Player Matchup

Odin
Odin
Gulyzm
Odin
Level 29
God Stats
2W - 4L
1,333 SR
Queue Stats
192W - 192L
1,511 Elo+
Party 1
Hercules
Hercules
Minajtirith
Hercules
Level 21
God Stats
2W - 0L
1,918 SR
Queue Stats
35W - 15L
1,669 Elo+
Party 1
Skadi
Skadi
Vegas228
Skadi
Level 6
God Stats
4W - 3L
1,414 SR
Queue Stats
5W - 5L
1,320 Elo+
Solo
Hel
Hel
jklxomip
Hel
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 119L
1,489 Elo+
Party 1
Ymir
Ymir
reflxeuh
Ymir
Level 16
God Stats
36W - 28L
1,500 SR
Queue Stats
87W - 92L
1,476 Elo+
Party 1
Team Averages
Level 20
1,533 SR
1,493 Elo+

VS

Team Averages
Level 9
1,500 SR
1,500 Elo+
Kukulkan
Kukulkan
CapitainCanard
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
Sveninou
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Geb
Geb
Tecilia
Geb
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
fredmouth
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
jOjOgA48
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Gulyzm
Odin
12
10 / 0 / 8
7,962
569
5,981
8,481
6,930
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
Minajtirith
Hercules
13
11 / 1 / 7
8,459
604
11,554
8,582
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Skadi
Vegas228
Skadi
12
5 / 0 / 5
6,995
500
7,736
5,180
1,560
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 11
7,649
546
5,039
6,735
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
10
1 / 1 / 5
6,136
438
3,955
8,388
5,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
7
0 / 6 / 0
5,047
361
1,717
8,114
3,424
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
1 / 8 / 1
5,811
415
5,606
7,549
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Geb
9
1 / 4 / 1
5,814
415
4,198
12,298
10,091
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
fredmouth
Bellona
8
0 / 6 / 1
5,422
387
1,921
9,708
6,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
jOjOgA48
Neith
7
0 / 6 / 2
4,905
350
2,246
6,498
1,508
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
7
30
Kills
2
3
Deaths
30
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
6
0
0
W
Odin
Gulyzm
Odin
10
0
8
14
W
Hercules
Minajtirith
Hercules
11
1
7
14.5
L
1
8
1
0.19
L
Geb
1
4
1
0.38
W
Skadi
Vegas228
Skadi
5
0
5
7.5
L
Bellona
fredmouth
Bellona
0
6
1
0.08
L
Neith
jOjOgA48
Neith
0
6
2
0.17
W
3
1
11
8.5
W
Ymir
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,265
Damage
15,688
37,366
Taken
44,167
19,749
Mitigated
23,355
17,160
Healing
2,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
1,717
301
0
0
8,114
3,424
105
763
7,351
17,182
0
W
Odin
Gulyzm
Odin
5,981
1,489
0
2,905
8,481
6,930
194
1,667
6,814
0
28,136
W
Hercules
Minajtirith
Hercules
11,554
2,749
0
3,514
8,582
3,837
350
2,365
6,217
0
49,812
L
5,606
1,450
220
480
7,549
2,303
0
2,237
5,239
25,435
0
L
Geb
4,198
392
0
250
12,298
10,091
0
3,209
9,089
11,124
0
W
Skadi
Vegas228
Skadi
7,736
2,950
512
2,497
5,180
1,560
432
1,438
3,742
0
35,068
L
Bellona
fredmouth
Bellona
1,921
324
0
1,227
9,708
6,029
543
1,934
7,774
0
15,488
L
Neith
jOjOgA48
Neith
2,246
940
0
453
6,498
1,508
0
851
5,647
0
9,237
W
5,039
1,713
2,221
4,081
6,735
2,070
1,335
4,155
2,580
33,240
0
W
Ymir
3,955
513
0
1,430
8,388
5,352
198
1,896
6,492
18,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,201
Gold Earned
26,999
299
Minions Killed
139
0
Camps Cleared
0
1,318,947
Distance Traveled
1,002,412
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,047
361
35
3
0
195,333
0
W
Odin
7,962
569
47
3
0
279,339
1
W
Hercules
8,459
604
97
7
0
283,755
2
L
Ra
5,811
415
36
3
0
221,782
0
L
Geb
5,814
415
17
1
0
232,863
0
W
Skadi
6,995
500
67
5
0
236,932
2
L
Bellona
5,422
387
33
2
0
185,012
0
L
Neith
4,905
350
18
1
0
167,422
0
W
Hel
7,649
546
67
5
0
242,378
1
W
Ymir
6,136
438
21
2
0
276,543
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role