Player Matchup

Baron Samedi
Baron Samedi
BOXG30
Baron Samedi
Level 134
God Stats
484W - 855L
1,398 SR
Queue Stats
493W - 861L
1,321 Elo+
Solo
Loki
Loki
E2K NePtUnE
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,430 Elo+
Solo
Chaac
Chaac
undeadpoptart132
Chaac
Level 63
God Stats
3W - 5L
1,561 SR
Queue Stats
174W - 199L
1,405 Elo+
Solo
Team Averages
Level 71
1,486 SR
1,386 Elo+

VS

Team Averages
Level 113
1,536 SR
1,427 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Mister_Picklez
Fafnir
Level 119
God Stats
53W - 42L
1,659 SR
Queue Stats
620W - 459L
1,580 Elo+
Party 1
Izanami
Izanami
TRAP_BigRichard
Izanami
Level 86
God Stats
4W - 4L
1,450 SR
Queue Stats
57W - 93L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BOXG30
Baron Samedi
13
0 / 4 / 2
9,116
570
6,027
8,912
2,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 9 / 1
9,472
592
10,438
15,706
6,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 7 / 0
9,446
590
12,099
21,289
15,088
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
19
13 / 0 / 7
12,784
799
23,487
16,159
12,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 1 / 16
12,347
772
7,941
20,735
27,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 3 / 9
10,857
679
9,197
9,486
3,513
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
4
Kills
20
20
Deaths
4
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
13
0
7
16.5
L
Baron Samedi
BOXG30
Baron Samedi
0
4
2
0.25
L
2
9
1
0.28
W
3
1
16
11
W
4
3
9
2.83
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,564
Damage
40,625
45,907
Taken
46,380
24,735
Mitigated
43,932
6,577
Healing
17,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
23,487
1,316
0
11,155
16,159
12,683
1,371
645
15,514
81,566
0
L
Baron Samedi
BOXG30
Baron Samedi
6,027
80
1,348
1,012
8,912
2,861
0
6,451
2,017
35,283
0
L
10,438
1,262
0
0
15,706
6,786
0
12,159
3,487
0
22,614
W
7,941
2,748
0
6,092
20,735
27,736
224
4,616
15,866
19,333
0
W
9,197
5,242
413
335
9,486
3,513
1,293
766
8,720
0
47,503
L
12,099
2,031
0
4,217
21,289
15,088
0
12,055
8,975
0
31,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,034
Gold Earned
35,988
143
Minions Killed
204
0
Camps Cleared
0
810,022
Distance Traveled
915,844
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,784
799
107
7
0
322,176
3
L
Baron Samedi
9,116
570
81
5
0
269,942
0
L
Loki
9,472
592
25
2
0
245,455
4
W
Fafnir
12,347
772
16
1
0
313,984
5
W
Izanami
10,857
679
81
5
0
279,684
2
L
Chaac
9,446
590
37
2
0
294,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role