Player Matchup

Izanami
Izanami
Flourishhh
Izanami
Level 107
God Stats
3W - 0L
1,683 SR
Queue Stats
114W - 32L
1,781 Elo+
Party 2
Freya
Freya
Sehost
Freya
Level 160
God Stats
3W - 1L
1,626 SR
Queue Stats
310W - 90L
1,786 Elo+
Party 2
Zhong Kui
Zhong Kui
Unbeugsam
Zhong Kui
Level 121
God Stats
3W - 3L
1,621 SR
Queue Stats
10W - 21L
1,337 Elo+
Party 3
Susano
Susano
schantira
Susano
Level 14
God Stats
4W - 9L
1,176 SR
Queue Stats
8W - 16L
1,320 Elo+
Party 3
Cthulhu
Cthulhu
stàv
Cthulhu
Level 155
God Stats
11W - 0L
1,716 SR
Queue Stats
130W - 52L
1,795 Elo+
Party 2
Team Averages
Level 111
1,564 SR
1,604 Elo+

VS

Team Averages
Level 114
1,550 SR
1,612 Elo+
Hel
Hel
Aprilsnow
Hel
Level 129
God Stats
34W - 21L
1,698 SR
Queue Stats
319W - 316L
1,573 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Falaq
Ah Muzen Cab
Level 66
God Stats
3W - 5L
1,450 SR
Queue Stats
236W - 248L
1,534 Elo+
Solo
Jormungandr
Jormungandr
Hotsausage
Jormungandr
Level 144
God Stats
3W - 2L
1,729 SR
Queue Stats
51W - 50L
1,731 Elo+
Party 1
Guan Yu
Guan Yu
Percychew
Guan Yu
Level 124
God Stats
18W - 14L
1,505 SR
Queue Stats
266W - 261L
1,499 Elo+
Solo
Ares
Ares
Xtapolapocetl
Ares
Level 108
God Stats
2W - 5L
1,368 SR
Queue Stats
61W - 64L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Flourishhh
Izanami
19
8 / 5 / 18
13,185
1,199
33,337
13,441
6,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Freya
Sehost
Freya
20
16 / 1 / 18
14,956
1,360
39,309
22,107
7,275
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Unbeugsam
Zhong Kui
19
5 / 4 / 18
12,337
1,122
14,627
14,246
9,775
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
schantira
Susano
18
0 / 8 / 13
10,167
924
8,974
14,970
5,831
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
stàv
Cthulhu
20
13 / 2 / 22
14,670
1,334
30,410
18,828
8,465
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

137

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 12 / 11
11,434
1,039
11,741
28,203
13,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Falaq
Ah Muzen Cab
18
3 / 8 / 15
11,942
1,086
24,731
20,789
9,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Jormungandr
Hotsausage
Jormungandr
19
8 / 7 / 10
12,654
1,150
20,605
25,614
17,908
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guan Yu
Percychew
Guan Yu
18
2 / 6 / 15
11,674
1,061
7,479
31,724
42,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 9 / 14
11,062
1,006
10,842
28,181
30,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
85
42
Kills
20
20
Deaths
42
89
Assists
65
Player
Kills
Deaths
Assists
KDA
L
3
12
11
0.71
L
Ah Muzen Cab
Falaq
Ah Muzen Cab
3
8
15
1.31
W
Izanami
Flourishhh
Izanami
8
5
18
3.4
L
Jormungandr
Hotsausage
Jormungandr
8
7
10
1.86
L
Guan Yu
Percychew
Guan Yu
2
6
15
1.58
W
Freya
Sehost
Freya
16
1
18
25
W
Zhong Kui
Unbeugsam
Zhong Kui
5
4
18
3.5
L
4
9
14
1.22
W
Susano
schantira
Susano
0
8
13
0.81
W
Cthulhu
stàv
Cthulhu
13
2
22
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,657
Damage
75,398
83,592
Taken
134,511
38,120
Mitigated
114,120
28,358
Healing
24,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,741
715
6,110
4,871
28,203
13,976
0
19,100
8,718
40,861
0
L
Ah Muzen Cab
Falaq
Ah Muzen Cab
24,731
3,999
0
1,507
20,789
9,089
0
15,088
5,400
0
67,187
W
Izanami
Flourishhh
Izanami
33,337
18,084
0
1,736
13,441
6,774
0
6,668
6,693
0
69,573
L
Jormungandr
Hotsausage
Jormungandr
20,605
2,716
0
0
25,614
17,908
0
14,573
10,828
36,928
0
L
Guan Yu
Percychew
Guan Yu
7,479
928
3,464
8,375
31,724
42,935
0
16,736
14,503
0
17,485
W
Freya
Sehost
Freya
39,309
14,968
0
15,350
22,107
7,275
0
12,524
9,583
55,213
0
W
Zhong Kui
Unbeugsam
Zhong Kui
14,627
936
0
4,450
14,246
9,775
0
6,958
7,288
39,782
0
L
10,842
112
0
0
28,181
30,212
0
17,127
10,716
17,569
0
W
Susano
schantira
Susano
8,974
1,133
0
128
14,970
5,831
0
8,203
6,767
0
15,970
W
Cthulhu
stàv
Cthulhu
30,410
1,482
1,378
5,316
18,828
8,465
0
8,835
9,993
48,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,315
Gold Earned
58,766
273
Minions Killed
231
9
Camps Cleared
4
1,022,209
Distance Traveled
1,110,851
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,434
1,039
66
6
2
216,678
0
L
Ah Muzen Cab
11,942
1,086
114
10
0
210,257
1
W
Izanami
13,185
1,199
91
8
1
178,561
0
L
Jormungandr
12,654
1,150
32
3
1
217,080
0
L
Guan Yu
11,674
1,061
16
1
0
245,908
1
W
Freya
14,956
1,360
32
3
6
230,263
0
W
Zhong Kui
12,337
1,122
83
8
1
198,855
1
L
Ares
11,062
1,006
3
0
1
220,928
0
W
Susano
10,167
924
14
1
1
169,082
0
W
Cthulhu
14,670
1,334
53
5
0
245,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role