Player Matchup

Bellona
Bellona
Bosslilmonkey
Bellona
Level 5
God Stats
1W - 4L
1,189 SR
Queue Stats
2W - 5L
1,281 Elo+
Solo
Ah Puch
Ah Puch
Sir Vyyx
Ah Puch
Level 19
God Stats
11W - 6L
1,872 SR
Queue Stats
164W - 82L
1,607 Elo+
Solo
Medusa
Medusa
thekg69
Medusa
Level 7
God Stats
1W - 1L
1,299 SR
Queue Stats
7W - 11L
1,384 Elo+
Solo
Team Averages
Level 10
1,453 SR
1,424 Elo+

VS

Team Averages
Level 11
1,721 SR
1,455 Elo+
Hun Batz
Hun Batz
DaddiesKoom
Hun Batz
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 69L
1,266 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TIBSTHEPAY
Morgan Le Fay
Level 4
God Stats
2W - 5L
1,743 SR
Queue Stats
6W - 15L
1,626 Elo+
Solo
Athena
Athena
UtterButter7813
Athena
Level 16
God Stats
10W - 8L
1,920 SR
Queue Stats
55W - 96L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
0 / 8 / 3
8,736
546
5,720
12,768
6,600
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Puch
Sir Vyyx
Ah Puch
17
6 / 4 / 1
12,046
753
20,917
13,532
4,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
thekg69
Medusa
14
2 / 9 / 5
10,322
645
10,507
14,253
4,555
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DaddiesKoom
Hun Batz
17
5 / 3 / 10
11,692
731
9,801
16,053
8,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morgan Le Fay
TIBSTHEPAY
Morgan Le Fay
15
7 / 5 / 7
12,002
750
10,140
13,300
6,098
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 0 / 12
12,917
807
14,512
17,598
25,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
8
Kills
21
21
Deaths
8
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bellona
0
8
3
0.19
L
Hun Batz
DaddiesKoom
Hun Batz
5
3
10
3.33
W
Ah Puch
Sir Vyyx
Ah Puch
6
4
1
1.63
L
Morgan Le Fay
TIBSTHEPAY
Morgan Le Fay
7
5
7
2.1
L
9
0
12
15
W
Medusa
thekg69
Medusa
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,144
Damage
34,453
40,553
Taken
46,951
15,642
Mitigated
39,803
6,593
Healing
8,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
5,720
2,015
0
378
12,768
6,600
392
7,634
5,042
0
12,588
L
Hun Batz
DaddiesKoom
Hun Batz
9,801
2,963
0
894
16,053
8,527
0
7,261
8,464
0
64,107
W
Ah Puch
Sir Vyyx
Ah Puch
20,917
790
440
4,283
13,532
4,487
193
8,314
4,964
70,051
0
L
Morgan Le Fay
TIBSTHEPAY
Morgan Le Fay
10,140
641
4
3,106
13,300
6,098
894
5,438
7,494
45,560
0
L
14,512
4,480
0
4,015
17,598
25,178
174
7,080
10,076
33,778
0
W
Medusa
thekg69
Medusa
10,507
3,891
337
1,155
14,253
4,555
923
8,342
5,895
0
25,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,104
Gold Earned
36,611
172
Minions Killed
211
0
Camps Cleared
0
789,978
Distance Traveled
886,871
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,736
546
19
1
0
253,919
0
L
Hun Batz
11,692
731
83
5
0
316,988
2
W
Ah Puch
12,046
753
120
8
0
288,073
2
L
Morgan Le Fay
12,002
750
93
6
0
241,281
0
L
Athena
12,917
807
35
2
0
328,602
2
W
Medusa
10,322
645
33
2
0
247,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role