Player Matchup

Chaac
Chaac
Gold IV
A-Dezmo
Chaac
Gold IV
Level 68
God Stats
3W - 7L
1,559 SR
Queue Stats
53W - 52L
1,440 MMR
Solo
Yemoja
Yemoja
Bronze III
Bear2909
Yemoja
Bronze III
Level 107
God Stats
1W - 7L
1,518 SR
Queue Stats
107W - 111L
1,445 MMR
Solo
Rama
Rama
Silver II
Dark_MagicAE
Rama
Silver II
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 127L
1,449 MMR
Solo
Discordia
Discordia
Gold IV
Mutiny Superior
Discordia
Gold IV
Level 87
God Stats
0W - 3L
1,323 SR
Queue Stats
62W - 76L
1,467 MMR
Solo
Ne Zha
Ne Zha
Gold III
SoulStealer683
Ne Zha
Gold III
Level 125
God Stats
6W - 6L
1,714 SR
Queue Stats
334W - 340L
1,450 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 99
1,523 SR
1,450 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,565 SR
1,450 MMR
Skadi
Skadi
Gold III
Battleline00
Skadi
Gold III
Level 122
God Stats
49W - 24L
1,642 SR
Queue Stats
200W - 192L
1,457 MMR
Solo
Mulan
Mulan
Gold IV
GELITO408
Mulan
Gold IV
Level 155
God Stats
20W - 12L
1,580 SR
Queue Stats
704W - 713L
1,455 MMR
Solo
Pele
Pele
Gold IV
Pecheras115
Pele
Gold IV
Level 124
God Stats
9W - 10L
1,171 SR
Queue Stats
205W - 204L
1,437 MMR
Solo
Ymir
Ymir
Gold III
iRush4DemToes
Ymir
Gold III
Level 105
God Stats
2W - 0L
1,927 SR
Queue Stats
161W - 154L
1,423 MMR
Solo
Kukulkan
Kukulkan
Gold III
nitium7409
Kukulkan
Gold III
Level 153
God Stats
38W - 56L
1,508 SR
Queue Stats
442W - 444L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
A-Dezmo
Chaac
18
3 / 4 / 4
11,433
497
19,334
23,407
29,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
Bear2909
Yemoja
15
2 / 6 / 3
9,837
428
8,292
18,135
18,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 8 / 1
9,602
417
4,538
17,825
4,236
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Mutiny Superior
Discordia
19
2 / 3 / 4
11,044
480
8,397
10,399
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 7 / 3
11,845
515
9,436
20,278
7,324
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Morgan Le FayTiamatGilgameshAthenaSol

VS

Bans
SetDanzaburouLokiTsukuyomiArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 6
13,526
588
19,829
13,772
5,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
GELITO408
Mulan
19
3 / 3 / 6
12,676
551
10,699
17,088
23,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
9 / 2 / 9
14,191
617
17,303
20,921
9,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 3 / 11
12,096
526
8,566
22,221
23,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
nitium7409
Kukulkan
20
4 / 2 / 3
13,565
590
11,198
9,821
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
12
Kills
28
28
Deaths
13
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chaac
A-Dezmo
Chaac
3
4
4
1.25
W
8
3
6
3.67
L
Yemoja
Bear2909
Yemoja
2
6
3
0.58
L
0
8
1
0.06
W
Mulan
GELITO408
Mulan
3
3
6
2
L
Discordia
Mutiny Superior
Discordia
2
3
4
1.33
W
9
2
9
6.75
L
5
7
3
0.93
W
4
3
11
3.17
W
Kukulkan
nitium7409
Kukulkan
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,997
Damage
67,595
90,044
Taken
83,823
62,778
Mitigated
66,054
19,318
Healing
16,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
A-Dezmo
Chaac
19,334
3,558
0
7,591
23,407
29,203
276
5,946
16,445
0
81,401
W
19,829
8,652
0
250
13,772
5,534
4,842
2,687
10,932
0
120,898
L
Yemoja
Bear2909
Yemoja
8,292
1,235
818
300
18,135
18,477
0
6,796
11,137
30,780
0
L
4,538
3,361
0
4,762
17,825
4,236
0
1,889
15,936
0
63,272
W
Mulan
GELITO408
Mulan
10,699
2,086
0
7,906
17,088
23,596
325
1,009
14,868
0
75,097
L
Discordia
Mutiny Superior
Discordia
8,397
390
0
2,077
10,399
3,538
0
2,901
7,498
73,883
0
W
17,303
3,597
0
6,762
20,921
9,628
4,738
3,924
16,656
0
115,091
L
9,436
3,847
0
3,770
20,278
7,324
680
2,557
17,496
0
83,997
W
8,566
3,190
0
875
22,221
23,014
351
5,370
16,755
47,027
0
W
Kukulkan
nitium7409
Kukulkan
11,198
791
0
1,000
9,821
4,282
1,840
3,825
5,789
101,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,761
Gold Earned
66,054
562
Minions Killed
710
0
Camps Cleared
0
2,035,126
Distance Traveled
2,212,708
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,433
497
160
7
0
446,887
6
W
Skadi
13,526
588
163
7
0
424,663
4
L
Yemoja
9,837
428
31
1
0
346,218
3
L
Rama
9,602
417
123
5
0
383,332
6
W
Mulan
12,676
551
148
6
0
415,979
4
L
Discordia
11,044
480
122
5
0
451,995
3
W
Pele
14,191
617
160
7
0
502,235
0
L
Ne Zha
11,845
515
126
5
0
406,694
2
W
Ymir
12,096
526
61
3
0
430,583
5
W
Kukulkan
13,565
590
178
8
0
439,248
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role