Player Matchup

Tiamat
Tiamat
Holy Verses
Tiamat
Level 114
God Stats
12W - 12L
1,467 SR
Queue Stats
430W - 404L
1,492 Elo+
Party 1
Gilgamesh
Gilgamesh
JOHN2LORD
Gilgamesh
Level 143
God Stats
36W - 37L
1,556 SR
Queue Stats
527W - 485L
1,452 Elo+
Solo
Arachne
Arachne
KillourEgo
Arachne
Level 126
God Stats
5W - 0L
1,555 SR
Queue Stats
161W - 168L
1,577 Elo+
Party 1
Cernunnos
Cernunnos
Zealot_Zeus
Cernunnos
Level 146
God Stats
6W - 5L
1,804 SR
Queue Stats
218W - 270L
1,501 Elo+
Solo
Cabrakan
Cabrakan
stangbrandon02
Cabrakan
Level 144
God Stats
11W - 15L
1,731 SR
Queue Stats
275W - 248L
1,624 Elo+
Party 1
Team Averages
Level 135
1,622 SR
1,529 Elo+

VS

Team Averages
Level 123
1,697 SR
1,566 Elo+
Yemoja
Yemoja
NicolasGamer088
Yemoja
Level 73
God Stats
11W - 17L
1,555 SR
Queue Stats
160W - 182L
1,373 Elo+
Solo
Geb
Geb
OldManGua
Geb
Level 116
God Stats
29W - 17L
1,631 SR
Queue Stats
308W - 290L
1,559 Elo+
Solo
Athena
Athena
OverYonderClank
Athena
Level 153
God Stats
3W - 4L
1,607 SR
Queue Stats
339W - 310L
1,652 Elo+
Solo
Cabrakan
Cabrakan
VvBIGAL
Cabrakan
Level 127
God Stats
3W - 1L
1,970 SR
Queue Stats
59W - 42L
1,640 Elo+
Party 2
Sylvanus
Sylvanus
lI Ryuk lI
Sylvanus
Level 147
God Stats
1W - 4L
1,723 SR
Queue Stats
129W - 125L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
4 / 0 / 4
9,057
647
6,997
8,563
4,638
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
JOHN2LORD
Gilgamesh
10
1 / 2 / 3
7,032
502
4,020
10,442
5,807
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
KillourEgo
Arachne
15
5 / 1 / 5
9,354
668
10,658
13,588
4,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
Zealot_Zeus
Cernunnos
14
0 / 2 / 4
8,576
613
3,838
9,285
3,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
16
8 / 2 / 1
10,127
723
5,601
8,886
6,175
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,749
411
1,837
2,286
989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
0 / 2 / 1
5,237
374
1,270
5,224
1,750
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 4 / 1
7,211
515
10,671
15,194
6,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
VvBIGAL
Cabrakan
11
2 / 6 / 0
6,810
486
4,004
8,838
6,175
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
lI Ryuk lI
Sylvanus
12
1 / 6 / 2
7,147
511
8,764
11,639
6,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
18
Kills
7
7
Deaths
18
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
0
4
6
W
Gilgamesh
JOHN2LORD
Gilgamesh
1
2
3
1.25
W
Arachne
KillourEgo
Arachne
5
1
5
7.5
L
0
0
3
1.5
L
0
2
1
0.25
L
4
4
1
1.13
L
Cabrakan
VvBIGAL
Cabrakan
2
6
0
0.33
W
Cernunnos
Zealot_Zeus
Cernunnos
0
2
4
1
L
Sylvanus
lI Ryuk lI
Sylvanus
1
6
2
0.33
W
Cabrakan
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,114
Damage
26,546
50,764
Taken
43,181
24,145
Mitigated
22,171
19,956
Healing
9,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
6,997
987
76
3,908
8,563
4,638
0
6,100
2,463
45,470
0
W
Gilgamesh
JOHN2LORD
Gilgamesh
4,020
902
448
1,099
10,442
5,807
284
5,050
5,392
0
30,619
W
Arachne
KillourEgo
Arachne
10,658
6,381
0
5,900
13,588
4,338
0
7,524
6,064
0
61,732
L
1,837
100
350
454
2,286
989
0
204
2,082
15,363
1,755
L
1,270
382
0
457
5,224
1,750
0
443
4,781
5,473
0
L
10,671
2,080
0
2,367
15,194
6,277
0
2,322
12,872
42,911
0
L
Cabrakan
VvBIGAL
Cabrakan
4,004
665
0
970
8,838
6,175
0
4,709
4,129
27,475
0
W
Cernunnos
Zealot_Zeus
Cernunnos
3,838
1,520
163
4,250
9,285
3,187
3,772
2,975
6,310
0
67,438
L
Sylvanus
lI Ryuk lI
Sylvanus
8,764
2,478
1,464
3,579
11,639
6,980
0
4,920
6,719
34,871
7,424
W
Cabrakan
5,601
1,118
0
4,112
8,886
6,175
0
4,353
4,533
65,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,146
Gold Earned
32,154
514
Minions Killed
288
0
Camps Cleared
0
1,316,958
Distance Traveled
1,022,414
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,057
647
95
7
0
269,606
0
W
Gilgamesh
7,032
502
52
4
0
265,820
5
W
Arachne
9,354
668
110
8
0
295,806
3
L
Yemoja
5,749
411
40
3
0
198,050
0
L
Geb
5,237
374
7
1
0
168,697
1
L
Athena
7,211
515
90
6
0
278,199
2
L
Cabrakan
6,810
486
62
4
0
164,842
1
W
Cernunnos
8,576
613
111
8
0
235,351
4
L
Sylvanus
7,147
511
89
6
0
212,626
4
W
Cabrakan
10,127
723
146
10
0
250,375
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role