Player Matchup

Anhur
Anhur
Aspyron
Anhur
Level 149
God Stats
6W - 5L
1,656 SR
Queue Stats
83W - 93L
1,421 Elo+
Party 1
Sun Wukong
Sun Wukong
GasmannStyle99
Sun Wukong
Level 113
God Stats
3W - 3L
1,307 SR
Queue Stats
133W - 154L
1,351 Elo+
Party 1
Geb
Geb
IcedInFeRnO
Geb
Level 145
God Stats
3W - 7L
1,601 SR
Queue Stats
24W - 28L
1,426 Elo+
Party 1
Merlin
Merlin
Land0ran
Merlin
Level 23
God Stats
7W - 7L
1,659 SR
Queue Stats
17W - 19L
1,512 Elo+
Party 1
Ao Kuang
Ao Kuang
Pro JJBurrito73
Ao Kuang
Level 111
God Stats
5W - 13L
1,306 SR
Queue Stats
55W - 62L
1,452 Elo+
Party 1
Team Averages
Level 108
1,506 SR
1,432 Elo+

VS

Team Averages
Level 44
1,439 SR
1,495 Elo+
Sun Wukong
Sun Wukong
Marins-nathans
Sun Wukong
Level 38
God Stats
39W - 37L
1,443 SR
Queue Stats
68W - 85L
1,314 Elo+
Solo
Tsukuyomi
Tsukuyomi
Muchachazo
Tsukuyomi
Level 18
God Stats
1W - 3L
1,427 SR
Queue Stats
43W - 35L
1,481 Elo+
Party 3
Zhong Kui
Zhong Kui
TitanGuanche95
Zhong Kui
Level 96
God Stats
27W - 17L
1,611 SR
Queue Stats
458W - 472L
1,460 Elo+
Party 3
Skadi
Skadi
Xrystal--
Skadi
Level 25
God Stats
0W - 2L
1,260 SR
Queue Stats
5W - 3L
1,738 Elo+
Party 2
Janus
Janus
i1iRiDeSCeNT1i
Janus
Level 44
God Stats
9W - 9L
1,452 SR
Queue Stats
99W - 90L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aspyron
Anhur
16
3 / 1 / 5
9,941
497
7,930
12,999
4,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
GasmannStyle99
Sun Wukong
16
9 / 1 / 7
10,912
546
13,481
14,777
17,489
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 2 / 9
9,012
451
5,751
14,361
9,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Land0ran
Merlin
16
2 / 1 / 9
10,178
509
10,732
6,123
2,463
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
19
11 / 2 / 3
11,984
599
13,198
20,293
9,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Marins-nathans
Sun Wukong
12
0 / 6 / 4
7,589
379
4,096
15,078
7,297
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Muchachazo
Tsukuyomi
14
2 / 8 / 2
9,460
473
3,478
14,680
4,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
TitanGuanche95
Zhong Kui
13
3 / 1 / 3
9,357
468
12,971
13,580
12,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
Xrystal--
Skadi
13
1 / 4 / 3
8,284
414
8,090
12,689
3,668
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 6 / 3
8,768
438
6,929
12,196
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
25
Kills
7
7
Deaths
25
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anhur
Aspyron
Anhur
3
1
5
5.5
W
Sun Wukong
GasmannStyle99
Sun Wukong
9
1
7
12.5
W
0
2
9
2.25
W
Merlin
Land0ran
Merlin
2
1
9
6.5
L
Sun Wukong
Marins-nathans
Sun Wukong
0
6
4
0.33
L
Tsukuyomi
Muchachazo
Tsukuyomi
2
8
2
0.38
W
Ao Kuang
11
2
3
6.25
L
Zhong Kui
TitanGuanche95
Zhong Kui
3
1
3
4.5
L
Skadi
Xrystal--
Skadi
1
4
3
0.63
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,092
Damage
35,564
68,553
Taken
68,223
44,237
Mitigated
31,502
23,203
Healing
20,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Aspyron
Anhur
7,930
3,694
0
4,340
12,999
4,489
1,396
4,023
8,976
0
65,778
W
Sun Wukong
GasmannStyle99
Sun Wukong
13,481
1,558
0
4,086
14,777
17,489
1,218
3,736
11,041
0
56,718
W
5,751
976
599
2,673
14,361
9,997
456
5,604
8,757
24,058
0
W
Merlin
Land0ran
Merlin
10,732
952
0
1,797
6,123
2,463
819
2,239
3,884
53,784
0
L
Sun Wukong
Marins-nathans
Sun Wukong
4,096
970
116
4,009
15,078
7,297
142
5,049
10,029
0
38,638
L
Tsukuyomi
Muchachazo
Tsukuyomi
3,478
828
0
3,203
14,680
4,298
0
5,851
8,829
0
43,109
W
Ao Kuang
13,198
5,420
0
9,708
20,293
9,799
1,484
4,298
15,995
85,095
21,117
L
Zhong Kui
TitanGuanche95
Zhong Kui
12,971
652
578
6,836
13,580
12,687
265
6,651
6,929
25,968
0
L
Skadi
Xrystal--
Skadi
8,090
3,539
0
5,006
12,689
3,668
1,086
4,653
8,036
0
61,481
L
6,929
536
0
356
12,196
3,552
0
6,207
5,989
52,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,027
Gold Earned
43,458
468
Minions Killed
365
0
Camps Cleared
0
1,870,564
Distance Traveled
1,841,958
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,941
497
120
6
0
358,910
4
W
Sun Wukong
10,912
546
85
4
0
378,100
0
W
Geb
9,012
451
29
1
0
375,191
8
W
Merlin
10,178
509
108
5
0
393,699
7
L
Sun Wukong
7,589
379
51
3
0
378,014
0
L
Tsukuyomi
9,460
473
74
4
0
351,177
3
W
Ao Kuang
11,984
599
126
6
0
364,664
3
L
Zhong Kui
9,357
468
27
1
0
380,063
7
L
Skadi
8,284
414
100
5
0
344,025
1
L
Janus
8,768
438
113
6
0
388,679
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role