Player Matchup

Sobek
Sobek
Floonz
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,789 Elo+
Solo
Danzaburou
Danzaburou
Gabalito
Danzaburou
Level 26
God Stats
1W - 2L
1,450 SR
Queue Stats
102W - 94L
1,579 Elo+
Solo
Ao Kuang
Ao Kuang
S1simi
Ao Kuang
Level 17
God Stats
95W - 114L
1,575 SR
Queue Stats
309W - 378L
1,514 Elo+
Solo
Chiron
Chiron
XxXMABRXxX
Chiron
Level 21
God Stats
2W - 3L
1,925 SR
Queue Stats
68W - 77L
1,597 Elo+
Solo
Tiamat
Tiamat
thearkmage
Tiamat
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 5L
1,538 Elo+
Solo
Team Averages
Level 15
1,590 SR
1,604 Elo+

VS

Team Averages
Level 21
1,787 SR
1,632 Elo+
Mercury
Mercury
Bойна
Mercury
Level 19
God Stats
10W - 6L
1,958 SR
Queue Stats
61W - 39L
1,620 Elo+
Solo
Sylvanus
Sylvanus
FlowerBeard
Sylvanus
Level 14
God Stats
3W - 2L
1,805 SR
Queue Stats
27W - 26L
1,692 Elo+
Solo
Hades
Hades
Svegin1
Hades
Level 29
God Stats
32W - 22L
1,612 SR
Queue Stats
39W - 26L
1,623 Elo+
Solo
Danzaburou
Danzaburou
jothesmiter
Danzaburou
Level 26
God Stats
21W - 16L
1,560 SR
Queue Stats
100W - 79L
1,609 Elo+
Solo
Raijin
Raijin
teddyroughrider
Raijin
Level 17
God Stats
5W - 1L
2,002 SR
Queue Stats
39W - 31L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Floonz
Sobek
7
0 / 0 / 1
4,368
437
4,647
6,859
6,452
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Gabalito
Danzaburou
8
2 / 6 / 0
5,156
516
4,820
6,788
1,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
S1simi
Ao Kuang
9
2 / 3 / 0
5,429
543
4,169
8,350
2,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
XxXMABRXxX
Chiron
9
1 / 4 / 1
5,272
527
4,927
5,812
1,664
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
thearkmage
Tiamat
6
0 / 4 / 1
4,105
411
1,006
6,099
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bойна
Mercury
10
3 / 2 / 6
6,333
633
3,973
7,024
2,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
FlowerBeard
Sylvanus
8
1 / 1 / 4
5,490
549
3,624
7,105
5,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hades
Svegin1
Hades
12
4 / 1 / 2
6,840
684
6,793
7,260
4,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
jothesmiter
Danzaburou
9
3 / 0 / 1
5,797
580
5,612
5,888
1,821
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
6 / 1 / 2
6,992
699
3,860
6,929
3,243
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
17
17
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
Bойна
Mercury
3
2
6
3
L
Sobek
Floonz
Sobek
0
0
1
0.5
W
Sylvanus
FlowerBeard
Sylvanus
1
1
4
3
L
Danzaburou
Gabalito
Danzaburou
2
6
0
0.33
L
Ao Kuang
S1simi
Ao Kuang
2
3
0
0.67
W
Hades
Svegin1
Hades
4
1
2
5
L
Chiron
XxXMABRXxX
Chiron
1
4
1
0.38
W
Danzaburou
jothesmiter
Danzaburou
3
0
1
3.5
W
6
1
2
7
L
Tiamat
thearkmage
Tiamat
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,569
Damage
23,862
33,908
Taken
34,206
14,836
Mitigated
17,642
9,917
Healing
16,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Bойна
Mercury
3,973
1,954
0
997
7,024
2,390
0
1,054
5,970
0
34,599
L
Sobek
Floonz
Sobek
4,647
787
0
3,649
6,859
6,452
0
1,918
4,941
14,800
0
W
Sylvanus
FlowerBeard
Sylvanus
3,624
1,023
1,449
3,994
7,105
5,451
0
2,724
4,381
9,903
0
L
Danzaburou
Gabalito
Danzaburou
4,820
1,704
0
623
6,788
1,692
0
2,357
4,431
0
21,681
L
Ao Kuang
S1simi
Ao Kuang
4,169
1,623
0
2,567
8,350
2,408
0
3,512
4,838
29,128
0
W
Hades
Svegin1
Hades
6,793
712
68
4,607
7,260
4,737
430
4,251
2,790
35,139
0
L
Chiron
XxXMABRXxX
Chiron
4,927
2,158
0
1,076
5,812
1,664
245
2,766
3,011
0
28,468
W
Danzaburou
jothesmiter
Danzaburou
5,612
3,197
0
3,086
5,888
1,821
256
1,645
4,243
0
35,752
W
3,860
452
0
1,969
6,929
3,243
0
133
6,796
36,900
0
L
Tiamat
thearkmage
Tiamat
1,006
88
0
2,002
6,099
2,620
0
3,689
2,410
9,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,330
Gold Earned
31,452
205
Minions Killed
298
0
Camps Cleared
0
904,080
Distance Traveled
966,113
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,333
633
66
7
0
248,921
0
L
Sobek
4,368
437
20
2
0
201,343
2
W
Sylvanus
5,490
549
11
1
0
185,452
3
L
Danzaburou
5,156
516
50
5
0
167,792
3
L
Ao Kuang
5,429
543
62
6
0
175,292
0
W
Hades
6,840
684
80
8
0
183,223
1
L
Chiron
5,272
527
53
5
0
184,062
3
W
Danzaburou
5,797
580
65
7
0
165,058
0
W
Raijin
6,992
699
76
8
0
183,459
1
L
Tiamat
4,105
411
20
2
0
175,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role