Player Matchup

Danzaburou
Danzaburou
Bronze III
Landon2Raw9035
Danzaburou
Bronze III
Level 41
God Stats
0W - 1L
1,482 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Silver III
LeMex TTV
Sylvanus
Silver III
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 47L
1,442 MMR
Solo
Janus
Janus
Bronze III
Mr E863
Janus
Bronze III
Level 135
God Stats
0W - 1L
1,555 SR
Queue Stats
7W - 6L
1,463 MMR
Solo
King Arthur
King Arthur
Silver I
Slayand
King Arthur
Silver I
Level 155
God Stats
7W - 18L
1,437 SR
Queue Stats
76W - 91L
1,490 MMR
Solo
Fenrir
Fenrir
Bronze III
schermerhornie
Fenrir
Bronze III
Level 47
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 93
1,448 SR
1,479 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,680 SR
1,459 MMR
Nu Wa
Nu Wa
Gold IV
A-Dezmo
Nu Wa
Gold IV
Level 68
God Stats
4W - 3L
1,655 SR
Queue Stats
53W - 52L
1,471 MMR
Solo
Cthulhu
Cthulhu
Silver I
DeathlordDan
Cthulhu
Silver I
Level 149
God Stats
6W - 3L
1,852 SR
Queue Stats
27W - 21L
1,441 MMR
Solo
Ares
Ares
Gold II
MikeyONeil
Ares
Gold II
Level 127
God Stats
1W - 0L
1,459 SR
Queue Stats
94W - 98L
1,444 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
sSeeder
Erlang Shen
Bronze III
Level 107
God Stats
10W - 4L
1,819 SR
Queue Stats
74W - 66L
1,456 MMR
Solo
Artemis
Artemis
Gold IV
xBAN5HEEx
Artemis
Gold IV
Level 156
God Stats
3W - 3L
1,614 SR
Queue Stats
58W - 49L
1,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Landon2Raw9035
Danzaburou
16
4 / 4 / 3
9,703
462
7,919
15,098
5,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
LeMex TTV
Sylvanus
12
2 / 7 / 7
8,742
416
6,596
20,960
19,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Mr E863
Janus
17
4 / 5 / 0
10,675
508
9,981
13,516
4,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Slayand
King Arthur
14
1 / 6 / 4
9,360
446
10,614
19,282
15,049
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 6 / 2
9,278
442
5,327
14,468
8,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
GilgameshMorgan Le FayDiscordiaAthenaAh Puch

VS

Bans
TiamatScyllaCamazotzSolHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
A-Dezmo
Nu Wa
19
6 / 0 / 10
12,647
602
9,986
7,580
2,893
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
DeathlordDan
Cthulhu
18
5 / 4 / 10
12,098
576
11,294
19,771
18,667
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
2 / 6 / 11
9,696
462
7,832
22,187
18,612
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
sSeeder
Erlang Shen
18
10 / 2 / 14
12,054
574
18,068
19,260
12,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
xBAN5HEEx
Artemis
17
4 / 5 / 7
11,205
534
11,884
14,582
4,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
79
16
Kills
27
28
Deaths
17
16
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
A-Dezmo
Nu Wa
6
0
10
11
W
Cthulhu
DeathlordDan
Cthulhu
5
4
10
2.5
L
Danzaburou
Landon2Raw9035
Danzaburou
4
4
3
1.38
L
Sylvanus
LeMex TTV
Sylvanus
2
7
7
0.79
W
2
6
11
1.25
L
Janus
Mr E863
Janus
4
5
0
0.8
L
King Arthur
Slayand
King Arthur
1
6
4
0.5
W
Erlang Shen
sSeeder
Erlang Shen
10
2
14
8.5
L
5
6
2
1
W
Artemis
xBAN5HEEx
Artemis
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,437
Damage
59,064
83,324
Taken
83,380
52,849
Mitigated
57,299
14,484
Healing
25,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
A-Dezmo
Nu Wa
9,986
1,815
298
2,242
7,580
2,893
1,113
3,382
4,168
76,790
0
W
Cthulhu
DeathlordDan
Cthulhu
11,294
1,679
872
8,240
19,771
18,667
0
3,559
16,156
76,048
0
L
Danzaburou
Landon2Raw9035
Danzaburou
7,919
3,599
0
592
15,098
5,265
707
5,808
9,144
0
65,361
L
Sylvanus
LeMex TTV
Sylvanus
6,596
1,713
1,489
3,498
20,960
19,077
359
8,315
12,351
24,738
0
W
7,832
348
302
3,126
22,187
18,612
364
5,173
16,920
24,285
0
L
Janus
Mr E863
Janus
9,981
398
110
2,358
13,516
4,716
0
3,033
10,231
78,665
0
L
King Arthur
Slayand
King Arthur
10,614
418
0
2,710
19,282
15,049
200
7,816
11,340
58
60,244
W
Erlang Shen
sSeeder
Erlang Shen
18,068
10,858
0
6,850
19,260
12,280
1,286
4,982
14,050
0
89,515
L
5,327
1,125
0
3,727
14,468
8,742
518
3,223
11,146
0
54,298
W
Artemis
xBAN5HEEx
Artemis
11,884
7,810
0
3,278
14,582
4,847
3,300
3,977
10,573
0
90,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,758
Gold Earned
57,700
480
Minions Killed
525
0
Camps Cleared
0
1,784,835
Distance Traveled
1,938,814
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,647
602
148
7
0
339,050
3
W
Cthulhu
12,098
576
151
7
0
401,777
6
L
Danzaburou
9,703
462
104
5
0
379,190
0
L
Sylvanus
8,742
416
41
2
0
309,835
8
W
Ares
9,696
462
20
1
0
381,787
4
L
Janus
10,675
508
146
7
0
371,517
0
L
King Arthur
9,360
446
106
5
0
352,290
0
W
Erlang Shen
12,054
574
82
4
0
463,067
5
L
Fenrir
9,278
442
83
4
0
372,003
0
W
Artemis
11,205
534
124
6
0
353,133
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role