Player Matchup

Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CLineLeader
Baron Samedi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Ravana
Ravana
Lord Torment 68
Ravana
Level 86
God Stats
6W - 5L
1,420 SR
Queue Stats
146W - 231L
1,305 Elo+
Solo
Team Averages
Level 103
1,473 SR
1,435 Elo+

VS

Team Averages
Level 17
1,538 SR
1,301 Elo+
Baron Samedi
Baron Samedi
MrInfxmous-
Baron Samedi
Level 29
God Stats
45W - 38L
1,550 SR
Queue Stats
78W - 72L
1,312 Elo+
Solo
Kukulkan
Kukulkan
Szymon Sosnowy
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,154 Elo+
Party 1
Bakasura
Bakasura
dinoman0218
Bakasura
Level 14
God Stats
1W - 2L
1,564 SR
Queue Stats
47W - 41L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
21 / 2 / 7
15,469
859
16,003
12,742
5,362
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
CLineLeader
Baron Samedi
18
6 / 5 / 21
13,580
754
18,882
20,421
12,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 1 / 13
12,027
668
5,553
8,143
2,951
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MrInfxmous-
Baron Samedi
16
4 / 5 / 2
11,781
655
16,173
15,906
9,140
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
12
2 / 13 / 2
10,200
567
5,032
16,270
6,301
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
dinoman0218
Bakasura
13
1 / 14 / 5
10,392
577
10,022
21,376
8,311
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
16
31
Kills
7
8
Deaths
32
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
21
2
7
12.25
W
Baron Samedi
CLineLeader
Baron Samedi
6
5
21
3.3
W
4
1
13
10.5
L
Baron Samedi
MrInfxmous-
Baron Samedi
4
5
2
1
L
Kukulkan
2
13
2
0.23
L
Bakasura
dinoman0218
Bakasura
1
14
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,438
Damage
31,227
41,306
Taken
53,552
20,786
Mitigated
23,752
12,646
Healing
3,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
16,003
13,684
0
1,934
12,742
5,362
1,116
4,878
7,531
0
79,262
W
Baron Samedi
CLineLeader
Baron Samedi
18,882
273
719
8,299
20,421
12,473
1,410
12,749
7,130
58,458
0
W
5,553
1,667
0
1,694
8,143
2,951
709
3,578
4,495
0
27,862
L
Baron Samedi
MrInfxmous-
Baron Samedi
16,173
594
576
1,704
15,906
9,140
0
7,687
8,219
59,299
0
L
Kukulkan
5,032
1,258
0
212
16,270
6,301
355
4,782
11,488
19,438
0
L
Bakasura
dinoman0218
Bakasura
10,022
6,173
0
1,047
21,376
8,311
165
6,413
14,963
0
28,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,076
Gold Earned
32,373
216
Minions Killed
131
0
Camps Cleared
0
887,370
Distance Traveled
868,074
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,469
859
124
7
0
317,041
0
W
Baron Samedi
13,580
754
55
3
0
292,913
2
W
Ravana
12,027
668
37
2
0
277,416
3
L
Baron Samedi
11,781
655
56
3
0
308,159
2
L
Kukulkan
10,200
567
33
2
0
244,992
0
L
Bakasura
10,392
577
42
2
0
314,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role