Player Matchup

Ares
Ares
Bampion
Ares
Level 12
God Stats
16W - 3L
1,666 SR
Queue Stats
157W - 137L
1,492 Elo+
Party 1
Baron Samedi
Baron Samedi
Glodere
Baron Samedi
Level 28
God Stats
15W - 5L
1,670 SR
Queue Stats
248W - 194L
1,492 Elo+
Party 1
Rama
Rama
Zakticia
Rama
Level 27
God Stats
5W - 7L
1,451 SR
Queue Stats
97W - 99L
1,391 Elo+
Party 1
Team Averages
Level 22
1,596 SR
1,458 Elo+

VS

Team Averages
Level 38
1,487 SR
1,440 Elo+
Anhur
Anhur
Mardyrer
Anhur
Level 18
God Stats
5W - 10L
1,458 SR
Queue Stats
20W - 23L
1,439 Elo+
Solo
Ganesha
Ganesha
Quietman8
Ganesha
Level 27
God Stats
1W - 7L
1,444 SR
Queue Stats
3W - 12L
1,260 Elo+
Solo
Zeus
Zeus
iHas2Cats
Zeus
Level 69
God Stats
0W - 1L
1,558 SR
Queue Stats
14W - 13L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bampion
Ares
14
0 / 3 / 12
10,809
569
7,913
24,147
28,218
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Glodere
Baron Samedi
18
8 / 1 / 6
12,917
680
23,448
18,123
7,930
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
17
6 / 2 / 7
12,879
678
12,511
17,965
6,096
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Mardyrer
Anhur
16
4 / 1 / 2
11,472
604
8,379
11,461
4,421
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Quietman8
Ganesha
13
0 / 8 / 6
11,127
586
8,222
28,862
36,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
16
2 / 5 / 4
11,291
594
32,096
12,527
5,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
14
Kills
6
6
Deaths
14
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ares
Bampion
Ares
0
3
12
2
W
Baron Samedi
Glodere
Baron Samedi
8
1
6
11
L
Anhur
Mardyrer
Anhur
4
1
2
5
L
Ganesha
Quietman8
Ganesha
0
8
6
0.38
W
Rama
6
2
7
4.75
L
Zeus
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,872
Damage
48,697
60,235
Taken
52,850
42,244
Mitigated
45,804
21,304
Healing
5,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Bampion
Ares
7,913
471
0
24
24,147
28,218
282
14,058
9,278
14,528
0
W
Baron Samedi
Glodere
Baron Samedi
23,448
2,895
6,873
9,975
18,123
7,930
1,457
11,856
5,804
86,370
0
L
Anhur
Mardyrer
Anhur
8,379
1,681
0
1,995
11,461
4,421
976
7,860
3,601
0
39,407
L
Ganesha
Quietman8
Ganesha
8,222
554
0
1,905
28,862
36,060
169
15,010
13,852
22,770
0
W
Rama
12,511
10,228
0
4,432
17,965
6,096
1,451
12,537
4,835
0
47,291
L
Zeus
32,096
3,072
0
1,879
12,527
5,323
634
8,491
4,036
82,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,605
Gold Earned
33,890
205
Minions Killed
188
0
Camps Cleared
0
991,092
Distance Traveled
941,649
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,809
569
15
1
0
355,476
0
W
Baron Samedi
12,917
680
116
6
0
313,488
2
L
Anhur
11,472
604
70
4
0
371,051
6
L
Ganesha
11,127
586
4
0
0
266,475
0
W
Rama
12,879
678
74
4
0
322,128
2
L
Zeus
11,291
594
114
6
0
304,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role