Player Matchup

Danzaburou
Danzaburou
Albedolsama
Danzaburou
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 48L
1,572 Elo+
Party 2
Fenrir
Fenrir
darth_danius
Fenrir
Level 129
God Stats
4W - 1L
1,875 SR
Queue Stats
181W - 138L
1,539 Elo+
Party 2
Sun Wukong
Sun Wukong
joselitoX2003
Sun Wukong
Level 106
God Stats
9W - 5L
1,637 SR
Queue Stats
241W - 203L
1,529 Elo+
Party 2
Agni
Agni
luigidecai777
Agni
Level 101
God Stats
2W - 0L
1,692 SR
Queue Stats
12W - 10L
1,528 Elo+
Party 2
Tsukuyomi
Tsukuyomi
nelsonst16
Tsukuyomi
Level 44
God Stats
22W - 21L
1,571 SR
Queue Stats
215W - 217L
1,400 Elo+
Solo
Team Averages
Level 77
1,655 SR
1,514 Elo+

VS

Team Averages
Level 58
1,600 SR
1,397 Elo+
Set
Set
ArubanKing
Set
Level 29
God Stats
1W - 1L
1,734 SR
Queue Stats
61W - 125L
1,268 Elo+
Party 3
Hel
Hel
KekkoXIII
Hel
Level 17
God Stats
12W - 8L
1,613 SR
Queue Stats
23W - 18L
1,508 Elo+
Party 1
Poseidon
Poseidon
Kirby080808
Poseidon
Level 98
God Stats
15W - 27L
1,311 SR
Queue Stats
910W - 1,522L
1,283 Elo+
Party 3
Heimdallr
Heimdallr
Skorty24
Heimdallr
Level 107
God Stats
2W - 1L
1,705 SR
Queue Stats
206W - 205L
1,391 Elo+
Party 1
Izanami
Izanami
krxstxjanr6
Izanami
Level 41
God Stats
1W - 2L
1,636 SR
Queue Stats
36W - 26L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Albedolsama
Danzaburou
19
7 / 1 / 9
13,532
588
19,559
18,264
7,251
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
16
3 / 2 / 16
11,356
494
7,052
14,492
10,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
joselitoX2003
Sun Wukong
19
12 / 0 / 16
13,589
591
20,720
22,548
22,164
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
8 / 4 / 11
12,304
535
12,001
12,955
4,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
nelsonst16
Tsukuyomi
20
11 / 1 / 9
13,729
597
12,738
15,786
8,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 12 / 4
9,430
410
7,539
20,884
15,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 2
9,885
430
6,237
17,682
13,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
Kirby080808
Poseidon
16
2 / 9 / 1
10,189
443
5,237
15,830
6,292
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Skorty24
Heimdallr
16
1 / 6 / 2
9,760
424
9,547
19,044
6,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
krxstxjanr6
Izanami
18
2 / 11 / 1
12,344
537
11,114
18,021
7,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
18
41
Kills
8
8
Deaths
41
61
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Albedolsama
Danzaburou
7
1
9
11.5
L
1
12
4
0.25
L
2
3
2
1
L
Poseidon
Kirby080808
Poseidon
2
9
1
0.28
L
Heimdallr
Skorty24
Heimdallr
1
6
2
0.33
W
Fenrir
3
2
16
5.5
W
Sun Wukong
joselitoX2003
Sun Wukong
12
0
16
20
L
Izanami
krxstxjanr6
Izanami
2
11
1
0.23
W
8
4
11
3.38
W
Tsukuyomi
nelsonst16
Tsukuyomi
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,070
Damage
39,674
84,045
Taken
91,461
52,863
Mitigated
49,455
32,298
Healing
21,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Albedolsama
Danzaburou
19,559
11,658
0
13,044
18,264
7,251
5,176
3,153
15,111
0
106,798
L
7,539
3,320
0
418
20,884
15,361
0
4,960
15,924
0
50,404
L
6,237
263
5,766
8,197
17,682
13,860
79
1,490
16,192
23,355
0
L
Poseidon
Kirby080808
Poseidon
5,237
337
20
3,545
15,830
6,292
0
3,342
12,488
61,833
0
L
Heimdallr
Skorty24
Heimdallr
9,547
4,051
0
2,539
19,044
6,588
795
952
18,092
0
77,010
W
Fenrir
7,052
1,700
0
1,581
14,492
10,239
1,010
1,200
13,292
0
24,837
W
Sun Wukong
joselitoX2003
Sun Wukong
20,720
2,544
0
11,123
22,548
22,164
439
2,317
20,231
0
82,676
L
Izanami
krxstxjanr6
Izanami
11,114
5,859
0
1,253
18,021
7,354
3,168
1,536
16,485
0
81,304
W
12,001
1,364
0
1,536
12,955
4,559
2,473
3,375
9,580
66,824
0
W
Tsukuyomi
nelsonst16
Tsukuyomi
12,738
2,780
0
5,014
15,786
8,650
4,750
1,429
14,357
0
110,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,510
Gold Earned
51,608
611
Minions Killed
494
0
Camps Cleared
0
2,259,686
Distance Traveled
1,903,715
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,532
588
159
7
0
469,090
2
L
Set
9,430
410
69
3
0
385,237
0
L
Hel
9,885
430
29
1
0
420,481
3
L
Poseidon
10,189
443
112
5
0
358,745
12
L
Heimdallr
9,760
424
132
6
0
378,315
1
W
Fenrir
11,356
494
35
2
0
452,105
0
W
Sun Wukong
13,589
591
142
6
0
471,681
1
L
Izanami
12,344
537
152
7
0
360,937
2
W
Agni
12,304
535
114
5
0
400,790
0
W
Tsukuyomi
13,729
597
161
7
0
466,020
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role