Player Matchup

Ra
Ra
FLØKKI
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,777 Elo+
Solo
Chaac
Chaac
MrVarne
Chaac
Level 29
God Stats
6W - 7L
1,583 SR
Queue Stats
154W - 165L
1,645 Elo+
Solo
Cthulhu
Cthulhu
imi2001
Cthulhu
Level 4
God Stats
1W - 6L
1,605 SR
Queue Stats
2W - 6L
1,593 Elo+
Solo
The Morrigan
The Morrigan
serenecereus
The Morrigan
Level 17
God Stats
7W - 12L
1,520 SR
Queue Stats
49W - 42L
1,641 Elo+
Solo
Apollo
Apollo
vaseavasea
Apollo
Level 28
God Stats
5W - 3L
1,879 SR
Queue Stats
88W - 87L
1,608 Elo+
Solo
Team Averages
Level 16
1,617 SR
1,653 Elo+

VS

Team Averages
Level 19
1,420 SR
1,590 Elo+
Nemesis
Nemesis
 
Nemesis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Fraks666
Cu Chulainn
Level 6
God Stats
1W - 1L
1,316 SR
Queue Stats
5W - 5L
1,572 Elo+
Solo
Zeus
Zeus
Hurbenator
Zeus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 14L
1,712 Elo+
Party 1
Danzaburou
Danzaburou
NineInchSoft
Danzaburou
Level 17
God Stats
1W - 1L
1,283 SR
Queue Stats
39W - 20L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,469
498
1,512
5,879
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
MrVarne
Chaac
12
3 / 3 / 0
7,324
563
6,283
7,909
5,311
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
imi2001
Cthulhu
1
0 / 0 / 0
4,057
312
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
serenecereus
The Morrigan
14
5 / 2 / 1
8,211
632
5,274
4,822
1,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
vaseavasea
Apollo
12
5 / 5 / 3
7,334
564
7,791
10,356
2,716
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
2 / 0 / 3
7,868
605
2,427
6,816
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
 
Horus
9
0 / 3 / 4
6,285
483
2,086
7,836
4,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cu Chulainn
Fraks666
Cu Chulainn
8
0 / 6 / 1
5,236
403
1,722
9,471
5,675
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 2 / 4
8,127
625
4,919
5,388
1,982
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
NineInchSoft
Danzaburou
16
9 / 2 / 2
10,214
786
10,323
10,763
4,365
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
13
Kills
16
16
Deaths
13
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
3
3.5
W
Horus
 
Horus
0
3
4
0.67
L
0
6
1
0.08
W
Cu Chulainn
Fraks666
Cu Chulainn
0
6
1
0.08
W
5
2
4
3.5
L
Chaac
MrVarne
Chaac
3
3
0
1
W
Danzaburou
NineInchSoft
Danzaburou
9
2
2
5
L
Cthulhu
imi2001
Cthulhu
0
0
0
0
L
The Morrigan
serenecereus
The Morrigan
5
2
1
2.75
L
Apollo
vaseavasea
Apollo
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,860
Damage
21,477
28,966
Taken
40,274
11,293
Mitigated
18,901
5,844
Healing
15,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,427
821
0
4,601
6,816
2,227
362
1,289
5,501
0
42,185
W
Horus
 
Horus
2,086
1,082
596
1,296
7,836
4,652
0
1,452
6,380
0
11,591
L
1,512
250
0
430
5,879
1,318
430
1,731
4,148
28,198
0
W
Cu Chulainn
Fraks666
Cu Chulainn
1,722
616
0
1,348
9,471
5,675
165
537
8,934
0
14,058
W
4,919
688
0
1,605
5,388
1,982
641
2,003
3,225
37,775
0
L
Chaac
MrVarne
Chaac
6,283
1,174
0
464
7,909
5,311
367
188
7,721
0
44,928
W
Danzaburou
NineInchSoft
Danzaburou
10,323
5,238
0
5,860
10,763
4,365
3,002
1,216
9,545
0
83,373
L
Cthulhu
imi2001
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
The Morrigan
serenecereus
The Morrigan
5,274
500
0
1,650
4,822
1,948
0
938
3,884
43,989
6,843
L
Apollo
vaseavasea
Apollo
7,791
5,342
0
3,300
10,356
2,716
0
2,062
8,196
0
41,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,395
Gold Earned
37,730
339
Minions Killed
361
0
Camps Cleared
0
915,235
Distance Traveled
1,248,273
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,868
605
89
7
0
288,938
3
W
Horus
6,285
483
25
2
0
233,160
3
L
Ra
6,469
498
65
5
0
207,848
2
W
Cu Chulainn
5,236
403
22
2
0
245,624
5
W
Zeus
8,127
625
85
7
0
231,952
0
L
Chaac
7,324
563
92
7
0
252,051
2
W
Danzaburou
10,214
786
140
11
0
248,599
0
L
Cthulhu
4,057
312
0
0
0
0
0
L
The Morrigan
8,211
632
103
8
0
242,354
4
L
Apollo
7,334
564
79
6
0
212,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role