated
26,609
3,549
Healing
8,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Angel_Tovar_
Morgan Le Fay
9,854
1,367
0
1,467
13,285
4,309
340
4,040
9,245
35,793
0
L
Kukulkan
11,094
1,844
14
911
15,159
5,607
466
4,679
10,480
33,299
0
W
16,242
10,522
143
4,779
13,293
4,159
2,577
8,712
4,581
0
59,132
W
Raijin
EL_Uno_509
Raijin
13,281
1,532
79
2,516
12,985
4,305
334
6,720
6,265
40,063
0
L
8,892
1,926
279
878
14,981
5,626
638
4,562
10,419
0
27,069
W
Achilles
Itachi8276
Achilles
6,585
1,408
146
1,224
13,215
18,145
0
5,516
7,699
0
15,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,039
Gold Earned
33,303
135
Minions Killed
153
0
Camps Cleared
0
669,790
Distance Traveled
721,651
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,012
644
59
4
0
212,929
0
L
Kukulkan
9,954
711
49
4
0
214,406
0
W
Izanami
11,978
856
78
6
0
248,352
1
W
Raijin
11,265
805
65
5
0
236,242
0
L
Fenrir
10,073
720
27
2
0
242,455
0
W
Achilles
10,060
719
10
1
0
237,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role