Player Matchup

Neith
Neith
Earthjook
Neith
Level 25
God Stats
2W - 7L
1,693 SR
Queue Stats
153W - 152L
1,573 Elo+
Solo
Sol
Sol
Loudpacs
Sol
Level 28
God Stats
11W - 7L
1,732 SR
Queue Stats
82W - 63L
1,660 Elo+
Party 1
Fafnir
Fafnir
MySpaghette
Fafnir
Level 27
God Stats
4W - 7L
1,426 SR
Queue Stats
193W - 170L
1,627 Elo+
Party 1
Ravana
Ravana
NavyS281927
Ravana
Level 25
God Stats
7W - 8L
1,537 SR
Queue Stats
39W - 34L
1,636 Elo+
Party 1
Mulan
Mulan
PeteTheMan
Mulan
Level 28
God Stats
9W - 10L
1,884 SR
Queue Stats
91W - 74L
1,663 Elo+
Party 1
Team Averages
Level 27
1,654 SR
1,632 Elo+

VS

Team Averages
Level 13
1,591 SR
1,646 Elo+
Artemis
Artemis
ItsVyroll
Artemis
Level 5
God Stats
7W - 1L
1,783 SR
Queue Stats
12W - 5L
1,775 Elo+
Solo
Ra
Ra
Jte bop
Ra
Level 14
God Stats
2W - 1L
1,552 SR
Queue Stats
42W - 39L
1,630 Elo+
Solo
Gilgamesh
Gilgamesh
WhiteWater Nk
Gilgamesh
Level 14
God Stats
15W - 6L
1,841 SR
Queue Stats
292W - 162L
1,649 Elo+
Solo
Chaac
Chaac
eNGyGames
Chaac
Level 8
God Stats
5W - 4L
1,471 SR
Queue Stats
6W - 7L
1,508 Elo+
Solo
Ymir
Ymir
iSpamlaughU
Ymir
Level 22
God Stats
19W - 17L
1,305 SR
Queue Stats
474W - 474L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Earthjook
Neith
18
0 / 7 / 5
11,529
501
14,631
19,861
7,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 8 / 2
10,679
464
17,790
16,991
5,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
13
3 / 6 / 4
10,279
447
6,716
20,940
24,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
17
4 / 9 / 5
11,340
493
10,855
19,712
8,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
17
3 / 6 / 2
11,105
483
18,739
21,945
19,551
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ItsVyroll
Artemis
20
11 / 2 / 7
14,843
645
25,666
24,272
9,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
7 / 4 / 13
12,682
551
16,276
15,002
5,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
WhiteWater Nk
Gilgamesh
20
14 / 1 / 13
14,395
626
20,561
20,480
17,260
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
eNGyGames
Chaac
18
1 / 4 / 3
11,582
504
4,060
18,381
10,192
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 3 / 17
12,109
526
8,032
26,032
29,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
89
14
Kills
36
36
Deaths
14
18
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Neith
Earthjook
Neith
0
7
5
0.36
W
Artemis
ItsVyroll
Artemis
11
2
7
7.25
W
7
4
13
3.38
L
4
8
2
0.63
L
Fafnir
3
6
4
0.83
L
Ravana
4
9
5
0.72
L
Mulan
3
6
2
0.67
W
Gilgamesh
WhiteWater Nk
Gilgamesh
14
1
13
20.5
W
Chaac
eNGyGames
Chaac
1
4
3
0.63
W
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,731
Damage
74,595
99,449
Taken
104,167
64,841
Mitigated
73,027
22,193
Healing
36,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Earthjook
Neith
14,631
5,559
0
6,272
19,861
7,110
0
3,423
16,438
0
108,957
W
Artemis
ItsVyroll
Artemis
25,666
13,124
0
13,975
24,272
9,939
762
6,893
17,129
0
120,346
W
16,276
1,390
3,880
6,187
15,002
5,926
2,638
4,121
10,537
76,292
0
L
17,790
4,150
312
4,246
16,991
5,060
0
4,193
12,798
65,604
0
L
Fafnir
6,716
2,079
0
4,542
20,940
24,150
50
5,023
15,917
23,544
0
L
Ravana
10,855
2,069
0
2,652
19,712
8,970
0
5,784
13,928
0
72,216
L
Mulan
18,739
3,844
0
4,169
21,945
19,551
724
6,065
15,880
0
77,659
W
Gilgamesh
WhiteWater Nk
Gilgamesh
20,561
6,665
0
4,409
20,480
17,260
5,024
6,837
13,318
0
106,520
W
Chaac
eNGyGames
Chaac
4,060
840
0
3,636
18,381
10,192
3,605
548
17,741
0
57,884
W
8,032
2,285
0
4,387
26,032
29,710
410
7,139
18,552
35,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,932
Gold Earned
65,611
540
Minions Killed
569
0
Camps Cleared
0
1,900,931
Distance Traveled
2,154,410
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,529
501
185
8
0
341,287
3
W
Artemis
14,843
645
154
7
0
388,940
2
W
Ra
12,682
551
143
6
0
492,762
5
L
Sol
10,679
464
96
4
0
381,563
2
L
Fafnir
10,279
447
24
1
0
379,364
6
L
Ravana
11,340
493
105
5
0
426,955
4
L
Mulan
11,105
483
130
6
0
371,762
0
W
Gilgamesh
14,395
626
118
5
0
485,688
1
W
Chaac
11,582
504
106
5
0
418,820
0
W
Ymir
12,109
526
48
2
0
368,200
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role