Player Matchup

Kukulkan
Kukulkan
Brefar
Kukulkan
Level 26
God Stats
121W - 139L
1,547 SR
Queue Stats
597W - 654L
1,491 Elo+
Solo
Ares
Ares
GOD777DAY
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,136 Elo+
Solo
Bakasura
Bakasura
Stale_Milk_4_Day
Bakasura
Level 26
God Stats
5W - 2L
1,730 SR
Queue Stats
56W - 53L
1,397 Elo+
Solo
Heimdallr
Heimdallr
Swe4t_Boy099
Heimdallr
Level 29
God Stats
3W - 4L
1,367 SR
Queue Stats
164W - 154L
1,451 Elo+
Solo
Osiris
Osiris
SzakalTHC
Osiris
Level 26
God Stats
2W - 5L
1,302 SR
Queue Stats
99W - 126L
1,369 Elo+
Solo
Team Averages
Level 22
1,489 SR
1,369 Elo+

VS

Team Averages
Level 17
1,438 SR
1,434 Elo+
Bakasura
Bakasura
AE_ka4sper
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,385 Elo+
Solo
Cthulhu
Cthulhu
FINNISHSLYCOOPER
Cthulhu
Level 26
God Stats
12W - 13L
1,420 SR
Queue Stats
135W - 189L
1,313 Elo+
Solo
Ra
Ra
Iloveanime2617
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
SupportOrIlTroll
Ullr
Level 28
God Stats
0W - 3L
1,271 SR
Queue Stats
46W - 37L
1,631 Elo+
Solo
Susano
Susano
rapace_www
Susano
Level 25
God Stats
5W - 10L
1,500 SR
Queue Stats
234W - 247L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Brefar
Kukulkan
8
2 / 0 / 1
4,514
752
1,144
1,706
475
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ares
6
2 / 1 / 0
3,830
638
522
4,385
1,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
4 / 0 / 1
4,244
707
2,139
3,812
939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Swe4t_Boy099
Heimdallr
7
0 / 1 / 3
4,048
675
2,226
2,760
652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
SzakalTHC
Osiris
6
2 / 0 / 2
3,909
652
1,341
2,432
927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AE_ka4sper
Bakasura
3
0 / 4 / 0
2,912
485
2,092
3,036
1,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 1 / 1
3,357
560
1,484
3,813
1,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

3
0 / 2 / 0
2,810
468
311
1,190
242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
2 / 1 / 0
3,922
654
1,550
2,620
578
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
rapace_www
Susano
5
0 / 2 / 0
3,358
560
1,523
4,311
1,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
10
Kills
2
2
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AE_ka4sper
Bakasura
0
4
0
0
W
Kukulkan
Brefar
Kukulkan
2
0
1
2.5
L
0
1
1
0.5
W
Ares
2
1
0
2
L
0
2
0
0
W
4
0
1
4.5
L
2
1
0
2
W
Heimdallr
Swe4t_Boy099
Heimdallr
0
1
3
1.5
W
Osiris
SzakalTHC
Osiris
2
0
2
3
L
Susano
rapace_www
Susano
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,372
Damage
6,960
15,095
Taken
14,970
4,418
Mitigated
4,521
4,229
Healing
3,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AE_ka4sper
Bakasura
2,092
1,430
0
286
3,036
1,014
0
352
2,622
0
5,554
W
Kukulkan
Brefar
Kukulkan
1,144
103
0
240
1,706
475
734
263
1,395
22,123
0
L
1,484
429
0
1,828
3,813
1,670
30
152
3,661
9,245
0
W
Ares
522
227
0
750
4,385
1,425
0
733
3,303
6,944
0
L
311
107
0
0
1,190
242
0
414
776
2,341
0
W
2,139
1,694
0
1,212
3,812
939
0
0
3,722
0
9,806
L
1,550
669
0
393
2,620
578
0
18
2,602
0
13,436
W
Heimdallr
Swe4t_Boy099
Heimdallr
2,226
1,314
0
615
2,760
652
0
408
2,278
0
13,817
W
Osiris
SzakalTHC
Osiris
1,341
272
0
1,412
2,432
927
324
0
2,402
0
8,663
L
Susano
rapace_www
Susano
1,523
425
0
1,423
4,311
1,017
0
730
3,569
0
10,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,545
Gold Earned
16,359
134
Minions Killed
85
0
Camps Cleared
0
555,497
Distance Traveled
525,144
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
2,912
485
13
2
0
114,750
0
W
Kukulkan
4,514
752
38
6
0
106,479
1
L
Cthulhu
3,357
560
16
3
0
97,587
2
W
Ares
3,830
638
10
2
0
98,325
0
L
Ra
2,810
468
3
1
0
59,600
0
W
Bakasura
4,244
707
32
5
0
123,159
0
L
Ullr
3,922
654
24
4
0
130,208
0
W
Heimdallr
4,048
675
34
6
0
107,070
0
W
Osiris
3,909
652
20
3
0
120,464
0
L
Susano
3,358
560
29
5
0
122,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role