Player Matchup

Gilgamesh
Gilgamesh
CaesartheGrape
Gilgamesh
Level 46
God Stats
27W - 14L
1,607 SR
Queue Stats
262W - 292L
1,399 Elo+
Solo
Anubis
Anubis
DrFoldgish
Anubis
Level 80
God Stats
11W - 9L
1,787 SR
Queue Stats
419W - 354L
1,479 Elo+
Party 1
Ymir
Ymir
KurrrrPtoo
Ymir
Level 6
God Stats
7W - 9L
1,601 SR
Queue Stats
12W - 13L
1,506 Elo+
Party 1
Ao Kuang
Ao Kuang
Leionis
Ao Kuang
Level 62
God Stats
4W - 3L
1,731 SR
Queue Stats
168W - 140L
1,503 Elo+
Party 1
Heimdallr
Heimdallr
sniperfreak190
Heimdallr
Level 82
God Stats
3W - 4L
1,776 SR
Queue Stats
154W - 147L
1,444 Elo+
Party 1
Team Averages
Level 55
1,701 SR
1,466 Elo+

VS

Team Averages
Level 83
1,573 SR
1,437 Elo+
Danzaburou
Danzaburou
ButchersSon4298
Danzaburou
Level 124
God Stats
199W - 151L
1,595 SR
Queue Stats
897W - 869L
1,459 Elo+
Party 2
Yemoja
Yemoja
JauntyNuggs
Yemoja
Level 41
God Stats
26W - 44L
1,354 SR
Queue Stats
51W - 67L
1,419 Elo+
Party 2
Sylvanus
Sylvanus
PY3tti
Sylvanus
Level 121
God Stats
75W - 58L
1,596 SR
Queue Stats
1,050W - 1,098L
1,417 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
XxYikesxXTBM
Morgan Le Fay
Level 42
God Stats
3W - 1L
1,647 SR
Queue Stats
51W - 73L
1,390 Elo+
Solo
Arachne
Arachne
v Sink v
Arachne
Level 85
God Stats
54W - 47L
1,673 SR
Queue Stats
214W - 220L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CaesartheGrape
Gilgamesh
16
4 / 9 / 2
10,317
413
13,377
21,288
14,596
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
DrFoldgish
Anubis
16
5 / 10 / 5
10,892
436
22,829
30,765
17,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 9 / 4
10,168
407
6,407
25,528
18,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
Leionis
Ao Kuang
18
5 / 5 / 5
11,943
478
10,169
23,458
9,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
sniperfreak190
Heimdallr
16
2 / 7 / 7
10,674
427
16,268
18,563
8,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ButchersSon4298
Danzaburou
18
9 / 2 / 12
13,707
548
20,695
17,873
6,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
17
2 / 1 / 24
12,904
516
10,884
18,123
20,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sylvanus
PY3tti
Sylvanus
20
9 / 2 / 12
14,765
591
25,212
25,334
29,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
XxYikesxXTBM
Morgan Le Fay
19
3 / 9 / 14
13,203
528
11,294
23,049
11,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
v Sink v
Arachne
20
17 / 3 / 10
16,123
645
27,636
20,848
11,086
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
112
17
Kills
40
40
Deaths
17
23
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ButchersSon4298
Danzaburou
9
2
12
7.5
L
Gilgamesh
CaesartheGrape
Gilgamesh
4
9
2
0.56
L
Anubis
DrFoldgish
Anubis
5
10
5
0.75
W
Yemoja
2
1
24
14
L
1
9
4
0.33
L
Ao Kuang
Leionis
Ao Kuang
5
5
5
1.5
W
Sylvanus
PY3tti
Sylvanus
9
2
12
7.5
W
Morgan Le Fay
XxYikesxXTBM
Morgan Le Fay
3
9
14
1.11
L
Heimdallr
sniperfreak190
Heimdallr
2
7
7
0.79
W
Arachne
v Sink v
Arachne
17
3
10
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,050
Damage
95,721
119,602
Taken
105,227
69,127
Mitigated
78,970
29,220
Healing
44,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ButchersSon4298
Danzaburou
20,695
8,041
0
6,862
17,873
6,375
2,092
5,862
12,011
0
99,029
L
Gilgamesh
CaesartheGrape
Gilgamesh
13,377
2,931
0
2,413
21,288
14,596
0
8,207
13,081
0
54,432
L
Anubis
DrFoldgish
Anubis
22,829
750
534
16,157
30,765
17,401
1,295
13,296
17,469
79,263
0
W
Yemoja
10,884
2,139
2,831
3,809
18,123
20,165
607
7,181
10,942
28,278
0
L
6,407
353
0
64
25,528
18,996
244
9,177
16,351
22,803
0
L
Ao Kuang
Leionis
Ao Kuang
10,169
3,469
0
6,621
23,458
9,661
0
9,516
13,942
88,742
0
W
Sylvanus
PY3tti
Sylvanus
25,212
6,553
2,780
12,266
25,334
29,400
3,374
12,040
13,294
79,339
14,952
W
Morgan Le Fay
XxYikesxXTBM
Morgan Le Fay
11,294
1,868
286
6,445
23,049
11,944
955
11,220
11,829
69,741
0
L
Heimdallr
sniperfreak190
Heimdallr
16,268
9,647
0
3,431
18,563
8,473
109
5,434
13,129
0
77,607
W
Arachne
v Sink v
Arachne
27,636
19,497
0
9,280
20,848
11,086
3,082
6,841
14,007
0
132,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,994
Gold Earned
70,702
516
Minions Killed
523
0
Camps Cleared
0
2,088,699
Distance Traveled
2,340,263
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,707
548
90
4
0
456,686
6
L
Gilgamesh
10,317
413
90
4
0
423,011
2
L
Anubis
10,892
436
131
5
0
348,290
2
W
Yemoja
12,904
516
36
1
0
452,521
3
L
Ymir
10,168
407
41
2
0
443,360
0
L
Ao Kuang
11,943
478
125
5
0
465,270
3
W
Sylvanus
14,765
591
157
6
0
366,233
1
W
Morgan Le Fay
13,203
528
105
4
0
417,344
1
L
Heimdallr
10,674
427
129
5
0
408,768
0
W
Arachne
16,123
645
135
5
0
647,479
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role