Player Matchup

Ullr
Ullr
LinkaDani
Ullr
Level 27
God Stats
1W - 1L
1,567 SR
Queue Stats
22W - 10L
1,703 Elo+
Party 2
Erlang Shen
Erlang Shen
MaybeGay
Erlang Shen
Level 26
God Stats
2W - 0L
1,735 SR
Queue Stats
93W - 104L
1,473 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pupetto
Morgan Le Fay
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,392 Elo+
Party 2
Khepri
Khepri
PyramidBless
Khepri
Level 27
God Stats
8W - 3L
1,614 SR
Queue Stats
19W - 18L
1,463 Elo+
Party 2
Cthulhu
Cthulhu
TheSilverHeart
Cthulhu
Level 18
God Stats
5W - 0L
1,963 SR
Queue Stats
15W - 6L
1,721 Elo+
Party 2
Team Averages
Level 21
1,676 SR
1,550 Elo+

VS

Team Averages
Level 16
1,484 SR
1,427 Elo+
Apollo
Apollo
 
Apollo
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
JendrzejHui
Scylla
Level 18
God Stats
4W - 4L
1,626 SR
Queue Stats
43W - 45L
1,371 Elo+
Party 1
Cthulhu
Cthulhu
bizonburger
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,487 Elo+
Party 1
Pele
Pele
bonesboyfriend
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
kosmojajec
Gilgamesh
Level 26
God Stats
8W - 18L
1,294 SR
Queue Stats
78W - 100L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
12 / 3 / 4
8,555
658
14,912
9,400
3,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
MaybeGay
Erlang Shen
13
4 / 2 / 4
7,588
584
5,539
8,608
3,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
Pupetto
Morgan Le Fay
9
0 / 7 / 1
5,767
444
1,562
7,942
2,349
Magic Focus

Magic Focus

+20
Magical Power

Khepri
11
1 / 4 / 12
7,411
570
4,700
8,001
5,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
8 / 2 / 4
8,070
621
9,258
7,320
7,113
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
6 / 5 / 5
8,312
639
7,873
11,097
3,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
12
7 / 5 / 2
7,660
589
7,462
9,582
3,532
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
bizonburger
Cthulhu
9
1 / 6 / 8
6,247
481
4,249
10,897
8,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 4 / 2
6,302
485
3,903
9,383
2,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
kosmojajec
Gilgamesh
7
0 / 6 / 2
5,122
394
3,102
9,568
3,632
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
36
25
Kills
17
18
Deaths
26
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
6
5
5
1.7
L
Scylla
7
5
2
1.6
W
Ullr
12
3
4
4.67
W
Erlang Shen
MaybeGay
Erlang Shen
4
2
4
3
W
Morgan Le Fay
Pupetto
Morgan Le Fay
0
7
1
0.07
W
Khepri
1
4
12
1.75
W
8
2
4
5
L
Cthulhu
bizonburger
Cthulhu
1
6
8
0.83
L
3
4
2
1
L
Gilgamesh
kosmojajec
Gilgamesh
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,971
Damage
26,589
41,271
Taken
50,527
22,137
Mitigated
21,190
4,453
Healing
10,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,873
5,261
0
3,314
11,097
3,002
0
3,776
7,142
0
37,036
L
Scylla
7,462
2,040
0
2,396
9,582
3,532
483
2,034
7,538
35,865
0
W
Ullr
14,912
6,883
0
1,199
9,400
3,907
600
2,216
7,184
0
49,206
W
Erlang Shen
MaybeGay
Erlang Shen
5,539
2,619
0
639
8,608
3,284
1,743
2,158
6,450
0
40,428
W
Morgan Le Fay
Pupetto
Morgan Le Fay
1,562
121
0
385
7,942
2,349
814
3,590
4,352
16,622
0
W
Khepri
4,700
720
0
470
8,001
5,484
276
2,010
5,859
9,494
0
W
9,258
1,026
381
1,379
7,320
7,113
1,167
1,737
5,407
38,471
0
L
Cthulhu
bizonburger
Cthulhu
4,249
619
14
95
10,897
8,518
480
3,093
7,286
12,150
0
L
3,903
1,231
0
2,268
9,383
2,506
262
2,036
7,347
0
28,528
L
Gilgamesh
kosmojajec
Gilgamesh
3,102
996
0
2,446
9,568
3,632
0
3,874
5,694
0
14,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,391
Gold Earned
33,643
275
Minions Killed
220
0
Camps Cleared
0
1,203,780
Distance Traveled
1,152,958
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,312
639
64
5
0
226,213
4
L
Scylla
7,660
589
63
5
0
218,441
3
W
Ullr
8,555
658
79
6
0
246,262
3
W
Erlang Shen
7,588
584
77
6
0
258,177
4
W
Morgan Le Fay
5,767
444
22
2
0
199,814
3
W
Khepri
7,411
570
19
1
0
259,947
6
W
Cthulhu
8,070
621
78
6
0
239,580
0
L
Cthulhu
6,247
481
17
1
0
254,153
1
L
Pele
6,302
485
52
4
0
232,403
2
L
Gilgamesh
5,122
394
24
2
0
221,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role