Player Matchup

Bellona
Bellona
BansoDaRuler
Bellona
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,553 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HkCharles
Morgan Le Fay
Level 104
God Stats
4W - 12L
1,402 SR
Queue Stats
700W - 684L
1,549 Elo+
Solo
Fafnir
Fafnir
MajLraep
Fafnir
Level 154
God Stats
0W - 2L
1,575 SR
Queue Stats
86W - 84L
1,587 Elo+
Party 1
Mercury
Mercury
Michael Monkey
Mercury
Level 130
God Stats
5W - 2L
1,640 SR
Queue Stats
114W - 120L
1,517 Elo+
Solo
Neith
Neith
PveWarlock
Neith
Level 122
God Stats
2W - 2L
1,640 SR
Queue Stats
94W - 76L
1,593 Elo+
Party 1
Team Averages
Level 120
1,551 SR
1,560 Elo+

VS

Team Averages
Level 130
1,572 SR
1,542 Elo+
Cthulhu
Cthulhu
Clontroper5
Cthulhu
Level 69
God Stats
2W - 0L
1,492 SR
Queue Stats
295W - 290L
1,543 Elo+
Solo
Tyr
Tyr
TalkingWings41
Tyr
Level 126
God Stats
76W - 75L
1,559 SR
Queue Stats
610W - 546L
1,519 Elo+
Solo
Freya
Freya
almost vegan
Freya
Level 159
God Stats
15W - 13L
1,480 SR
Queue Stats
713W - 658L
1,551 Elo+
Party 2
Ah Puch
Ah Puch
ethereal lilith
Ah Puch
Level 138
God Stats
13W - 11L
1,628 SR
Queue Stats
991W - 903L
1,553 Elo+
Party 2
Cernunnos
Cernunnos
leonbardi
Cernunnos
Level 160
God Stats
6W - 2L
1,700 SR
Queue Stats
284W - 293L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BansoDaRuler
Bellona
10
1 / 4 / 1
6,267
482
5,982
11,268
7,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
HkCharles
Morgan Le Fay
11
2 / 4 / 2
6,852
527
7,406
8,685
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
MajLraep
Fafnir
11
1 / 1 / 3
6,707
516
3,527
11,903
11,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 3 / 1
6,736
518
3,727
7,132
3,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
14
3 / 1 / 0
7,920
609
9,001
8,853
2,874
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Clontroper5
Cthulhu
12
2 / 4 / 3
7,141
549
4,159
11,904
6,562
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 1 / 5
7,652
589
6,870
10,933
8,441
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 3 / 4
7,607
585
7,473
9,879
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 0 / 5
7,132
549
6,970
6,873
5,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
leonbardi
Cernunnos
12
0 / 3 / 0
6,322
486
4,575
9,950
2,687
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
10
Kills
13
13
Deaths
11
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
BansoDaRuler
Bellona
1
4
1
0.38
W
Cthulhu
Clontroper5
Cthulhu
2
4
3
0.88
L
Morgan Le Fay
HkCharles
Morgan Le Fay
2
4
2
0.75
L
Fafnir
MajLraep
Fafnir
1
1
3
2.5
L
3
3
1
1.17
L
Neith
3
1
0
3
W
5
1
5
7.5
W
3
3
4
1.67
W
3
0
5
5.5
W
Cernunnos
leonbardi
Cernunnos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,643
Damage
30,047
47,841
Taken
49,539
28,121
Mitigated
27,295
12,696
Healing
21,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BansoDaRuler
Bellona
5,982
2,270
0
2,230
11,268
7,375
0
3,799
7,469
0
30,193
W
Cthulhu
Clontroper5
Cthulhu
4,159
385
247
2,011
11,904
6,562
0
2,505
9,399
36,185
0
L
Morgan Le Fay
HkCharles
Morgan Le Fay
7,406
1,133
0
1,590
8,685
3,016
0
5,619
3,066
39,123
0
L
Fafnir
MajLraep
Fafnir
3,527
614
0
4,279
11,903
11,737
20
4,039
7,864
18,623
0
L
3,727
1,748
0
1,114
7,132
3,119
0
2,844
4,288
0
34,571
L
Neith
9,001
4,666
0
3,483
8,853
2,874
736
2,301
6,552
0
62,780
W
6,870
607
0
6,040
10,933
8,441
0
1,261
9,672
0
40,781
W
7,473
2,579
0
5,561
9,879
3,717
324
4,994
4,885
51,967
0
W
6,970
677
482
2,903
6,873
5,888
221
1,473
5,400
24,328
0
W
Cernunnos
leonbardi
Cernunnos
4,575
2,060
0
4,206
9,950
2,687
592
700
9,250
0
44,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,482
Gold Earned
35,854
383
Minions Killed
374
0
Camps Cleared
0
1,251,454
Distance Traveled
1,189,130
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,267
482
67
5
0
223,966
0
W
Cthulhu
7,141
549
84
6
0
237,772
1
L
Morgan Le Fay
6,852
527
84
6
0
230,298
6
L
Fafnir
6,707
516
18
1
0
260,095
1
L
Mercury
6,736
518
71
5
0
295,061
1
L
Neith
7,920
609
143
11
0
242,034
1
W
Tyr
7,652
589
80
6
0
274,148
2
W
Freya
7,607
585
86
7
0
232,359
2
W
Ah Puch
7,132
549
38
3
0
229,343
0
W
Cernunnos
6,322
486
86
7
0
215,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role