Player Matchup

Anubis
Anubis
AzraelGadreel
Anubis
Level 80
God Stats
2W - 7L
1,238 SR
Queue Stats
30W - 41L
1,388 Elo+
Party 2
Ymir
Ymir
Jiggmyster
Ymir
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,282 Elo+
Party 2
Nemesis
Nemesis
MisticalGoat576
Nemesis
Level 31
God Stats
3W - 0L
1,822 SR
Queue Stats
69W - 57L
1,466 Elo+
Party 2
Neith
Neith
oAngelofMercyo
Neith
Level 22
God Stats
2W - 3L
1,309 SR
Queue Stats
18W - 29L
1,246 Elo+
Solo
Tsukuyomi
Tsukuyomi
zids22
Tsukuyomi
Level 18
God Stats
22W - 13L
1,601 SR
Queue Stats
28W - 23L
1,460 Elo+
Party 2
Team Averages
Level 32
1,494 SR
1,368 Elo+

VS

Team Averages
Level 12
1,584 SR
1,280 Elo+
Ah Muzen Cab
Ah Muzen Cab
HotWebCamBoy15ch
Ah Muzen Cab
Level 8
God Stats
14W - 5L
1,649 SR
Queue Stats
63W - 41L
1,437 Elo+
Solo
Fenrir
Fenrir
Kesegsa24
Fenrir
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 6L
1,016 Elo+
Solo
Bellona
Bellona
Peach-Pa-Pearn
Bellona
Level 6
God Stats
1W - 4L
1,305 SR
Queue Stats
2W - 6L
1,294 Elo+
Solo
Mulan
Mulan
lIIlIljaslIlIIl
Mulan
Level 14
God Stats
8W - 13L
1,694 SR
Queue Stats
320W - 469L
1,362 Elo+
Party 1
Tiamat
Tiamat
vKyze-
Tiamat
Level 28
God Stats
4W - 2L
1,771 SR
Queue Stats
120W - 171L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 4 / 3
10,338
608
15,073
12,127
5,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 7 / 5
7,942
467
2,687
14,378
6,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 1 / 3
9,449
556
10,457
9,501
6,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 6 / 3
7,343
432
7,652
8,127
1,990
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
zids22
Tsukuyomi
14
3 / 3 / 7
8,682
511
5,504
9,635
3,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HotWebCamBoy15ch
Ah Muzen Cab
17
13 / 1 / 4
10,527
619
16,399
11,784
3,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Kesegsa24
Fenrir
9
2 / 2 / 5
6,637
390
3,455
7,779
3,158
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
0 / 4 / 2
8,186
482
2,590
12,460
7,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 10 / 5
7,484
440
5,046
16,121
7,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
vKyze-
Tiamat
13
5 / 6 / 5
8,694
511
9,856
11,344
4,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
41
23
Kills
20
21
Deaths
23
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
12
4
3
3.38
L
Ah Muzen Cab
HotWebCamBoy15ch
Ah Muzen Cab
13
1
4
15
W
2
7
5
0.64
L
Fenrir
Kesegsa24
Fenrir
2
2
5
2.25
W
4
1
3
5.5
L
0
4
2
0.25
L
0
10
5
0.25
W
2
6
3
0.58
L
Tiamat
vKyze-
Tiamat
5
6
5
1.25
W
Tsukuyomi
zids22
Tsukuyomi
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,373
Damage
37,346
53,768
Taken
59,488
23,277
Mitigated
25,064
14,107
Healing
15,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,073
914
0
5,708
12,127
5,113
375
2,915
8,888
70,453
0
L
Ah Muzen Cab
HotWebCamBoy15ch
Ah Muzen Cab
16,399
6,991
0
6,593
11,784
3,316
650
3,545
8,091
0
75,376
W
2,687
964
0
690
14,378
6,100
341
1,927
12,397
14,484
0
L
Fenrir
Kesegsa24
Fenrir
3,455
1,315
0
2,498
7,779
3,158
0
781
6,998
0
12,354
W
10,457
4,354
0
2,480
9,501
6,989
1,200
1,867
7,488
0
46,381
L
2,590
687
0
2,096
12,460
7,390
799
2,194
9,554
29
39,283
L
5,046
1,436
0
2,802
16,121
7,146
0
6,540
9,445
0
41,616
W
7,652
3,783
0
1,027
8,127
1,990
441
1,272
6,743
0
30,264
L
Tiamat
vKyze-
Tiamat
9,856
1,054
0
1,526
11,344
4,054
90
4,771
6,545
29,225
0
W
Tsukuyomi
zids22
Tsukuyomi
5,504
1,543
0
4,202
9,635
3,085
0
1,182
8,367
0
46,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,754
Gold Earned
41,528
405
Minions Killed
344
0
Camps Cleared
0
1,442,168
Distance Traveled
1,437,776
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,338
608
130
8
0
259,126
8
L
Ah Muzen Cab
10,527
619
117
7
0
322,812
0
W
Ymir
7,942
467
35
2
0
224,703
0
L
Fenrir
6,637
390
17
1
0
210,649
3
W
Nemesis
9,449
556
94
6
0
333,175
0
L
Bellona
8,186
482
93
5
0
304,676
0
L
Mulan
7,484
440
75
4
0
305,731
0
W
Neith
7,343
432
66
4
0
289,049
3
L
Tiamat
8,694
511
42
2
0
293,908
4
W
Tsukuyomi
8,682
511
80
5
0
336,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role