Player Matchup

Hercules
Hercules
DAVIDLM69
Hercules
Level 17
God Stats
0W - 1L
1,267 SR
Queue Stats
2W - 2L
1,474 Elo+
Solo
Nu Wa
Nu Wa
Leonid-ALS
Nu Wa
Level 25
God Stats
28W - 22L
1,490 SR
Queue Stats
55W - 43L
1,521 Elo+
Solo
Anhur
Anhur
Patirisu6752028
Anhur
Level 12
God Stats
1W - 1L
1,701 SR
Queue Stats
23W - 28L
1,385 Elo+
Solo
Scylla
Scylla
TAUROss22
Scylla
Level 18
God Stats
90W - 66L
1,598 SR
Queue Stats
232W - 213L
1,512 Elo+
Solo
Yemoja
Yemoja
baldrwhite
Yemoja
Level 19
God Stats
7W - 5L
1,539 SR
Queue Stats
107W - 125L
1,457 Elo+
Solo
Team Averages
Level 18
1,519 SR
1,470 Elo+

VS

Team Averages
Level 27
1,634 SR
1,533 Elo+
Ymir
Ymir
Ankawu52
Ymir
Level 27
God Stats
25W - 19L
1,480 SR
Queue Stats
115W - 134L
1,456 Elo+
Solo
Bakasura
Bakasura
Devastz
Bakasura
Level 28
God Stats
3W - 1L
1,291 SR
Queue Stats
159W - 103L
1,552 Elo+
Party 1
Chronos
Chronos
Nnoitra FR
Chronos
Level 28
God Stats
2W - 2L
1,770 SR
Queue Stats
67W - 42L
1,563 Elo+
Solo
Rama
Rama
TDGCBRaziel
Rama
Level 23
God Stats
22W - 21L
1,571 SR
Queue Stats
111W - 64L
1,638 Elo+
Party 1
Anubis
Anubis
massiveweaboo420
Anubis
Level 28
God Stats
14W - 1L
2,057 SR
Queue Stats
115W - 108L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DAVIDLM69
Hercules
13
3 / 3 / 1
8,013
534
6,949
13,791
5,184
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
11
0 / 6 / 2
6,905
460
7,194
11,765
4,087
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 8 / 2
6,347
423
2,466
10,386
2,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
TAUROss22
Scylla
16
6 / 3 / 1
9,366
624
6,401
7,768
2,377
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
baldrwhite
Yemoja
9
0 / 6 / 3
6,134
409
3,328
12,429
9,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 1 / 13
8,121
541
4,102
9,617
7,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Devastz
Bakasura
15
10 / 2 / 2
9,590
639
12,256
11,049
4,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chronos
Nnoitra FR
Chronos
16
4 / 0 / 2
9,698
647
8,026
8,462
2,657
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
9 / 3 / 6
9,500
633
13,632
9,697
3,266
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 3 / 3
9,235
616
3,794
9,688
4,322
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
9
Kills
26
26
Deaths
9
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
1
13
7.5
L
Hercules
DAVIDLM69
Hercules
3
3
1
1.17
W
Bakasura
Devastz
Bakasura
10
2
2
5.5
L
Nu Wa
0
6
2
0.17
W
Chronos
Nnoitra FR
Chronos
4
0
2
5
L
0
8
2
0.13
L
Scylla
TAUROss22
Scylla
6
3
1
2.17
W
9
3
6
4
L
Yemoja
baldrwhite
Yemoja
0
6
3
0.25
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,338
Damage
41,810
56,139
Taken
48,513
23,702
Mitigated
22,707
10,867
Healing
16,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,102
820
0
1,976
9,617
7,506
645
2,489
7,076
20,481
0
L
Hercules
DAVIDLM69
Hercules
6,949
2,581
0
3,858
13,791
5,184
0
2,038
11,238
0
46,671
W
Bakasura
Devastz
Bakasura
12,256
8,686
0
3,989
11,049
4,956
1,172
1,799
9,143
0
47,980
L
Nu Wa
7,194
2,270
86
2,770
11,765
4,087
851
6,165
5,237
39,501
0
W
Chronos
Nnoitra FR
Chronos
8,026
2,911
0
2,958
8,462
2,657
1,443
4,026
4,436
64,458
0
L
2,466
920
0
722
10,386
2,545
0
2,274
7,648
0
30,161
L
Scylla
TAUROss22
Scylla
6,401
293
0
1,561
7,768
2,377
1,012
3,678
3,780
58,692
0
W
13,632
11,353
0
3,166
9,697
3,266
3,737
2,533
7,123
0
71,713
L
Yemoja
baldrwhite
Yemoja
3,328
579
556
1,314
12,429
9,509
0
1,767
10,266
12,869
0
W
3,794
314
0
4,452
9,688
4,322
1,174
5,923
3,765
60,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,765
Gold Earned
46,144
342
Minions Killed
517
0
Camps Cleared
0
1,286,688
Distance Traveled
1,393,117
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,121
541
22
1
0
275,295
4
L
Hercules
8,013
534
84
6
0
294,196
1
W
Bakasura
9,590
639
105
7
0
315,460
2
L
Nu Wa
6,905
460
72
5
0
225,735
0
W
Chronos
9,698
647
132
9
0
284,135
2
L
Anhur
6,347
423
41
3
0
236,614
4
L
Scylla
9,366
624
122
8
0
261,294
3
W
Rama
9,500
633
132
9
0
255,380
1
L
Yemoja
6,134
409
23
2
0
268,849
5
W
Anubis
9,235
616
126
8
0
262,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role