Player Matchup

Chang'e
Chang'e
Silver I
 
Chang'e
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Bronze III
DorNEL4S_23
Izanami
Bronze III
Level 37
God Stats
0W - 2L
1,327 SR
Queue Stats
5W - 12L
1,279 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
Hirez Hart
Gilgamesh
Gold II
Level 160
God Stats
6W - 9L
1,647 SR
Queue Stats
420W - 422L
1,436 MMR
Party 1
Fafnir
Fafnir
Gold V
Tiny_Evil21
Fafnir
Gold V
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
195W - 208L
1,235 MMR
Solo
Neith
Neith
Gold V
xGeminiWolfx
Neith
Gold V
Level 109
God Stats
7W - 16L
1,444 SR
Queue Stats
397W - 414L
1,207 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,484 SR
1,331 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 84
1,459 SR
1,257 MMR
Loki
Loki
Silver III
Cr4cK_XvX-NoOb
Loki
Silver III
Level 69
God Stats
2W - 2L
1,506 SR
Queue Stats
14W - 23L
1,319 MMR
Solo
Chaac
Chaac
Silver I
Evolegio33
Chaac
Silver I
Level 81
God Stats
1W - 2L
1,135 SR
Queue Stats
44W - 54L
1,239 MMR
Solo
Jormungandr
Jormungandr
Silver I
Glizzyinator
Jormungandr
Silver I
Level 44
God Stats
2W - 1L
1,420 SR
Queue Stats
44W - 46L
1,242 MMR
Solo
Artemis
Artemis
Gold II
Smadgic
Artemis
Gold II
Level 108
God Stats
8W - 3L
1,653 SR
Queue Stats
144W - 134L
1,301 MMR
Solo
Nu Wa
Nu Wa
Silver I
Tzaphqiel_D-A-L
Nu Wa
Silver I
Level 118
God Stats
1W - 1L
1,582 SR
Queue Stats
73W - 74L
1,181 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 5 / 1
6,166
474
4,520
9,843
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
DorNEL4S_23
Izanami
11
1 / 3 / 0
6,525
502
2,261
9,284
2,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Hirez Hart
Gilgamesh
11
1 / 3 / 1
6,137
472
3,199
10,965
3,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
1
0 / 0 / 0
3,906
300
0
772
206
11
1 / 6 / 0
6,306
485
3,621
9,826
2,749
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bans
ArachneThothMorgan Le FayAthenaSet

VS

Bans
CthulhuHeraSolKhepriTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
7,519
578
3,233
5,241
1,578
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
13
2 / 1 / 2
7,697
592
3,643
6,309
5,190
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
Glizzyinator
Jormungandr
12
5 / 0 / 4
7,652
589
6,045
7,306
5,584
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Smadgic
Artemis
14
3 / 1 / 2
8,420
648
4,653
7,526
2,646
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
4 / 2 / 4
7,832
602
11,725
5,971
2,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
17
17
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
5
1
0.3
W
3
0
5
5.5
L
Izanami
DorNEL4S_23
Izanami
1
3
0
0.33
W
Chaac
2
1
2
3
W
Jormungandr
Glizzyinator
Jormungandr
5
0
4
7
L
Gilgamesh
Hirez Hart
Gilgamesh
1
3
1
0.5
W
Artemis
Smadgic
Artemis
3
1
2
4
L
Fafnir
0
0
0
0
W
4
2
4
3
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,601
Damage
29,299
40,690
Taken
32,353
11,931
Mitigated
17,298
10,679
Healing
7,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,520
0
584
2,108
9,843
2,674
0
6,987
2,856
32,244
0
W
3,233
264
0
185
5,241
1,578
925
562
4,679
0
38,640
L
Izanami
DorNEL4S_23
Izanami
2,261
1,235
0
2,732
9,284
2,418
0
3,105
5,611
0
33,745
W
Chaac
3,643
549
108
3,045
6,309
5,190
658
214
6,095
0
36,118
W
Jormungandr
Glizzyinator
Jormungandr
6,045
1,908
30
989
7,306
5,584
589
1,327
5,979
29,381
0
L
Gilgamesh
Hirez Hart
Gilgamesh
3,199
740
0
3,154
10,965
3,884
0
4,260
6,661
0
34,832
W
Artemis
Smadgic
Artemis
4,653
1,838
0
2,522
7,526
2,646
1,213
59
7,467
0
59,727
L
Fafnir
0
0
0
0
772
206
0
772
0
0
0
W
11,725
3,047
0
982
5,971
2,300
1,036
2,471
3,500
47,218
3,668
L
3,621
1,567
0
2,101
9,826
2,749
0
2,014
7,812
0
38,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,040
Gold Earned
39,120
287
Minions Killed
402
0
Camps Cleared
0
939,361
Distance Traveled
1,273,431
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,166
474
66
5
0
231,952
3
W
Loki
7,519
578
84
6
0
281,661
0
L
Izanami
6,525
502
81
6
0
246,235
4
W
Chaac
7,697
592
83
6
0
256,633
0
W
Jormungandr
7,652
589
45
3
0
257,969
6
L
Gilgamesh
6,137
472
70
5
0
255,161
4
W
Artemis
8,420
648
113
9
0
222,251
2
L
Fafnir
3,906
300
0
0
0
0
0
W
Nu Wa
7,832
602
77
6
0
254,917
3
L
Neith
6,306
485
70
5
0
206,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role