Player Matchup

Cerberus
Cerberus
BrattyBuck
Cerberus
Level 15
God Stats
4W - 2L
1,387 SR
Queue Stats
38W - 32L
1,361 Elo+
Solo
Thanatos
Thanatos
Dice_67
Thanatos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Irezumi_Uchiha
Tyr
Level 10
God Stats
13W - 9L
1,595 SR
Queue Stats
67W - 83L
1,279 Elo+
Solo
Bastet
Bastet
Loaded 4 War
Bastet
Level 18
God Stats
1W - 1L
1,569 SR
Queue Stats
183W - 180L
1,285 Elo+
Solo
Zhong Kui
Zhong Kui
Seiz0_leQueb
Zhong Kui
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 11
1,510 SR
1,385 Elo+

VS

Team Averages
Level 10
1,500 SR
1,432 Elo+
Zeus
Zeus
BlueFIameAce
Zeus
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 46L
1,349 Elo+
Solo
Da Ji
Da Ji
P A N D A32632
Da Ji
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Anubis
Anubis
Smi058
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
h-gogokids
Fenrir
Level 17
God Stats
4W - 7L
1,500 SR
Queue Stats
88W - 90L
1,309 Elo+
Solo
Heimdallr
Heimdallr
luke99898
Heimdallr
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BrattyBuck
Cerberus
17
5 / 3 / 4
11,514
576
9,924
15,910
16,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Dice_67
Thanatos
11
2 / 14 / 5
8,059
403
1,839
12,410
2,995
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

16
6 / 1 / 10
10,668
533
5,360
7,307
4,799
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
16
21 / 4 / 0
11,618
581
17,556
10,333
2,798
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Zhong Kui
Seiz0_leQueb
Zhong Kui
13
3 / 10 / 7
9,415
471
5,816
15,094
7,415
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 11 / 4
9,164
458
10,206
11,724
1,964
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
3 / 11 / 3
7,496
375
3,965
12,614
4,088
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Smi058
Anubis
12
10 / 11 / 3
9,062
453
7,397
14,338
6,801
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
h-gogokids
Fenrir
16
7 / 3 / 10
10,769
538
10,660
15,918
5,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
luke99898
Heimdallr
8
0 / 4 / 4
6,458
323
433
6,097
1,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
48
37
Kills
24
32
Deaths
40
26
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
11
4
0.55
W
Cerberus
BrattyBuck
Cerberus
5
3
4
2.33
W
Thanatos
Dice_67
Thanatos
2
14
5
0.32
W
6
1
10
11
W
Bastet
21
4
0
5.25
L
3
11
3
0.41
W
Zhong Kui
Seiz0_leQueb
Zhong Kui
3
10
7
0.65
L
Anubis
Smi058
Anubis
10
11
3
1.05
L
Fenrir
h-gogokids
Fenrir
7
3
10
4
L
Heimdallr
luke99898
Heimdallr
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,495
Damage
32,661
61,054
Taken
60,691
34,461
Mitigated
19,977
7,930
Healing
11,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,206
1,975
0
671
11,724
1,964
804
2,257
9,391
32,624
0
W
Cerberus
BrattyBuck
Cerberus
9,924
1,055
0
2,411
15,910
16,454
2,297
4,455
11,455
60,121
0
W
Thanatos
Dice_67
Thanatos
1,839
207
0
1,768
12,410
2,995
1,409
5,172
7,238
0
9,418
W
5,360
431
0
839
7,307
4,799
2,081
896
6,411
0
42,301
W
Bastet
17,556
8,111
0
0
10,333
2,798
321
4,693
5,640
0
40,453
L
3,965
1,095
0
392
12,614
4,088
0
3,840
8,676
0
14,680
W
Zhong Kui
Seiz0_leQueb
Zhong Kui
5,816
2,045
0
2,912
15,094
7,415
3,413
2,387
12,707
35,853
0
L
Anubis
Smi058
Anubis
7,397
956
0
2,515
14,338
6,801
361
2,786
11,552
31,910
0
L
Fenrir
h-gogokids
Fenrir
10,660
4,734
0
7,295
15,918
5,422
252
5,224
10,694
0
47,031
L
Heimdallr
luke99898
Heimdallr
433
316
0
253
6,097
1,702
171
1,557
4,540
0
13,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,274
Gold Earned
42,949
343
Minions Killed
224
0
Camps Cleared
0
1,606,473
Distance Traveled
1,307,176
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,164
458
45
2
0
207,394
0
W
Cerberus
11,514
576
123
6
0
337,688
0
W
Thanatos
8,059
403
17
1
0
275,913
2
W
Tyr
10,668
533
78
4
0
302,252
0
W
Bastet
11,618
581
50
3
0
400,841
0
L
Da Ji
7,496
375
26
1
0
304,770
3
W
Zhong Kui
9,415
471
75
4
0
289,779
1
L
Anubis
9,062
453
55
3
0
241,360
2
L
Fenrir
10,769
538
75
4
0
359,691
0
L
Heimdallr
6,458
323
23
1
0
193,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role