Player Matchup

Sobek
Sobek
Caelestiia
Sobek
Level 126
God Stats
15W - 19L
1,624 SR
Queue Stats
180W - 183L
1,558 Elo+
Party 1
Mercury
Mercury
GuardianGnome
Mercury
Level 108
God Stats
1W - 2L
1,576 SR
Queue Stats
12W - 20L
1,380 Elo+
Party 3
Yemoja
Yemoja
Qui Gon Jeen
Yemoja
Level 62
God Stats
0W - 2L
1,325 SR
Queue Stats
0W - 5L
1,159 Elo+
Party 3
Merlin
Merlin
robertarq
Merlin
Level 94
God Stats
5W - 8L
1,424 SR
Queue Stats
31W - 36L
1,450 Elo+
Solo
Chernobog
Chernobog
yFeno
Chernobog
Level 149
God Stats
13W - 16L
1,426 SR
Queue Stats
360W - 376L
1,568 Elo+
Party 1
Team Averages
Level 108
1,475 SR
1,423 Elo+

VS

Team Averages
Level 108
1,768 SR
1,698 Elo+
Nike
Nike
CorgiKingSkyler
Nike
Level 47
God Stats
10W - 3L
1,879 SR
Queue Stats
102W - 44L
1,764 Elo+
Party 2
Skadi
Skadi
DrizzleSparks
Skadi
Level 158
God Stats
1W - 0L
1,853 SR
Queue Stats
124W - 65L
1,717 Elo+
Party 2
Sylvanus
Sylvanus
SpudBoiii
Sylvanus
Level 122
God Stats
7W - 3L
1,745 SR
Queue Stats
108W - 52L
1,742 Elo+
Party 2
Mulan
Mulan
Tvirusholder
Mulan
Level 77
God Stats
3W - 1L
1,608 SR
Queue Stats
54W - 56L
1,501 Elo+
Solo
Vulcan
Vulcan
Šiatam
Vulcan
Level 137
God Stats
1W - 1L
1,757 SR
Queue Stats
122W - 49L
1,764 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
1 / 5 / 1
7,153
650
3,290
13,550
11,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
13
1 / 7 / 1
6,972
634
4,756
15,182
5,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
14
2 / 6 / 2
8,152
741
5,118
15,783
12,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
robertarq
Merlin
12
0 / 2 / 0
6,525
593
2,884
5,089
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
yFeno
Chernobog
14
0 / 3 / 4
7,684
699
6,876
9,724
2,766
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 15
9,418
856
5,142
8,064
9,174
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
12 / 1 / 4
11,395
1,036
16,432
6,094
2,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
SpudBoiii
Sylvanus
15
1 / 1 / 9
9,132
830
5,045
5,887
5,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 0 / 10
8,711
792
3,800
7,649
6,248
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
Šiatam
Vulcan
17
6 / 0 / 13
10,547
959
19,888
7,576
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
74
4
Kills
23
23
Deaths
4
8
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Sobek
1
5
1
0.3
W
2
2
15
4.75
W
12
1
4
14
L
Mercury
1
7
1
0.21
L
Yemoja
2
6
2
0.5
W
Sylvanus
SpudBoiii
Sylvanus
1
1
9
5.5
W
2
0
10
7
L
Merlin
robertarq
Merlin
0
2
0
0
L
Chernobog
yFeno
Chernobog
0
3
4
0.67
W
Vulcan
Šiatam
Vulcan
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,924
Damage
50,307
59,328
Taken
35,270
32,941
Mitigated
27,461
7,906
Healing
10,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
3,290
195
0
1,729
13,550
11,114
0
4,747
8,803
13,958
0
W
5,142
760
227
978
8,064
9,174
154
2,545
5,519
0
12,636
W
16,432
10,261
0
2,126
6,094
2,733
3,350
2,084
4,010
1,215
60,200
L
Mercury
4,756
1,414
0
946
15,182
5,131
0
5,913
9,269
0
20,320
L
Yemoja
5,118
361
1,820
2,192
15,783
12,394
1
8,295
7,488
19,806
0
W
Sylvanus
SpudBoiii
Sylvanus
5,045
429
2,740
2,759
5,887
5,944
768
2,178
3,709
18,580
0
W
3,800
679
0
852
7,649
6,248
1,756
2,354
5,295
0
17,678
L
Merlin
robertarq
Merlin
2,884
43
0
105
5,089
1,536
0
1,767
3,322
21,601
0
L
Chernobog
yFeno
Chernobog
6,876
3,602
0
1,114
9,724
2,766
0
4,957
4,767
0
28,625
W
Vulcan
Šiatam
Vulcan
19,888
7,854
0
1,146
7,576
3,362
1,667
2,197
5,379
59,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,486
Gold Earned
49,203
205
Minions Killed
300
4
Camps Cleared
14
976,472
Distance Traveled
1,036,508
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,153
650
31
3
0
183,417
0
W
Nike
9,418
856
20
2
0
163,608
2
W
Skadi
11,395
1,036
106
10
8
203,783
2
L
Mercury
6,972
634
42
4
0
235,088
2
L
Yemoja
8,152
741
26
2
1
171,352
0
W
Sylvanus
9,132
830
32
3
1
191,045
0
W
Mulan
8,711
792
40
4
1
238,659
1
L
Merlin
6,525
593
32
3
0
186,144
2
L
Chernobog
7,684
699
74
7
3
200,471
3
W
Vulcan
10,547
959
102
9
4
239,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role