Player Matchup

Da Ji
Da Ji
BlackOshin
Da Ji
Level 11
God Stats
12W - 17L
1,156 SR
Queue Stats
138W - 192L
940 Elo+
Party 1
Ymir
Ymir
Jaren801
Ymir
Level 26
God Stats
5W - 5L
1,451 SR
Queue Stats
118W - 165L
1,256 Elo+
Party 1
Ares
Ares
luccylucc
Ares
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
martishka228
Morgan Le Fay
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 18L
1,312 Elo+
Party 1
Skadi
Skadi
viiviviliminna18
Skadi
Level 6
God Stats
1W - 1L
1,229 SR
Queue Stats
1W - 3L
1,010 Elo+
Party 1
Team Averages
Level 11
1,367 SR
1,204 Elo+

VS

Team Averages
Level 10
1,385 SR
1,358 Elo+
Danzaburou
Danzaburou
Baptistoo_
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Fenrir
Fenrir
Charlitoo___
Fenrir
Level 5
God Stats
0W - 1L
1,173 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hera
Hera
Clem_entino
Hera
Level 7
God Stats
0W - 1L
1,283 SR
Queue Stats
1W - 8L
1,166 Elo+
Party 2
Serqet
Serqet
Katsuki-Shima
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 187L
1,330 Elo+
Solo
Tiamat
Tiamat
SapphireeStarr
Tiamat
Level 7
God Stats
2W - 2L
1,470 SR
Queue Stats
2W - 5L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
18 / 2 / 5
15,720
524
17,448
17,287
8,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
19
5 / 2 / 7
13,575
453
11,682
27,766
36,210
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ares
20
11 / 10 / 10
15,234
508
17,081
28,956
42,215
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
martishka228
Morgan Le Fay
19
4 / 1 / 7
13,033
434
8,737
14,960
6,658
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 3 / 8
11,561
385
6,231
13,486
6,101
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Baptistoo_
Danzaburou
12
1 / 9 / 1
10,094
336
4,553
14,314
7,010
Fenrir
11
0 / 5 / 3
9,112
304
1,802
11,586
3,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 10 / 6
11,938
398
9,849
13,671
4,737
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 17 / 3
13,169
439
15,795
30,242
11,542
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
7 / 2 / 2
14,038
468
35,395
17,307
11,479
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
33
40
Kills
18
18
Deaths
43
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Baptistoo_
Danzaburou
1
9
1
0.17
W
Da Ji
18
2
5
10.25
L
Fenrir
0
5
3
0.3
L
4
10
6
0.7
W
Ymir
5
2
7
4.25
L
6
17
3
0.44
L
7
2
2
4
W
Ares
11
10
10
1.6
W
Morgan Le Fay
martishka228
Morgan Le Fay
4
1
7
7.5
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,179
Damage
67,394
102,455
Taken
87,120
99,782
Mitigated
38,246
8,470
Healing
10,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Baptistoo_
Danzaburou
4,553
788
0
445
14,314
7,010
274
6,081
8,233
0
30,640
W
Da Ji
17,448
5,851
0
5,032
17,287
8,598
2,964
4,064
12,615
0
94,256
L
Fenrir
1,802
124
0
3,009
11,586
3,478
0
1,928
9,658
0
31,044
L
9,849
4,504
0
40
13,671
4,737
1,388
6,256
7,415
51,284
0
W
Ymir
11,682
2,406
0
788
27,766
36,210
1,655
13,353
13,675
58,323
0
L
15,795
7,302
0
0
30,242
11,542
1,324
13,223
17,019
66
55,626
L
35,395
2,325
218
7,092
17,307
11,479
414
10,012
7,295
100,437
0
W
Ares
17,081
2,271
0
830
28,956
42,215
2,527
10,277
16,693
67,337
0
W
Morgan Le Fay
martishka228
Morgan Le Fay
8,737
1,294
0
208
14,960
6,658
789
9,501
5,459
49,905
0
W
6,231
2,987
0
1,612
13,486
6,101
1,568
8,049
5,437
0
44,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,123
Gold Earned
58,351
470
Minions Killed
426
0
Camps Cleared
0
2,557,390
Distance Traveled
1,929,641
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,094
336
47
2
0
292,544
1
W
Da Ji
15,720
524
132
4
0
571,448
1
L
Fenrir
9,112
304
43
1
0
333,560
0
L
Hera
11,938
398
84
3
0
332,107
0
W
Ymir
13,575
453
82
3
0
525,674
1
L
Serqet
13,169
439
102
3
0
441,647
0
L
Tiamat
14,038
468
150
5
0
529,783
2
W
Ares
15,234
508
91
3
0
461,566
0
W
Morgan Le Fay
13,033
434
75
3
0
512,367
0
W
Skadi
11,561
385
90
3
0
486,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role