Player Matchup

Olorun
Olorun
Aceneo111
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Rama
Rama
IIDontGiveAFork
Rama
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Solo
Thanatos
Thanatos
TrollGodz
Thanatos
Level 17
God Stats
123W - 108L
1,366 SR
Queue Stats
247W - 263L
1,268 Elo+
Solo
Susano
Susano
Xx_jona360_xX
Susano
Level 16
God Stats
4W - 4L
1,413 SR
Queue Stats
303W - 323L
1,333 Elo+
Party 2
Neith
Neith
Xx_ksks38_xX
Neith
Level 5
God Stats
7W - 11L
1,586 SR
Queue Stats
63W - 86L
1,220 Elo+
Party 2
Team Averages
Level 9
1,473 SR
1,364 Elo+

VS

Team Averages
Level 18
1,486 SR
1,373 Elo+
Thor
Thor
Ozzymandias_III
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Spytle
Kuzenbo
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 67L
1,343 Elo+
Solo
Skadi
Skadi
Veinquish
Skadi
Level 28
God Stats
22W - 29L
1,455 SR
Queue Stats
24W - 39L
1,343 Elo+
Solo
Sol
Sol
Xellcy
Sol
Level 18
God Stats
14W - 19L
1,356 SR
Queue Stats
279W - 346L
1,343 Elo+
Party 1
Guan Yu
Guan Yu
tinynad
Guan Yu
Level 17
God Stats
11W - 9L
1,620 SR
Queue Stats
423W - 479L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aceneo111
Olorun
11
1 / 6 / 1
6,805
425
3,107
8,240
2,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
6 / 1 / 1
8,588
537
7,879
7,362
2,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
TrollGodz
Thanatos
13
3 / 1 / 1
7,911
494
5,991
10,632
3,309
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 0 / 0
7,342
459
2,138
6,827
2,173
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 2 / 0
7,859
491
3,704
6,816
2,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,602
288
0
84
12
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kuzenbo
Spytle
Kuzenbo
12
3 / 0 / 4
7,706
482
5,188
7,040
8,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Veinquish
Skadi
13
1 / 6 / 1
7,735
483
3,768
11,456
3,810
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
Xellcy
Sol
11
5 / 6 / 1
6,976
436
8,705
10,357
2,498
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
tinynad
Guan Yu
12
0 / 1 / 0
6,891
431
828
5,829
5,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
12
Kills
9
10
Deaths
13
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
Aceneo111
Olorun
1
6
1
0.25
W
6
1
1
6.5
L
0
0
0
0
L
Kuzenbo
Spytle
Kuzenbo
3
0
4
5
W
Thanatos
TrollGodz
Thanatos
3
1
1
3.5
L
Skadi
Veinquish
Skadi
1
6
1
0.25
L
Sol
Xellcy
Sol
5
6
1
0.92
W
0
0
0
0
W
2
2
0
1
L
Guan Yu
tinynad
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,819
Damage
18,489
39,877
Taken
34,766
13,157
Mitigated
20,647
15,417
Healing
7,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Aceneo111
Olorun
3,107
1,184
93
1,384
8,240
2,630
447
6,655
1,585
21,101
2,626
W
7,879
5,926
0
1,358
7,362
2,405
4,362
1,086
6,276
0
42,347
L
0
0
0
0
84
12
0
0
84
0
0
L
Kuzenbo
Spytle
Kuzenbo
5,188
2,114
0
2,462
7,040
8,475
288
1,545
5,495
18,064
0
W
Thanatos
TrollGodz
Thanatos
5,991
997
0
8,850
10,632
3,309
0
3,027
7,605
0
50,616
L
Skadi
Veinquish
Skadi
3,768
1,128
0
2,470
11,456
3,810
2,116
94
11,362
0
44,665
L
Sol
Xellcy
Sol
8,705
1,805
0
1,289
10,357
2,498
1,152
1,104
9,253
34,283
0
W
2,138
886
0
2,154
6,827
2,173
490
1,880
4,947
0
30,237
W
3,704
958
0
1,578
6,816
2,640
2,656
1,245
5,571
0
45,064
L
Guan Yu
tinynad
Guan Yu
828
72
0
1,180
5,829
5,852
0
0
5,829
0
23,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,505
Gold Earned
33,910
382
Minions Killed
229
0
Camps Cleared
0
1,477,999
Distance Traveled
1,121,573
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,805
425
52
3
0
284,296
1
W
Rama
8,588
537
80
5
0
287,631
0
L
Thor
4,602
288
0
0
0
15,909
0
L
Kuzenbo
7,706
482
26
2
0
305,017
0
W
Thanatos
7,911
494
93
6
0
344,390
2
L
Skadi
7,735
483
86
5
0
225,888
0
L
Sol
6,976
436
54
3
0
281,636
1
W
Susano
7,342
459
68
4
0
298,096
0
W
Neith
7,859
491
89
6
0
263,586
0
L
Guan Yu
6,891
431
63
4
0
293,123
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role