Player Matchup

Sol
Sol
HORYSHlT
Sol
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,773 Elo+
Solo
Zeus
Zeus
PanPedo
Zeus
Level 108
God Stats
8W - 2L
1,662 SR
Queue Stats
79W - 62L
1,655 Elo+
Party 1
Guan Yu
Guan Yu
XXXZatoXXX
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,655 Elo+
Solo
Ne Zha
Ne Zha
Zukamedotu69
Ne Zha
Level 8
God Stats
2W - 2L
1,782 SR
Queue Stats
14W - 10L
1,858 Elo+
Party 1
Xing Tian
Xing Tian
teddyroughrider
Xing Tian
Level 17
God Stats
4W - 3L
1,552 SR
Queue Stats
39W - 31L
1,595 Elo+
Solo
Team Averages
Level 31
1,599 SR
1,707 Elo+

VS

Team Averages
Level 23
1,679 SR
1,583 Elo+
Ymir
Ymir
CheBurminatorr
Ymir
Level 6
God Stats
8W - 7L
1,675 SR
Queue Stats
27W - 30L
1,405 Elo+
Party 2
Apollo
Apollo
MrVarne
Apollo
Level 29
God Stats
6W - 7L
1,689 SR
Queue Stats
154W - 165L
1,654 Elo+
Solo
Merlin
Merlin
ZoZhnikX
Merlin
Level 27
God Stats
3W - 5L
1,610 SR
Queue Stats
54W - 52L
1,692 Elo+
Solo
Kali
Kali
mihailositiano
Kali
Level 28
God Stats
3W - 2L
1,919 SR
Queue Stats
122W - 81L
1,732 Elo+
Solo
Medusa
Medusa
РукиНеОтТуда
Medusa
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 96L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 5 / 12
13,307
665
23,801
24,812
8,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
PanPedo
Zeus
19
12 / 3 / 8
13,731
687
13,890
20,625
6,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
XXXZatoXXX
Guan Yu
16
3 / 6 / 17
10,963
548
6,271
17,969
13,812
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
19
12 / 3 / 14
12,718
636
16,383
16,913
6,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
teddyroughrider
Xing Tian
18
4 / 3 / 9
12,028
601
12,555
21,578
22,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 8
8,725
436
6,522
17,664
16,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate

Breastplate

+20
Physical Protection

Apollo
MrVarne
Apollo
16
5 / 8 / 4
10,511
526
15,372
19,544
6,537
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
ZoZhnikX
Merlin
15
6 / 12 / 2
10,074
504
14,041
16,941
5,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 6 / 8
10,886
544
12,880
16,924
8,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 10 / 9
9,564
478
12,716
16,731
5,452
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
49
46
Kills
18
20
Deaths
46
60
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
10
8
0.5
W
15
5
12
4.2
L
Apollo
MrVarne
Apollo
5
8
4
0.88
W
Zeus
PanPedo
Zeus
12
3
8
5.33
W
Guan Yu
XXXZatoXXX
Guan Yu
3
6
17
1.92
L
Merlin
ZoZhnikX
Merlin
6
12
2
0.58
W
Ne Zha
12
3
14
6.33
L
3
6
8
1.17
W
Xing Tian
teddyroughrider
Xing Tian
4
3
9
2.83
L
3
10
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,900
Damage
61,531
101,897
Taken
87,804
58,530
Mitigated
42,923
44,514
Healing
12,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,522
1,699
0
1,457
17,664
16,442
0
11,018
6,646
14,916
0
W
23,801
11,463
0
16,494
24,812
8,574
5,918
6,679
18,133
113,688
0
L
Apollo
MrVarne
Apollo
15,372
9,058
0
3,379
19,544
6,537
0
9,932
9,612
0
57,766
W
Zeus
PanPedo
Zeus
13,890
2,540
0
8,700
20,625
6,531
1,330
7,642
12,983
92,919
0
W
Guan Yu
XXXZatoXXX
Guan Yu
6,271
943
2,427
3,691
17,969
13,812
369
2,312
15,657
10,636
38,455
L
Merlin
ZoZhnikX
Merlin
14,041
654
0
1,383
16,941
5,685
0
10,647
6,294
56,635
0
W
Ne Zha
16,383
6,752
0
6,474
16,913
6,892
3,706
2,730
14,183
0
62,725
L
12,880
5,829
0
3,467
16,924
8,807
662
9,925
6,999
0
77,231
W
Xing Tian
teddyroughrider
Xing Tian
12,555
1,065
0
6,728
21,578
22,721
254
1,560
20,018
73,907
0
L
12,716
8,421
0
3,103
16,731
5,452
0
9,801
6,930
0
48,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,747
Gold Earned
49,760
603
Minions Killed
411
0
Camps Cleared
0
1,781,024
Distance Traveled
1,559,988
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,725
436
24
1
0
312,608
7
W
Sol
13,307
665
153
8
0
321,086
1
L
Apollo
10,511
526
92
5
0
314,365
6
W
Zeus
13,731
687
152
8
0
356,710
7
W
Guan Yu
10,963
548
75
4
0
337,958
6
L
Merlin
10,074
504
90
5
0
289,967
2
W
Ne Zha
12,718
636
88
4
0
400,627
0
L
Kali
10,886
544
134
7
0
360,438
4
W
Xing Tian
12,028
601
135
7
0
364,643
4
L
Medusa
9,564
478
71
4
0
282,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role