Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
HispanicSavage1
Persephone
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
R_C_V_R
Nemesis
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 283L
1,525 Elo+
Solo
Hercules
Hercules
True Itty
Hercules
Level 108
God Stats
1W - 1L
1,748 SR
Queue Stats
4W - 4L
1,532 Elo+
Party 2
Jormungandr
Jormungandr
xHydracy
Jormungandr
Level 117
God Stats
11W - 12L
1,573 SR
Queue Stats
56W - 65L
1,516 Elo+
Solo
Team Averages
Level 124
1,564 SR
1,515 Elo+

VS

Team Averages
Level 124
1,586 SR
1,552 Elo+
Merlin
Merlin
BouncyBigButt
Merlin
Level 138
God Stats
65W - 79L
1,541 SR
Queue Stats
352W - 373L
1,515 Elo+
Party 1
Scylla
Scylla
EduhKai
Scylla
Level 139
God Stats
13W - 13L
1,609 SR
Queue Stats
276W - 242L
1,600 Elo+
Solo
Medusa
Medusa
GULK
Medusa
Level 144
God Stats
15W - 14L
1,546 SR
Queue Stats
358W - 373L
1,517 Elo+
Party 1
Geb
Geb
Insectis2
Geb
Level 129
God Stats
24W - 6L
1,726 SR
Queue Stats
403W - 392L
1,561 Elo+
Solo
Kali
Kali
Lil Sheep7234
Kali
Level 69
God Stats
1W - 2L
1,506 SR
Queue Stats
122W - 121L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
0 / 2 / 2
9,143
914
6,093
6,781
2,196
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
HispanicSavage1
Persephone
15
1 / 2 / 0
9,226
923
8,533
8,158
2,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
R_C_V_R
Nemesis
14
0 / 5 / 2
8,488
849
6,979
11,910
5,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Hercules
True Itty
Hercules
15
0 / 0 / 2
8,584
858
4,621
11,157
8,176
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jormungandr
xHydracy
Jormungandr
14
1 / 3 / 0
8,447
845
6,481
7,682
5,390
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

215

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 8
9,420
942
5,673
2,222
1,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
EduhKai
Scylla
16
0 / 0 / 11
9,346
935
12,957
5,882
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
GULK
Medusa
16
4 / 0 / 6
9,925
993
7,554
4,557
2,134
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 0 / 10
10,453
1,045
7,578
12,731
16,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
6 / 2 / 6
10,558
1,056
8,793
10,144
6,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
2
Kills
13
12
Deaths
2
6
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
2
0.5
W
2
0
8
6
W
Scylla
EduhKai
Scylla
0
0
11
5.5
W
Medusa
GULK
Medusa
4
0
6
7
L
Persephone
HispanicSavage1
Persephone
1
2
0
0.5
W
1
0
10
6
W
6
2
6
4.5
L
Nemesis
R_C_V_R
Nemesis
0
5
2
0.2
L
Hercules
True Itty
Hercules
0
0
2
1
L
Jormungandr
xHydracy
Jormungandr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,707
Damage
42,555
45,688
Taken
35,536
23,692
Mitigated
28,938
4,439
Healing
5,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,093
3,819
0
723
6,781
2,196
0
2,985
3,796
0
44,498
W
5,673
281
0
397
2,222
1,030
0
1,778
444
20,477
0
W
Scylla
EduhKai
Scylla
12,957
1,109
0
394
5,882
2,865
0
3,470
2,412
33,488
0
W
Medusa
GULK
Medusa
7,554
3,003
0
40
4,557
2,134
0
2,338
2,219
0
37,920
L
Persephone
HispanicSavage1
Persephone
8,533
187
0
449
8,158
2,929
0
4,347
3,809
27,923
0
W
7,578
588
0
1,802
12,731
16,036
0
4,656
8,075
19,833
0
W
8,793
4,475
0
2,740
10,144
6,873
0
2,772
7,372
0
21,780
L
Nemesis
R_C_V_R
Nemesis
6,979
2,063
0
990
11,910
5,001
0
5,367
6,543
0
14,424
L
Hercules
True Itty
Hercules
4,621
1,305
0
1,786
11,157
8,176
0
7,966
3,191
0
14,305
L
Jormungandr
xHydracy
Jormungandr
6,481
838
220
271
7,682
5,390
0
5,543
2,139
14,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,888
Gold Earned
49,702
212
Minions Killed
212
6
Camps Cleared
12
877,810
Distance Traveled
1,069,906
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,143
914
98
10
2
171,052
1
W
Merlin
9,420
942
32
3
4
197,523
1
W
Scylla
9,346
935
65
7
2
220,181
1
W
Medusa
9,925
993
66
7
1
218,737
1
L
Persephone
9,226
923
45
5
1
193,616
0
W
Geb
10,453
1,045
19
2
0
229,972
0
W
Kali
10,558
1,056
30
3
5
203,493
1
L
Nemesis
8,488
849
22
2
2
204,741
0
L
Hercules
8,584
858
31
3
1
205,540
0
L
Jormungandr
8,447
845
16
2
0
102,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role