Player Matchup

Skadi
Skadi
EricEric-_-76
Skadi
Level 18
God Stats
5W - 4L
1,127 SR
Queue Stats
106W - 129L
1,393 Elo+
Solo
The Morrigan
The Morrigan
Mysth82
The Morrigan
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 10L
1,524 Elo+
Solo
Ra
Ra
charliesteckel
Ra
Level 5
God Stats
2W - 1L
1,764 SR
Queue Stats
3W - 3L
1,530 Elo+
Party 1
Hera
Hera
lil_lollo_04
Hera
Level 12
God Stats
0W - 1L
1,277 SR
Queue Stats
2W - 2L
1,653 Elo+
Solo
Ares
Ares
renebr89
Ares
Level 55
God Stats
1W - 3L
1,379 SR
Queue Stats
2W - 6L
1,306 Elo+
Party 1
Team Averages
Level 23
1,410 SR
1,481 Elo+

VS

Team Averages
Level 22
1,546 SR
1,444 Elo+
Kukulkan
Kukulkan
DiianaRBB
Kukulkan
Level 18
God Stats
28W - 26L
1,587 SR
Queue Stats
94W - 98L
1,380 Elo+
Party 2
Medusa
Medusa
ErLeeoo5
Medusa
Level 29
God Stats
58W - 66L
1,507 SR
Queue Stats
176W - 217L
1,359 Elo+
Party 2
King Arthur
King Arthur
Jacobm_132
King Arthur
Level 25
God Stats
36W - 36L
1,486 SR
Queue Stats
82W - 89L
1,342 Elo+
Solo
Osiris
Osiris
calleen
Osiris
Level 27
God Stats
12W - 4L
1,691 SR
Queue Stats
140W - 59L
1,800 Elo+
Solo
Geb
Geb
crysickfish
Geb
Level 11
God Stats
27W - 25L
1,461 SR
Queue Stats
87W - 105L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 0
8,056
384
4,447
14,493
3,213
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
Mysth82
The Morrigan
12
0 / 7 / 0
7,996
381
4,564
10,329
3,362
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 11 / 0
6,510
310
4,213
12,013
6,589
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
0 / 15 / 0
8,535
406
6,332
16,351
4,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
11
1 / 6 / 1
8,044
383
4,315
13,346
6,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DiianaRBB
Kukulkan
20
7 / 0 / 11
13,740
654
12,616
9,518
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
ErLeeoo5
Medusa
18
5 / 2 / 6
12,423
592
9,539
13,109
5,028
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
Jacobm_132
King Arthur
16
10 / 1 / 10
11,241
535
11,639
19,677
14,435
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Osiris
calleen
Osiris
20
22 / 0 / 4
15,279
728
14,524
16,584
14,420
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 0 / 13
11,699
557
7,682
14,981
12,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
93
2
Kills
49
49
Deaths
3
1
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DiianaRBB
Kukulkan
7
0
11
12.5
W
Medusa
ErLeeoo5
Medusa
5
2
6
4
L
1
10
0
0.1
W
King Arthur
Jacobm_132
King Arthur
10
1
10
15
L
The Morrigan
Mysth82
The Morrigan
0
7
0
0
W
Osiris
calleen
Osiris
22
0
4
24
L
0
11
0
0
W
5
0
13
11.5
L
0
15
0
0
L
Ares
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,871
Damage
56,000
66,532
Taken
73,869
24,279
Mitigated
50,003
4,613
Healing
29,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DiianaRBB
Kukulkan
12,616
186
0
3,624
9,518
4,084
3,076
5,311
4,207
97,653
0
W
Medusa
ErLeeoo5
Medusa
9,539
4,826
0
5,748
13,109
5,028
5,176
4,060
9,049
0
100,479
L
4,447
1,551
141
898
14,493
3,213
294
2,528
11,965
0
36,797
W
King Arthur
Jacobm_132
King Arthur
11,639
580
0
9,292
19,677
14,435
1,105
8,154
11,523
0
33,647
L
The Morrigan
Mysth82
The Morrigan
4,564
1,323
0
988
10,329
3,362
500
4,627
5,650
38,431
0
W
Osiris
calleen
Osiris
14,524
7,606
0
6,565
16,584
14,420
2,798
3,185
13,399
0
156,338
L
4,213
1,210
315
433
12,013
6,589
270
3,057
8,956
20,948
0
W
7,682
1,914
0
4,628
14,981
12,036
1,009
5,940
9,041
42,261
0
L
6,332
1,859
0
314
16,351
4,270
775
9,498
6,853
61,156
0
L
Ares
4,315
191
200
1,324
13,346
6,845
0
588
12,758
23,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,141
Gold Earned
64,382
302
Minions Killed
642
0
Camps Cleared
0
1,575,691
Distance Traveled
2,044,726
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,740
654
184
9
0
381,928
0
W
Medusa
12,423
592
155
7
0
384,531
2
L
Skadi
8,056
384
65
3
0
344,244
3
W
King Arthur
11,241
535
48
2
0
432,893
0
L
The Morrigan
7,996
381
65
3
0
280,269
5
W
Osiris
15,279
728
198
9
0
451,839
4
L
Ra
6,510
310
33
2
0
306,176
2
W
Geb
11,699
557
57
3
0
393,535
0
L
Hera
8,535
406
109
5
0
303,236
0
L
Ares
8,044
383
30
1
0
341,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role