Player Matchup

Tiamat
Tiamat
Colemund
Tiamat
Level 25
God Stats
2W - 0L
1,750 SR
Queue Stats
168W - 154L
1,504 Elo+
Solo
Ares
Ares
Mommycuumm
Ares
Level 16
God Stats
41W - 23L
1,633 SR
Queue Stats
215W - 199L
1,526 Elo+
Party 1
Baron Samedi
Baron Samedi
SlyJustin101
Baron Samedi
Level 7
God Stats
75W - 52L
1,551 SR
Queue Stats
230W - 205L
1,541 Elo+
Solo
Thor
Thor
X3RN0
Thor
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,633 Elo+
Solo
Medusa
Medusa
treesitter
Medusa
Level 21
God Stats
9W - 6L
1,517 SR
Queue Stats
62W - 47L
1,516 Elo+
Party 1
Team Averages
Level 15
1,590 SR
1,544 Elo+

VS

Team Averages
Level 32
1,630 SR
1,549 Elo+
Khepri
Khepri
AIister
Khepri
Level 17
God Stats
5W - 6L
1,468 SR
Queue Stats
165W - 106L
1,577 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
BallsOnTable
Morgan Le Fay
Level 14
God Stats
10W - 6L
1,678 SR
Queue Stats
143W - 71L
1,622 Elo+
Party 3
Neith
Neith
Jinebra04
Neith
Level 2
God Stats
1W - 3L
1,542 SR
Queue Stats
1W - 3L
1,462 Elo+
Party 2
Thor
Thor
iJedu
Thor
Level 4
God Stats
1W - 8L
1,542 SR
Queue Stats
1W - 9L
1,462 Elo+
Party 2
Sun Wukong
Sun Wukong
woodledoodle
Sun Wukong
Level 123
God Stats
4W - 1L
1,920 SR
Queue Stats
212W - 111L
1,624 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Colemund
Tiamat
20
9 / 3 / 19
13,728
1,056
27,604
14,642
9,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
8 / 2 / 29
15,969
1,228
27,985
23,386
33,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
SlyJustin101
Baron Samedi
20
13 / 2 / 21
14,473
1,113
29,088
15,857
8,230
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
X3RN0
Thor
20
3 / 8 / 23
12,982
999
11,307
15,068
6,312
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
treesitter
Medusa
20
6 / 3 / 23
13,030
1,002
17,374
17,853
7,073
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

161

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AIister
Khepri
20
0 / 8 / 13
12,598
969
8,527
34,201
43,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
BallsOnTable
Morgan Le Fay
19
9 / 4 / 9
14,938
1,149
19,619
13,811
5,780
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
Jinebra04
Neith
19
8 / 7 / 7
13,704
1,054
25,219
19,599
8,225
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
iJedu
Thor
19
1 / 17 / 7
11,478
883
9,456
28,649
12,708
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
woodledoodle
Sun Wukong
19
0 / 3 / 14
12,437
957
17,295
23,899
25,270
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
68
39
Kills
18
18
Deaths
39
115
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Khepri
AIister
Khepri
0
8
13
0.81
L
Morgan Le Fay
BallsOnTable
Morgan Le Fay
9
4
9
3.38
W
Tiamat
Colemund
Tiamat
9
3
19
6.17
L
Neith
Jinebra04
Neith
8
7
7
1.64
W
8
2
29
11.25
W
Baron Samedi
SlyJustin101
Baron Samedi
13
2
21
11.75
W
Thor
X3RN0
Thor
3
8
23
1.81
L
Thor
iJedu
Thor
1
17
7
0.26
W
Medusa
treesitter
Medusa
6
3
23
5.83
L
Sun Wukong
woodledoodle
Sun Wukong
0
3
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,358
Damage
80,116
86,806
Taken
120,159
64,551
Mitigated
95,844
30,990
Healing
5,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AIister
Khepri
8,527
378
0
0
34,201
43,861
0
21,911
11,694
16,201
0
L
Morgan Le Fay
BallsOnTable
Morgan Le Fay
19,619
1,094
0
1,578
13,811
5,780
0
11,243
2,568
45,464
0
W
Tiamat
Colemund
Tiamat
27,604
3,222
0
4,659
14,642
9,254
0
5,523
9,119
50,978
0
L
Neith
Jinebra04
Neith
25,219
11,968
0
2,085
19,599
8,225
0
13,459
6,140
0
50,221
W
27,985
1,333
0
6,140
23,386
33,682
0
6,134
17,252
42,676
0
W
Baron Samedi
SlyJustin101
Baron Samedi
29,088
2,077
6,882
7,768
15,857
8,230
0
5,653
10,204
56,586
0
W
Thor
X3RN0
Thor
11,307
3,481
0
69
15,068
6,312
0
6,168
8,900
0
22,313
L
Thor
iJedu
Thor
9,456
3,026
0
301
28,649
12,708
0
22,899
5,750
0
15,888
W
Medusa
treesitter
Medusa
17,374
13,887
0
5,472
17,853
7,073
0
4,933
12,920
0
44,976
L
Sun Wukong
woodledoodle
Sun Wukong
17,295
2,513
0
1,802
23,899
25,270
0
14,403
9,330
289
46,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,182
Gold Earned
65,155
234
Minions Killed
213
5
Camps Cleared
3
1,171,171
Distance Traveled
1,180,345
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
12,598
969
11
1
1
247,574
0
L
Morgan Le Fay
14,938
1,149
65
5
2
248,129
0
W
Tiamat
13,728
1,056
51
4
1
250,049
0
L
Neith
13,704
1,054
57
4
0
203,193
0
W
Ares
15,969
1,228
25
2
0
238,711
3
W
Baron Samedi
14,473
1,113
65
5
0
242,863
2
W
Thor
12,982
999
25
2
1
186,353
0
L
Thor
11,478
883
15
1
0
187,859
1
W
Medusa
13,030
1,002
68
5
3
253,195
0
L
Sun Wukong
12,437
957
65
5
0
293,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role