Player Matchup

Merlin
Merlin
EezerGoode
Merlin
Level 118
God Stats
123W - 98L
1,626 SR
Queue Stats
228W - 203L
1,532 Elo+
Party 1
Ares
Ares
Ocib
Ares
Level 155
God Stats
1W - 1L
1,704 SR
Queue Stats
278W - 273L
1,525 Elo+
Solo
Izanami
Izanami
kenwitamean
Izanami
Level 27
God Stats
83W - 78L
1,556 SR
Queue Stats
152W - 138L
1,520 Elo+
Party 1
Team Averages
Level 100
1,629 SR
1,526 Elo+

VS

Team Averages
Level 42
1,644 SR
1,548 Elo+
Danzaburou
Danzaburou
Klanggeist
Danzaburou
Level 5
God Stats
3W - 0L
1,691 SR
Queue Stats
3W - 0L
1,777 Elo+
Solo
Fenrir
Fenrir
feliksonpl
Fenrir
Level 39
God Stats
7W - 5L
1,653 SR
Queue Stats
33W - 32L
1,502 Elo+
Solo
Zeus
Zeus
sdp673290370
Zeus
Level 81
God Stats
9W - 9L
1,588 SR
Queue Stats
105W - 141L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EezerGoode
Merlin
19
8 / 3 / 5
13,063
726
21,627
13,355
8,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Ocib
Ares
15
4 / 6 / 9
12,193
677
9,054
21,136
29,668
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
kenwitamean
Izanami
15
2 / 10 / 6
11,305
628
8,698
15,695
6,896
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Klanggeist
Danzaburou
20
11 / 5 / 5
14,898
828
21,413
20,848
7,774
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
feliksonpl
Fenrir
16
6 / 5 / 11
12,076
671
9,452
16,245
9,541
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 4 / 11
11,612
645
14,036
10,007
3,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
46
14
Kills
19
19
Deaths
14
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
EezerGoode
Merlin
8
3
5
3.5
W
Danzaburou
Klanggeist
Danzaburou
11
5
5
2.7
L
Ares
Ocib
Ares
4
6
9
1.42
W
Fenrir
feliksonpl
Fenrir
6
5
11
2.3
L
Izanami
kenwitamean
Izanami
2
10
6
0.5
W
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,379
Damage
44,901
50,186
Taken
47,100
44,848
Mitigated
20,696
3,701
Healing
11,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
EezerGoode
Merlin
21,627
1,643
0
1,374
13,355
8,284
0
3,958
9,397
78,439
0
W
Danzaburou
Klanggeist
Danzaburou
21,413
12,281
0
7,410
20,848
7,774
1,365
14,329
6,519
0
84,147
L
Ares
Ocib
Ares
9,054
1,057
0
500
21,136
29,668
306
5,136
16,000
20,818
0
W
Fenrir
feliksonpl
Fenrir
9,452
2,302
0
1,688
16,245
9,541
105
10,444
5,801
0
20,027
L
Izanami
kenwitamean
Izanami
8,698
5,448
0
1,827
15,695
6,896
0
4,942
10,753
0
30,539
W
14,036
1,283
0
2,800
10,007
3,381
1,147
5,908
4,099
59,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,561
Gold Earned
38,586
209
Minions Killed
225
0
Camps Cleared
0
915,796
Distance Traveled
893,370
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,063
726
129
7
0
334,732
3
W
Danzaburou
14,898
828
107
6
0
307,247
2
L
Ares
12,193
677
15
1
0
305,072
3
W
Fenrir
12,076
671
18
1
0
312,807
5
L
Izanami
11,305
628
65
4
0
275,992
4
W
Zeus
11,612
645
100
6
0
273,316
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role