Player Matchup

Ao Kuang
Ao Kuang
ApatheticPhAsE
Ao Kuang
Level 8
God Stats
7W - 5L
1,645 SR
Queue Stats
37W - 46L
1,293 Elo+
Party 1
Medusa
Medusa
ApatheticPringle
Medusa
Level 5
God Stats
6W - 4L
1,645 SR
Queue Stats
47W - 44L
1,364 Elo+
Party 1
Thor
Thor
ApatheticVibes
Thor
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 39L
1,232 Elo+
Party 1
Kukulkan
Kukulkan
Gael_Boi09
Kukulkan
Level 6
God Stats
3W - 3L
1,098 SR
Queue Stats
15W - 29L
1,102 Elo+
Solo
Cthulhu
Cthulhu
LetsFeast21
Cthulhu
Level 7
God Stats
7W - 5L
1,517 SR
Queue Stats
7W - 12L
1,232 Elo+
Party 1
Team Averages
Level 7
1,481 SR
1,244 Elo+

VS

Team Averages
Level 16
1,404 SR
1,319 Elo+
Bakasura
Bakasura
Animegamer313
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
CERBERIS12
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,332 Elo+
Party 3
Poseidon
Poseidon
Fran28323
Poseidon
Level 14
God Stats
0W - 2L
1,302 SR
Queue Stats
0W - 2L
1,267 Elo+
Solo
Hel
Hel
Nulpai
Hel
Level 24
God Stats
3W - 2L
1,487 SR
Queue Stats
10W - 12L
1,381 Elo+
Party 2
Tiamat
Tiamat
PyroSpawnerX2
Tiamat
Level 24
God Stats
0W - 3L
1,229 SR
Queue Stats
2W - 6L
1,118 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
11 / 5 / 23
12,507
1,137
24,971
17,252
6,579
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
28 / 1 / 9
16,459
1,496
35,667
9,445
4,094
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 2 / 31
11,881
1,080
9,385
14,182
10,515
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
Gael_Boi09
Kukulkan
19
3 / 4 / 23
11,441
1,040
7,346
7,842
3,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
LetsFeast21
Cthulhu
20
10 / 1 / 27
13,340
1,213
19,449
14,683
11,616
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

229

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Animegamer313
Bakasura
17
1 / 15 / 3
10,303
937
4,530
26,430
10,554
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
CERBERIS12
Fenrir
17
9 / 12 / 2
12,327
1,121
15,874
22,485
14,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Fran28323
Poseidon
17
1 / 11 / 7
10,461
951
13,153
17,227
6,653
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hel
Nulpai
Hel
17
0 / 7 / 8
10,498
954
8,626
20,329
11,127
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 9 / 6
10,856
987
10,837
18,894
10,022
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
39
54
Kills
13
13
Deaths
54
113
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Animegamer313
Bakasura
1
15
3
0.17
W
Ao Kuang
11
5
23
4.5
W
28
1
9
32.5
W
2
2
31
8.75
L
Fenrir
CERBERIS12
Fenrir
9
12
2
0.83
L
Poseidon
Fran28323
Poseidon
1
11
7
0.41
W
Kukulkan
Gael_Boi09
Kukulkan
3
4
23
3.63
W
Cthulhu
LetsFeast21
Cthulhu
10
1
27
23.5
L
Hel
Nulpai
Hel
0
7
8
0.57
L
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,818
Damage
53,020
63,404
Taken
105,365
36,121
Mitigated
52,418
13,429
Healing
12,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Animegamer313
Bakasura
4,530
3,607
0
2,531
26,430
10,554
0
12,612
13,818
0
17,332
W
Ao Kuang
24,971
15,466
0
6,262
17,252
6,579
0
7,358
8,575
33,606
0
W
35,667
23,682
0
3,038
9,445
4,094
0
4,826
4,400
0
72,236
W
9,385
4,233
0
2,767
14,182
10,515
0
8,742
5,136
0
12,912
L
Fenrir
CERBERIS12
Fenrir
15,874
4,204
0
1,233
22,485
14,062
0
9,728
12,757
0
19,763
L
Poseidon
Fran28323
Poseidon
13,153
1,658
0
0
17,227
6,653
0
8,638
8,589
30,423
0
W
Kukulkan
Gael_Boi09
Kukulkan
7,346
2,034
0
384
7,842
3,317
0
3,250
4,353
16,493
0
W
Cthulhu
LetsFeast21
Cthulhu
19,449
3,046
978
0
14,683
11,616
0
8,440
5,992
38,347
0
L
Hel
Nulpai
Hel
8,626
834
3,708
3,350
20,329
11,127
0
11,649
8,680
31,446
0
L
10,837
2,436
0
1,613
18,894
10,022
0
9,139
9,755
35,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,628
Gold Earned
54,445
168
Minions Killed
174
6
Camps Cleared
2
1,039,003
Distance Traveled
936,571
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,303
937
35
3
1
179,348
0
W
Ao Kuang
12,507
1,137
18
2
3
166,978
0
W
Medusa
16,459
1,496
78
7
3
238,220
0
W
Thor
11,881
1,080
8
1
0
207,542
1
L
Fenrir
12,327
1,121
10
1
0
200,028
0
L
Poseidon
10,461
951
36
3
0
171,914
0
W
Kukulkan
11,441
1,040
22
2
0
189,069
0
W
Cthulhu
13,340
1,213
42
4
0
237,194
0
L
Hel
10,498
954
55
5
1
212,579
1
L
Tiamat
10,856
987
38
3
0
172,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role