Player Matchup

Danzaburou
Danzaburou
SM00THVI
Danzaburou
Level 10
God Stats
2W - 2L
1,627 SR
Queue Stats
25W - 14L
1,579 Elo+
Party 2
Ymir
Ymir
VISM00TH
Ymir
Level 152
God Stats
1W - 2L
1,657 SR
Queue Stats
72W - 65L
1,629 Elo+
Party 2
Baron Samedi
Baron Samedi
raddyroro
Baron Samedi
Level 63
God Stats
8W - 10L
1,846 SR
Queue Stats
25W - 21L
1,534 Elo+
Solo
Team Averages
Level 75
1,710 SR
1,581 Elo+

VS

Team Averages
Level 70
1,748 SR
1,596 Elo+
King Arthur
King Arthur
DingusKhan12341
King Arthur
Level 49
God Stats
3W - 4L
1,651 SR
Queue Stats
96W - 102L
1,534 Elo+
Party 1
Apollo
Apollo
MATTHEWTHEELF
Apollo
Level 8
God Stats
21W - 7L
1,741 SR
Queue Stats
23W - 9L
1,635 Elo+
Party 1
Hel
Hel
riacha
Hel
Level 153
God Stats
1W - 0L
1,852 SR
Queue Stats
82W - 60L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SM00THVI
Danzaburou
15
7 / 6 / 8
11,978
749
16,735
15,646
5,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
14
6 / 5 / 11
11,466
717
7,252
17,509
22,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
raddyroro
Baron Samedi
15
7 / 4 / 9
11,603
725
19,786
13,008
6,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DingusKhan12341
King Arthur
16
6 / 8 / 7
11,787
737
13,888
28,961
26,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 9 / 9
10,195
637
6,994
14,803
6,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hel
riacha
Hel
17
8 / 4 / 6
12,611
788
13,439
19,589
14,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
37
20
Kills
15
15
Deaths
21
28
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DingusKhan12341
King Arthur
6
8
7
1.19
W
1
9
9
0.61
L
Danzaburou
SM00THVI
Danzaburou
7
6
8
1.83
L
Ymir
6
5
11
2.3
L
Baron Samedi
raddyroro
Baron Samedi
7
4
9
2.88
W
Hel
riacha
Hel
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,773
Damage
34,321
46,163
Taken
63,353
34,205
Mitigated
47,624
15,494
Healing
26,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DingusKhan12341
King Arthur
13,888
1,235
0
6,661
28,961
26,522
221
13,066
15,895
0
40,130
W
6,994
3,001
0
32
14,803
6,981
960
6,138
8,665
0
30,406
L
Danzaburou
SM00THVI
Danzaburou
16,735
8,474
0
4,336
15,646
5,748
2,066
6,049
9,139
0
53,547
L
Ymir
7,252
1,148
0
2,156
17,509
22,234
169
3,595
12,991
18,406
0
L
Baron Samedi
raddyroro
Baron Samedi
19,786
2,346
4,190
4,812
13,008
6,223
754
3,795
8,903
49,873
0
W
Hel
riacha
Hel
13,439
1,333
8,397
11,006
19,589
14,121
1,814
7,834
11,755
59,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,047
Gold Earned
34,593
161
Minions Killed
174
0
Camps Cleared
0
709,241
Distance Traveled
787,570
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,787
737
52
3
0
282,718
5
W
Apollo
10,195
637
43
3
0
222,343
1
L
Danzaburou
11,978
749
81
5
0
234,282
2
L
Ymir
11,466
717
16
1
0
244,764
2
L
Baron Samedi
11,603
725
64
4
0
230,195
3
W
Hel
12,611
788
79
5
0
282,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role