Player Matchup

Hercules
Hercules
GordonB33
Hercules
Level 18
God Stats
3W - 4L
1,334 SR
Queue Stats
23W - 43L
1,329 Elo+
Solo
Loki
Loki
Jammerjp7
Loki
Level 7
God Stats
2W - 0L
1,722 SR
Queue Stats
6W - 6L
1,433 Elo+
Solo
Chiron
Chiron
KupferWulf
Chiron
Level 23
God Stats
4W - 2L
1,456 SR
Queue Stats
67W - 53L
1,431 Elo+
Solo
Scylla
Scylla
Rxgormortis
Scylla
Level 22
God Stats
10W - 5L
1,534 SR
Queue Stats
16W - 15L
1,374 Elo+
Party 1
Cthulhu
Cthulhu
TGoH AMbitioN
Cthulhu
Level 23
God Stats
5W - 4L
1,475 SR
Queue Stats
24W - 21L
1,404 Elo+
Party 1
Team Averages
Level 19
1,504 SR
1,394 Elo+

VS

Team Averages
Level 14
1,396 SR
1,319 Elo+
Thanatos
Thanatos
Baby_three214
Thanatos
Level 14
God Stats
10W - 16L
1,474 SR
Queue Stats
193W - 305L
1,321 Elo+
Solo
Athena
Athena
JD7859
Athena
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,175 Elo+
Solo
Izanami
Izanami
NSG Chills
Izanami
Level 29
God Stats
0W - 3L
1,264 SR
Queue Stats
17W - 20L
1,478 Elo+
Solo
Neith
Neith
albesi04
Neith
Level 3
God Stats
4W - 4L
1,244 SR
Queue Stats
5W - 4L
1,156 Elo+
Solo
Bacchus
Bacchus
pedro261wwe
Bacchus
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GordonB33
Hercules
14
6 / 2 / 2
8,555
611
4,524
9,968
6,485
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
10
3 / 1 / 6
7,007
501
4,252
4,056
1,094
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
KupferWulf
Chiron
13
13 / 1 / 3
8,782
627
6,033
6,511
2,240
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
13
7 / 3 / 6
8,448
603
8,455
6,773
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
11
3 / 0 / 14
7,979
570
4,915
10,465
9,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Baby_three214
Thanatos
8
4 / 12 / 0
6,312
451
5,849
11,890
3,216
Mace

Mace

+10
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
JD7859
Athena
7
0 / 7 / 0
5,055
361
1,959
8,930
5,139
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
NSG Chills
Izanami
9
2 / 5 / 1
6,106
436
2,677
7,481
1,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
albesi04
Neith
8
1 / 8 / 0
5,777
413
4,049
8,568
2,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
pedro261wwe
Bacchus
4
0 / 2 / 1
4,608
329
277
2,202
1,083

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
9
32
Kills
7
7
Deaths
34
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Baby_three214
Thanatos
4
12
0
0.33
W
Hercules
GordonB33
Hercules
6
2
2
3.5
L
Athena
JD7859
Athena
0
7
0
0
W
Loki
3
1
6
6
W
Chiron
KupferWulf
Chiron
13
1
3
14.5
L
Izanami
NSG Chills
Izanami
2
5
1
0.5
W
Scylla
7
3
6
3.33
W
Cthulhu
3
0
14
10
L
Neith
albesi04
Neith
1
8
0
0.13
L
Bacchus
pedro261wwe
Bacchus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,179
Damage
14,811
37,773
Taken
39,071
20,859
Mitigated
13,690
11,610
Healing
3,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Baby_three214
Thanatos
5,849
1,896
0
2,898
11,890
3,216
74
4,844
7,046
0
12,734
W
Hercules
GordonB33
Hercules
4,524
1,738
0
3,324
9,968
6,485
2,686
52
9,916
0
43,272
L
Athena
JD7859
Athena
1,959
939
0
36
8,930
5,139
0
1,515
7,415
11,671
0
W
Loki
4,252
1,733
0
242
4,056
1,094
0
890
3,166
0
22,927
W
Chiron
KupferWulf
Chiron
6,033
3,812
1,285
2,919
6,511
2,240
3,466
829
5,682
0
31,642
L
Izanami
NSG Chills
Izanami
2,677
1,699
0
0
7,481
1,852
864
4,328
3,153
0
22,961
W
Scylla
8,455
1,416
0
1,000
6,773
1,777
165
197
6,576
42,059
0
W
Cthulhu
4,915
746
294
2,546
10,465
9,263
31
268
10,197
19,795
0
L
Neith
albesi04
Neith
4,049
2,731
0
702
8,568
2,400
0
2,392
6,176
0
23,904
L
Bacchus
pedro261wwe
Bacchus
277
225
0
0
2,202
1,083
170
537
1,665
3,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,771
Gold Earned
27,858
295
Minions Killed
121
0
Camps Cleared
0
1,277,450
Distance Traveled
869,361
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,312
451
17
1
0
225,125
1
W
Hercules
8,555
611
79
6
0
249,100
4
L
Athena
5,055
361
15
1
0
179,648
0
W
Loki
7,007
501
42
3
0
234,019
1
W
Chiron
8,782
627
60
4
0
257,252
2
L
Izanami
6,106
436
51
4
0
178,165
0
W
Scylla
8,448
603
80
6
0
258,729
0
W
Cthulhu
7,979
570
34
2
0
278,350
0
L
Neith
5,777
413
29
2
0
195,839
0
L
Bacchus
4,608
329
9
1
0
90,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role