Player Matchup

Cerberus
Cerberus
FireDragon307
Cerberus
Level 36
God Stats
4W - 0L
1,500 SR
Queue Stats
33W - 17L
1,583 Elo+
Party 1
Thor
Thor
GFreeK
Thor
Level 5
God Stats
20W - 21L
1,508 SR
Queue Stats
27W - 29L
1,588 Elo+
Party 1
Artemis
Artemis
Glargleshmargle
Artemis
Level 31
God Stats
8W - 3L
1,258 SR
Queue Stats
375W - 324L
1,601 Elo+
Party 1
Danzaburou
Danzaburou
LamBohy
Danzaburou
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
133W - 96L
1,566 Elo+
Party 1
Kuzenbo
Kuzenbo
PUPPYSTOMPER00
Kuzenbo
Level 27
God Stats
6W - 6L
1,513 SR
Queue Stats
6W - 7L
1,583 Elo+
Party 1
Team Averages
Level 43
1,456 SR
1,584 Elo+

VS

Team Averages
Level 13
1,581 SR
1,599 Elo+
Thor
Thor
Blueseers
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,633 Elo+
Party 2
Agni
Agni
Grissanation
Agni
Level 26
God Stats
1W - 1L
1,846 SR
Queue Stats
30W - 21L
1,593 Elo+
Solo
Jing Wei
Jing Wei
MrShanker
Jing Wei
Level 18
God Stats
16W - 12L
1,559 SR
Queue Stats
36W - 35L
1,498 Elo+
Solo
Guan Yu
Guan Yu
PromoDudeDevon
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,633 Elo+
Party 2
Xing Tian
Xing Tian
mimikyu13
Xing Tian
Level 15
God Stats
9W - 4L
1,500 SR
Queue Stats
13W - 14L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FireDragon307
Cerberus
16
12 / 1 / 20
12,253
613
18,032
21,780
14,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Thor
GFreeK
Thor
20
7 / 3 / 4
12,517
626
9,602
16,573
6,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
18 / 5 / 13
13,122
656
30,553
13,372
4,913
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
LamBohy
Danzaburou
19
10 / 2 / 7
12,437
622
14,176
12,966
5,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
9 / 2 / 21
10,833
542
10,025
16,118
16,201
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
1 / 16 / 5
7,862
393
7,995
20,373
5,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
8 / 4 / 4
12,321
616
22,630
17,080
7,051
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
MrShanker
Jing Wei
13
1 / 13 / 3
8,627
431
6,634
19,877
4,942
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 10 / 5
9,485
474
11,197
21,203
18,509
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xing Tian
mimikyu13
Xing Tian
11
0 / 13 / 3
7,637
382
6,495
20,700
13,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
33
56
Kills
13
13
Deaths
56
65
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thor
1
16
5
0.22
W
Cerberus
FireDragon307
Cerberus
12
1
20
22
W
Thor
GFreeK
Thor
7
3
4
3
W
18
5
13
4.9
L
8
4
4
2.5
W
Danzaburou
LamBohy
Danzaburou
10
2
7
6.75
L
Jing Wei
MrShanker
Jing Wei
1
13
3
0.19
W
9
2
21
9.75
L
3
10
5
0.55
L
Xing Tian
mimikyu13
Xing Tian
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,388
Damage
54,951
80,809
Taken
99,233
47,970
Mitigated
49,152
17,626
Healing
17,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
7,995
1,969
0
1,758
20,373
5,093
0
5,327
14,989
0
32,555
W
Cerberus
FireDragon307
Cerberus
18,032
2,098
0
9,071
21,780
14,885
564
9,349
12,431
48,588
0
W
Thor
GFreeK
Thor
9,602
3,201
0
1,430
16,573
6,052
2,219
1,812
14,761
0
118,079
W
30,553
20,970
0
3,933
13,372
4,913
5,182
5,617
7,755
0
100,565
L
22,630
1,740
304
6,586
17,080
7,051
0
4,275
12,805
72,959
0
W
Danzaburou
LamBohy
Danzaburou
14,176
7,174
0
2,432
12,966
5,919
218
5,321
7,645
0
89,768
L
Jing Wei
MrShanker
Jing Wei
6,634
5,403
0
4,368
19,877
4,942
484
2,781
17,096
0
50,225
W
10,025
4,521
0
760
16,118
16,201
279
7,098
9,020
21,372
0
L
11,197
3,392
1,487
2,516
21,203
18,509
60
7,551
13,503
0
32,300
L
Xing Tian
mimikyu13
Xing Tian
6,495
353
0
745
20,700
13,557
0
7,785
12,783
19,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,162
Gold Earned
45,932
563
Minions Killed
313
0
Camps Cleared
0
1,806,736
Distance Traveled
1,681,679
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,862
393
51
3
0
317,243
0
W
Cerberus
12,253
613
85
4
0
366,662
2
W
Thor
12,517
626
178
9
0
372,473
2
W
Artemis
13,122
656
133
7
0
329,628
4
L
Agni
12,321
616
109
5
0
356,990
2
W
Danzaburou
12,437
622
148
7
0
345,220
1
L
Jing Wei
8,627
431
83
4
0
316,789
0
W
Kuzenbo
10,833
542
19
1
0
392,753
3
L
Guan Yu
9,485
474
40
2
0
351,794
2
L
Xing Tian
7,637
382
30
2
0
338,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role