Player Matchup

Cernunnos
Cernunnos
RyGuyGuimares
Cernunnos
Level 144
God Stats
12W - 4L
1,822 SR
Queue Stats
137W - 133L
1,621 Elo+
Party 1
Kukulkan
Kukulkan
Saugen
Kukulkan
Level 160
God Stats
31W - 22L
1,722 SR
Queue Stats
454W - 429L
1,626 Elo+
Party 1
Artio
Artio
Sleightt
Artio
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 22L
1,950 Elo+
Party 1
Thanatos
Thanatos
Zexegon
Thanatos
Level 156
God Stats
3W - 0L
1,765 SR
Queue Stats
389W - 328L
1,575 Elo+
Party 1
Odin
Odin
disker123
Odin
Level 129
God Stats
11W - 4L
1,627 SR
Queue Stats
189W - 164L
1,611 Elo+
Party 1
Team Averages
Level 126
1,687 SR
1,677 Elo+

VS

Team Averages
Level 79
1,446 SR
1,538 Elo+
Cupid
Cupid
MonkeyDEdu
Cupid
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
NeonLeonidas
Ra
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 100L
1,509 Elo+
Solo
Tyr
Tyr
Rufus41292
Tyr
Level 88
God Stats
1W - 6L
1,127 SR
Queue Stats
294W - 297L
1,603 Elo+
Party 2
Hercules
Hercules
Sharkey1
Hercules
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,481 Elo+
Solo
Cthulhu
Cthulhu
SomeWeirdThing
Cthulhu
Level 124
God Stats
28W - 26L
1,605 SR
Queue Stats
619W - 612L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
RyGuyGuimares
Cernunnos
13
7 / 1 / 4
8,138
626
8,154
8,733
3,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Saugen
Kukulkan
11
1 / 1 / 2
6,518
501
9,955
3,692
1,217
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artio
Sleightt
Artio
10
0 / 0 / 5
6,883
529
3,191
8,397
6,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Zexegon
Thanatos
12
4 / 2 / 3
7,581
583
3,755
8,942
4,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
14
1 / 0 / 1
8,367
644
4,355
6,321
4,978
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
1 / 6 / 0
7,189
553
4,496
8,012
1,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 2 / 0
7,376
567
4,862
7,033
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 2
6,238
480
2,518
7,043
2,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
Sharkey1
Hercules
8
0 / 3 / 0
5,050
388
2,098
11,306
3,926
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 0 / 0
7,070
544
4,198
6,532
4,996
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
13
Kills
4
4
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cupid
1
6
0
0.17
L
3
2
0
1.5
L
0
2
2
0.5
W
Cernunnos
RyGuyGuimares
Cernunnos
7
1
4
9
W
Kukulkan
Saugen
Kukulkan
1
1
2
2
L
Hercules
Sharkey1
Hercules
0
3
0
0
W
Artio
Sleightt
Artio
0
0
5
2.5
L
0
0
0
0
W
Thanatos
Zexegon
Thanatos
4
2
3
2.75
W
Odin
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,410
Damage
18,172
36,085
Taken
39,926
20,356
Mitigated
15,155
16,676
Healing
9,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
4,496
2,982
0
1,007
8,012
1,435
0
718
7,294
0
43,799
L
4,862
542
345
2,142
7,033
2,102
0
2,730
4,303
50,467
0
L
2,518
493
0
751
7,043
2,696
0
2,236
4,759
0
31,686
W
Cernunnos
RyGuyGuimares
Cernunnos
8,154
4,258
0
3,111
8,733
3,607
993
645
8,074
0
58,342
W
Kukulkan
Saugen
Kukulkan
9,955
754
0
290
3,692
1,217
0
1,438
2,109
53,359
0
L
Hercules
Sharkey1
Hercules
2,098
716
96
2,578
11,306
3,926
0
6,173
5,085
0
9,742
W
Artio
Sleightt
Artio
3,191
577
421
2,425
8,397
6,447
0
1,645
6,605
16,042
0
L
4,198
474
276
2,609
6,532
4,996
0
1,376
4,582
46,638
0
W
Thanatos
Zexegon
Thanatos
3,755
748
0
8,557
8,942
4,107
251
1,181
7,659
0
34,496
W
Odin
4,355
667
0
1,872
6,321
4,978
0
3,413
2,518
87
54,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,487
Gold Earned
32,923
443
Minions Killed
380
0
Camps Cleared
0
1,299,994
Distance Traveled
1,272,666
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,189
553
87
7
0
215,441
1
L
Ra
7,376
567
107
8
0
262,236
1
L
Tyr
6,238
480
65
5
0
256,356
3
W
Cernunnos
8,138
626
97
7
0
247,078
7
W
Kukulkan
6,518
501
98
8
0
251,857
6
L
Hercules
5,050
388
17
1
0
248,550
1
W
Artio
6,883
529
27
2
0
264,551
4
L
Cthulhu
7,070
544
104
8
0
290,083
3
W
Thanatos
7,581
583
83
6
0
287,801
0
W
Odin
8,367
644
138
11
0
248,707
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role