Player Matchup

Neith
Neith
AntoineD99
Neith
Level 20
God Stats
3W - 0L
1,051 SR
Queue Stats
50W - 45L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
Gerardo_ATM
Baron Samedi
Level 29
God Stats
12W - 3L
1,764 SR
Queue Stats
12W - 6L
1,575 Elo+
Solo
Merlin
Merlin
Lechasseur97160
Merlin
Level 28
God Stats
62W - 73L
1,590 SR
Queue Stats
252W - 264L
1,491 Elo+
Solo
Cernunnos
Cernunnos
SingularEvynn2
Cernunnos
Level 25
God Stats
24W - 17L
1,578 SR
Queue Stats
156W - 144L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
Sukkucc01
Gilgamesh
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
1,455 Elo+
Solo
Team Averages
Level 24
1,497 SR
1,500 Elo+

VS

Team Averages
Level 10
1,442 SR
1,355 Elo+
Ah Puch
Ah Puch
BrakaS Cooby
Ah Puch
Level 24
God Stats
4W - 13L
1,319 SR
Queue Stats
253W - 286L
1,390 Elo+
Solo
Set
Set
Elli0tt2409
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,224 Elo+
Party 1
Cthulhu
Cthulhu
GRuthven
Cthulhu
Level 5
God Stats
0W - 1L
1,199 SR
Queue Stats
0W - 3L
1,172 Elo+
Party 1
Chiron
Chiron
OrangeSquid2377
Chiron
Level 11
God Stats
6W - 3L
1,693 SR
Queue Stats
19W - 17L
1,492 Elo+
Solo
Thor
Thor
Raubauke187
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
6 / 1 / 18
11,690
1,063
8,747
9,999
3,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Gerardo_ATM
Baron Samedi
18
6 / 4 / 21
11,573
1,052
16,983
15,568
7,312
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
12 / 1 / 22
12,933
1,176
19,358
10,043
3,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
SingularEvynn2
Cernunnos
18
3 / 1 / 21
11,261
1,024
10,007
9,083
3,384
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
Sukkucc01
Gilgamesh
19
17 / 1 / 11
12,689
1,154
21,321
13,774
7,229
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

253

VS

Team 2 Tickets

11

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BrakaS Cooby
Ah Puch
17
5 / 11 / 3
11,190
1,017
20,796
18,163
7,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 9 / 1
8,821
802
5,546
16,662
6,988
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
GRuthven
Cthulhu
15
1 / 6 / 4
9,416
856
7,762
20,804
16,106
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
1 / 7 / 4
9,941
904
13,429
16,035
6,136
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 11 / 3
9,250
841
5,729
13,684
5,291
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
23
44
Kills
8
8
Deaths
44
93
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
6
1
18
15
L
Ah Puch
BrakaS Cooby
Ah Puch
5
11
3
0.59
L
0
9
1
0.06
L
Cthulhu
GRuthven
Cthulhu
1
6
4
0.5
W
Baron Samedi
Gerardo_ATM
Baron Samedi
6
4
21
4.13
W
12
1
22
23
L
1
7
4
0.43
L
1
11
3
0.23
W
Cernunnos
SingularEvynn2
Cernunnos
3
1
21
13.5
W
Gilgamesh
Sukkucc01
Gilgamesh
17
1
11
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,416
Damage
53,262
58,467
Taken
85,348
25,402
Mitigated
42,105
9,490
Healing
5,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
8,747
4,072
0
1,734
9,999
3,804
0
5,381
4,618
0
40,673
L
Ah Puch
BrakaS Cooby
Ah Puch
20,796
859
0
1,151
18,163
7,584
0
5,777
12,386
54,701
0
L
5,546
2,017
0
165
16,662
6,988
0
6,661
10,001
0
14,511
L
Cthulhu
GRuthven
Cthulhu
7,762
465
0
1,710
20,804
16,106
0
11,727
9,077
15,692
0
W
Baron Samedi
Gerardo_ATM
Baron Samedi
16,983
2,409
2,800
3,202
15,568
7,312
0
7,406
8,162
25,893
0
W
19,358
14
0
855
10,043
3,673
0
3,306
6,737
30,239
0
L
13,429
4,077
697
1,747
16,035
6,136
0
4,772
11,241
0
48,059
L
5,729
1,551
0
0
13,684
5,291
0
7,458
6,226
0
8,993
W
Cernunnos
SingularEvynn2
Cernunnos
10,007
4,604
0
23
9,083
3,384
0
6,375
2,708
0
35,499
W
Gilgamesh
Sukkucc01
Gilgamesh
21,321
9,157
0
876
13,774
7,229
0
6,090
7,684
68
33,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,146
Gold Earned
48,618
243
Minions Killed
181
7
Camps Cleared
2
999,433
Distance Traveled
914,212
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,690
1,063
89
8
3
185,214
0
L
Ah Puch
11,190
1,017
60
5
0
166,266
0
L
Set
8,821
802
14
1
1
205,573
1
L
Cthulhu
9,416
856
25
2
0
209,401
0
W
Baron Samedi
11,573
1,052
17
2
1
181,704
0
W
Merlin
12,933
1,176
28
3
0
215,691
0
L
Chiron
9,941
904
73
7
1
203,740
0
L
Thor
9,250
841
9
1
0
129,232
3
W
Cernunnos
11,261
1,024
79
7
0
195,044
0
W
Gilgamesh
12,689
1,154
30
3
3
221,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role