Player Matchup

Cerberus
Cerberus
AvBx10
Cerberus
Level 81
God Stats
18W - 12L
1,668 SR
Queue Stats
180W - 166L
1,567 Elo+
Party 1
Janus
Janus
GianNMC
Janus
Level 122
God Stats
9W - 6L
1,741 SR
Queue Stats
376W - 376L
1,591 Elo+
Solo
Set
Set
KamikazeTable
Set
Level 106
God Stats
29W - 26L
1,587 SR
Queue Stats
421W - 361L
1,561 Elo+
Party 1
Heimdallr
Heimdallr
TheTeeToe
Heimdallr
Level 105
God Stats
11W - 12L
1,675 SR
Queue Stats
358W - 315L
1,540 Elo+
Party 1
Gilgamesh
Gilgamesh
death_riot_
Gilgamesh
Level 129
God Stats
26W - 22L
1,639 SR
Queue Stats
673W - 681L
1,553 Elo+
Solo
Team Averages
Level 109
1,662 SR
1,562 Elo+

VS

Team Averages
Level 128
1,627 SR
1,563 Elo+
Kali
Kali
Diostra1
Kali
Level 139
God Stats
22W - 14L
1,785 SR
Queue Stats
145W - 140L
1,615 Elo+
Party 2
Hachiman
Hachiman
Kadocaine
Hachiman
Level 155
God Stats
3W - 4L
1,557 SR
Queue Stats
191W - 200L
1,545 Elo+
Party 2
Khepri
Khepri
McrowetheKing
Khepri
Level 127
God Stats
10W - 3L
1,822 SR
Queue Stats
181W - 153L
1,552 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Pesukarhuu
Cu Chulainn
Level 85
God Stats
9W - 11L
1,509 SR
Queue Stats
402W - 375L
1,579 Elo+
Solo
Agni
Agni
RenatoMartel
Agni
Level 136
God Stats
9W - 12L
1,461 SR
Queue Stats
185W - 180L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AvBx10
Cerberus
12
0 / 1 / 4
7,973
420
5,919
10,600
9,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Janus
GianNMC
Janus
15
0 / 5 / 2
9,400
495
3,158
9,266
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 3 / 3
10,132
533
9,093
11,545
6,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
TheTeeToe
Heimdallr
18
4 / 2 / 1
10,726
565
12,075
13,181
5,333
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
death_riot_
Gilgamesh
17
2 / 7 / 3
10,147
534
10,598
18,510
17,852
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
11 / 3 / 5
12,448
655
12,771
18,478
10,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Hachiman
Kadocaine
Hachiman
17
0 / 2 / 2
10,313
543
5,275
11,612
4,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

15
0 / 2 / 7
8,961
472
3,931
11,811
10,131
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Pesukarhuu
Cu Chulainn
17
3 / 4 / 6
10,627
559
13,749
18,455
17,786
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 6% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.25% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 0 / 5
10,953
576
8,110
9,367
4,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
11
Kills
18
18
Deaths
11
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AvBx10
Cerberus
0
1
4
2
W
Kali
11
3
5
4.5
L
Janus
GianNMC
Janus
0
5
2
0.2
W
Hachiman
Kadocaine
Hachiman
0
2
2
0.5
L
5
3
3
2.17
W
0
2
7
1.75
W
Cu Chulainn
Pesukarhuu
Cu Chulainn
3
4
6
1.5
W
4
0
5
6.5
L
Heimdallr
TheTeeToe
Heimdallr
4
2
1
2.25
L
Gilgamesh
death_riot_
Gilgamesh
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,843
Damage
43,836
63,102
Taken
69,723
41,127
Mitigated
47,314
11,708
Healing
23,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AvBx10
Cerberus
5,919
286
0
2,977
10,600
9,064
0
1,974
8,313
27,186
0
W
Kali
12,771
7,312
0
7,632
18,478
10,338
1,358
3,743
14,735
0
92,492
L
Janus
GianNMC
Janus
3,158
127
0
537
9,266
2,663
0
2,152
7,114
68,957
0
W
Hachiman
Kadocaine
Hachiman
5,275
3,395
0
5,616
11,612
4,998
660
1,288
10,324
0
85,945
L
9,093
3,698
0
1,373
11,545
6,215
62
3,609
7,792
0
66,683
W
3,931
213
0
952
11,811
10,131
288
2,428
9,259
29,339
0
W
Cu Chulainn
Pesukarhuu
Cu Chulainn
13,749
1,949
0
5,122
18,455
17,786
242
865
17,590
10,815
62,881
W
8,110
439
39
3,869
9,367
4,061
388
938
8,429
92,396
0
L
Heimdallr
TheTeeToe
Heimdallr
12,075
6,882
0
2,982
13,181
5,333
0
3,713
9,468
0
83,496
L
Gilgamesh
death_riot_
Gilgamesh
10,598
2,180
0
3,839
18,510
17,852
860
3,885
13,024
79
64,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,378
Gold Earned
53,302
570
Minions Killed
645
0
Camps Cleared
0
1,874,554
Distance Traveled
2,031,027
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,973
420
61
3
0
403,095
10
W
Kali
12,448
655
139
7
0
448,689
1
L
Janus
9,400
495
147
8
0
354,071
6
W
Hachiman
10,313
543
163
9
0
349,776
6
L
Set
10,132
533
113
6
0
413,624
1
W
Khepri
8,961
472
44
2
0
418,424
5
W
Cu Chulainn
10,627
559
135
7
0
389,427
5
W
Agni
10,953
576
164
9
0
424,711
6
L
Heimdallr
10,726
565
134
7
0
361,949
4
L
Gilgamesh
10,147
534
115
6
0
341,815
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role