Player Matchup

Neith
Neith
DoBetter206
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,656 Elo+
Solo
Kumbhakarna
Kumbhakarna
Julhamix
Kumbhakarna
Level 28
God Stats
10W - 10L
1,534 SR
Queue Stats
64W - 66L
1,523 Elo+
Party 1
Anhur
Anhur
N0uBB__
Anhur
Level 28
God Stats
1W - 5L
1,299 SR
Queue Stats
77W - 72L
1,526 Elo+
Party 1
Hercules
Hercules
lorenzotatita21
Hercules
Level 24
God Stats
9W - 5L
1,886 SR
Queue Stats
118W - 120L
1,534 Elo+
Solo
Ah Puch
Ah Puch
rcvx
Ah Puch
Level 10
God Stats
2W - 3L
1,409 SR
Queue Stats
14W - 18L
1,474 Elo+
Solo
Team Averages
Level 19
1,526 SR
1,543 Elo+

VS

Team Averages
Level 27
1,534 SR
1,551 Elo+
Nemesis
Nemesis
HidretoDeCalcio
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,617 Elo+
Party 2
Ra
Ra
JujuReiDelas
Ra
Level 41
God Stats
4W - 1L
1,499 SR
Queue Stats
85W - 73L
1,561 Elo+
Party 2
Ah Puch
Ah Puch
M3RSSO
Ah Puch
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,481 Elo+
Solo
Ymir
Ymir
Yamilelec
Ymir
Level 26
God Stats
106W - 77L
1,600 SR
Queue Stats
131W - 99L
1,557 Elo+
Party 3
Hou Yi
Hou Yi
Zeke1999
Hou Yi
Level 27
God Stats
17W - 15L
1,572 SR
Queue Stats
120W - 94L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
5,148
271
0
641
98
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Julhamix
Kumbhakarna
12
1 / 6 / 2
8,039
423
3,321
13,463
9,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
N0uBB__
Anhur
15
1 / 4 / 2
8,638
455
5,585
10,512
3,647
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
16
1 / 7 / 1
9,280
488
9,190
15,468
6,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Puch
rcvx
Ah Puch
16
5 / 8 / 1
10,454
550
14,894
15,793
8,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 4
12,160
640
6,883
11,990
6,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 2 / 3
11,674
614
6,367
10,770
4,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
M3RSSO
Ah Puch
19
5 / 3 / 3
12,404
653
12,005
14,496
5,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
16
1 / 0 / 12
10,470
551
8,529
13,744
13,418
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
Zeke1999
Hou Yi
18
9 / 2 / 5
12,267
646
10,899
14,901
5,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
8
Kills
26
26
Deaths
8
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
8
1
4
10
W
3
2
3
2.25
L
Kumbhakarna
Julhamix
Kumbhakarna
1
6
2
0.33
W
Ah Puch
M3RSSO
Ah Puch
5
3
3
2.17
L
Anhur
N0uBB__
Anhur
1
4
2
0.5
W
Ymir
1
0
12
7
W
Hou Yi
Zeke1999
Hou Yi
9
2
5
5.75
L
Hercules
1
7
1
0.21
L
Ah Puch
rcvx
Ah Puch
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,990
Damage
44,683
55,877
Taken
65,901
27,864
Mitigated
35,809
9,021
Healing
32,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
641
98
0
336
305
0
149
W
6,883
2,866
0
4,193
11,990
6,552
1,846
4,040
7,950
0
83,451
W
6,367
359
1,776
3,408
10,770
4,256
3,207
3,461
7,309
77,356
0
L
Kumbhakarna
Julhamix
Kumbhakarna
3,321
225
0
1,598
13,463
9,553
0
7,052
6,367
12,507
0
W
Ah Puch
M3RSSO
Ah Puch
12,005
1,393
0
9,489
14,496
5,708
2,331
6,625
7,871
71,708
0
L
Anhur
N0uBB__
Anhur
5,585
2,913
0
3,185
10,512
3,647
0
4,291
6,133
0
62,478
W
Ymir
8,529
1,025
218
4,539
13,744
13,418
525
3,485
10,259
33,798
0
W
Hou Yi
Zeke1999
Hou Yi
10,899
5,705
0
8,423
14,901
5,875
4,658
4,252
10,649
0
79,238
L
Hercules
9,190
969
0
676
15,468
6,175
0
5,124
10,244
0
71,941
L
Ah Puch
rcvx
Ah Puch
14,894
566
0
3,562
15,793
8,391
265
9,766
5,927
62,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,559
Gold Earned
58,975
371
Minions Killed
541
0
Camps Cleared
0
1,275,521
Distance Traveled
1,739,886
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,148
271
1
0
0
40,267
0
W
Nemesis
12,160
640
111
6
0
368,825
1
W
Ra
11,674
614
140
7
0
335,263
1
L
Kumbhakarna
8,039
423
23
1
0
324,821
4
W
Ah Puch
12,404
653
119
6
0
318,564
2
L
Anhur
8,638
455
103
5
0
314,054
0
W
Ymir
10,470
551
43
2
0
374,220
1
W
Hou Yi
12,267
646
128
7
0
343,014
3
L
Hercules
9,280
488
119
6
0
313,104
1
L
Ah Puch
10,454
550
125
7
0
283,275
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role