Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
JulionSeven
Geb
Level 108
God Stats
2W - 1L
1,694 SR
Queue Stats
107W - 108L
1,481 Elo+
Party 1
Bacchus
Bacchus
Papifresco129
Bacchus
Level 69
God Stats
0W - 2L
1,214 SR
Queue Stats
26W - 36L
1,471 Elo+
Party 1
Achilles
Achilles
idontknowit
Achilles
Level 66
God Stats
8W - 3L
1,757 SR
Queue Stats
184W - 197L
1,449 Elo+
Party 1
Hachiman
Hachiman
qkata
Hachiman
Level 62
God Stats
0W - 1L
1,577 SR
Queue Stats
7W - 8L
1,541 Elo+
Solo
Team Averages
Level 91
1,548 SR
1,488 Elo+

VS

Team Averages
Level 101
1,588 SR
1,509 Elo+
Ganesha
Ganesha
Atlas33
Ganesha
Level 69
God Stats
4W - 4L
1,499 SR
Queue Stats
59W - 47L
1,529 Elo+
Party 2
Janus
Janus
RecTore
Janus
Level 145
God Stats
19W - 21L
1,568 SR
Queue Stats
166W - 161L
1,549 Elo+
Solo
Bellona
Bellona
grnllrs
Bellona
Level 103
God Stats
3W - 6L
1,707 SR
Queue Stats
77W - 63L
1,528 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rubtergar115
Morgan Le Fay
Level 55
God Stats
7W - 1L
1,578 SR
Queue Stats
58W - 66L
1,357 Elo+
Party 2
Achilles
Achilles
zhoporval
Achilles
Level 134
God Stats
1W - 0L
1,590 SR
Queue Stats
33W - 22L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
0 / 7 / 2
8,490
849
3,640
11,176
6,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 4 / 3
10,769
1,077
9,738
21,027
17,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
16
1 / 6 / 4
9,144
914
7,208
12,059
12,305
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
idontknowit
Achilles
15
2 / 7 / 2
9,522
952
12,443
22,148
20,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
qkata
Hachiman
15
0 / 7 / 4
8,934
893
8,710
13,653
4,874
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

115

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Atlas33
Ganesha
17
0 / 0 / 27
9,769
977
8,856
7,124
7,466
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Janus
RecTore
Janus
17
2 / 1 / 18
10,610
1,061
14,039
7,076
2,824
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
grnllrs
Bellona
17
10 / 2 / 18
11,786
1,179
18,557
11,985
12,131
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
rubtergar115
Morgan Le Fay
17
6 / 2 / 19
10,503
1,050
12,179
5,992
2,596
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
zhoporval
Achilles
17
13 / 2 / 12
11,157
1,116
19,945
13,999
6,391
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
125
7
Kills
31
31
Deaths
7
15
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
7
2
0.14
W
Ganesha
Atlas33
Ganesha
0
0
27
13.5
L
4
4
3
1.38
L
Bacchus
1
6
4
0.5
W
Janus
RecTore
Janus
2
1
18
11
W
Bellona
grnllrs
Bellona
10
2
18
9.5
L
Achilles
idontknowit
Achilles
2
7
2
0.43
L
Hachiman
qkata
Hachiman
0
7
4
0.29
W
Morgan Le Fay
rubtergar115
Morgan Le Fay
6
2
19
7.75
W
Achilles
zhoporval
Achilles
13
2
12
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,739
Damage
73,576
80,063
Taken
46,176
61,839
Mitigated
31,408
3,485
Healing
8,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,640
579
0
407
11,176
6,505
0
4,977
6,199
15,852
0
W
Ganesha
Atlas33
Ganesha
8,856
652
847
866
7,124
7,466
0
4,382
2,480
13,088
0
L
9,738
337
0
490
21,027
17,996
0
12,547
8,480
29,193
0
L
Bacchus
7,208
310
0
199
12,059
12,305
0
7,746
4,313
16,044
0
W
Janus
RecTore
Janus
14,039
1,027
120
1,057
7,076
2,824
0
4,779
2,257
57,056
0
W
Bellona
grnllrs
Bellona
18,557
3,367
1,453
1,038
11,985
12,131
0
5,658
5,843
7,093
19,299
L
Achilles
idontknowit
Achilles
12,443
1,573
246
2,143
22,148
20,159
0
9,634
12,514
1,883
17,684
L
Hachiman
qkata
Hachiman
8,710
4,336
0
0
13,653
4,874
0
4,226
9,427
0
33,614
W
Morgan Le Fay
rubtergar115
Morgan Le Fay
12,179
1,230
0
322
5,992
2,596
0
2,786
3,167
23,393
0
W
Achilles
zhoporval
Achilles
19,945
7,629
0
3,282
13,999
6,391
0
4,140
9,441
0
28,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,859
Gold Earned
53,825
159
Minions Killed
194
3
Camps Cleared
7
847,100
Distance Traveled
979,281
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,490
849
27
3
2
171,979
0
W
Ganesha
9,769
977
0
0
0
190,860
0
L
Geb
10,769
1,077
43
4
0
181,667
0
L
Bacchus
9,144
914
15
2
0
135,122
1
W
Janus
10,610
1,061
131
13
0
187,759
2
W
Bellona
11,786
1,179
18
2
1
215,205
0
L
Achilles
9,522
952
15
2
0
186,778
0
L
Hachiman
8,934
893
59
6
1
171,554
1
W
Morgan Le Fay
10,503
1,050
27
3
2
175,616
0
W
Achilles
11,157
1,116
18
2
4
209,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role