Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BaconCheesus
Baron Samedi
Level 109
God Stats
3W - 3L
1,633 SR
Queue Stats
77W - 107L
1,509 Elo+
Solo
Mercury
Mercury
TheSenateIam
Mercury
Level 132
God Stats
1W - 2L
1,636 SR
Queue Stats
5W - 12L
1,730 Elo+
Solo
Team Averages
Level 129
1,590 SR
1,580 Elo+

VS

Team Averages
Level 118
1,483 SR
1,476 Elo+
Geb
Geb
BROWNDADDY123
Geb
Level 122
God Stats
1W - 1L
1,344 SR
Queue Stats
75W - 58L
1,565 Elo+
Solo
Tsukuyomi
Tsukuyomi
Blackangelninja
Tsukuyomi
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 248L
1,436 Elo+
Solo
Ra
Ra
Samuelsosa2003
Ra
Level 140
God Stats
22W - 12L
1,604 SR
Queue Stats
269W - 330L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
1 / 4 / 2
7,834
560
3,446
13,001
12,445
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
BaconCheesus
Baron Samedi
13
2 / 0 / 1
8,190
585
2,531
3,004
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
TheSenateIam
Mercury
11
1 / 4 / 3
8,409
601
5,213
8,760
2,681
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 6
8,629
616
4,493
9,005
10,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Blackangelninja
Tsukuyomi
13
2 / 1 / 5
8,972
641
7,862
9,889
5,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 2 / 2
9,579
684
6,451
7,767
3,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
4
Kills
8
8
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
4
2
0.5
W
1
1
6
4
L
Baron Samedi
BaconCheesus
Baron Samedi
2
0
1
2.5
W
Tsukuyomi
Blackangelninja
Tsukuyomi
2
1
5
4.5
W
5
2
2
3
L
Mercury
TheSenateIam
Mercury
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,190
Damage
18,806
24,765
Taken
26,661
16,299
Mitigated
20,140
2,970
Healing
7,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,446
398
623
982
13,001
12,445
0
5,432
6,907
20,483
0
W
4,493
438
0
567
9,005
10,950
50
1,823
7,182
15,080
0
L
Baron Samedi
BaconCheesus
Baron Samedi
2,531
94
426
813
3,004
1,173
0
1,031
1,880
19,913
0
W
Tsukuyomi
Blackangelninja
Tsukuyomi
7,862
1,253
154
1,501
9,889
5,922
400
2,062
7,827
0
32,745
W
6,451
697
2,709
3,040
7,767
3,268
1,927
2,092
5,675
35,348
0
L
Mercury
TheSenateIam
Mercury
5,213
1,883
0
126
8,760
2,681
0
4,481
3,986
0
27,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,433
Gold Earned
27,180
97
Minions Killed
148
0
Camps Cleared
0
640,305
Distance Traveled
746,193
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,834
560
18
1
0
198,011
6
W
Geb
8,629
616
21
2
0
263,637
4
L
Baron Samedi
8,190
585
37
3
0
156,644
3
W
Tsukuyomi
8,972
641
53
4
0
237,066
0
W
Ra
9,579
684
74
5
0
245,490
1
L
Mercury
8,409
601
42
3
0
285,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role