Player Matchup

Chronos
Chronos
TjDonkykong
Chronos
Level 29
God Stats
1W - 1L
1,792 SR
Queue Stats
9W - 5L
1,695 Elo+
Party 2
Tyr
Tyr
Tslimjim
Tyr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 21L
1,678 Elo+
Party 2
Arachne
Arachne
Violaceouslol
Arachne
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,598 Elo+
Party 2
Team Averages
Level 52
1,597 SR
1,657 Elo+

VS

Team Averages
Level 15
1,789 SR
1,722 Elo+
Fenrir
Fenrir
Kohaiuwu
Fenrir
Level 5
God Stats
3W - 0L
1,859 SR
Queue Stats
5W - 1L
1,756 Elo+
Party 1
Khepri
Khepri
Nesiauwu
Khepri
Level 21
God Stats
2W - 0L
1,643 SR
Queue Stats
143W - 37L
1,708 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Veyanira
Morgan Le Fay
Level 18
God Stats
8W - 2L
1,866 SR
Queue Stats
38W - 14L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
TjDonkykong
Chronos
14
5 / 5 / 6
11,514
640
14,484
18,159
8,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 4 / 9
11,965
665
13,050
21,996
27,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
16
7 / 5 / 5
12,515
695
7,715
17,802
6,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kohaiuwu
Fenrir
17
6 / 3 / 7
13,044
725
18,956
16,296
16,939
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Nesiauwu
Khepri
13
0 / 5 / 12
11,008
612
4,745
12,693
13,824
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
Veyanira
Morgan Le Fay
19
8 / 6 / 4
13,623
757
22,074
14,904
7,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
14
Kills
14
14
Deaths
14
20
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Kohaiuwu
Fenrir
6
3
7
3.17
W
Khepri
Nesiauwu
Khepri
0
5
12
1.2
L
Chronos
TjDonkykong
Chronos
5
5
6
1.6
L
2
4
9
1.63
W
Morgan Le Fay
Veyanira
Morgan Le Fay
8
6
4
1.67
L
Arachne
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,249
Damage
45,775
57,957
Taken
43,893
42,928
Mitigated
38,486
16,478
Healing
7,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Kohaiuwu
Fenrir
18,956
5,888
0
2,394
16,296
16,939
594
6,484
9,812
0
44,102
W
Khepri
Nesiauwu
Khepri
4,745
860
0
0
12,693
13,824
176
4,351
8,161
9,564
0
L
Chronos
TjDonkykong
Chronos
14,484
5,622
0
4,383
18,159
8,655
792
9,221
8,938
49,288
0
L
13,050
1,421
0
5,062
21,996
27,395
195
10,450
11,546
1,191
34,239
W
Morgan Le Fay
Veyanira
Morgan Le Fay
22,074
1,449
595
4,838
14,904
7,723
1,224
4,217
10,687
92,362
0
L
Arachne
7,715
4,728
0
7,033
17,802
6,878
317
7,148
10,654
0
43,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,994
Gold Earned
37,675
184
Minions Killed
199
0
Camps Cleared
0
930,611
Distance Traveled
863,046
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,044
725
44
2
0
319,546
1
W
Khepri
11,008
612
13
1
0
257,072
0
L
Chronos
11,514
640
76
4
0
284,230
0
L
Tyr
11,965
665
36
2
0
314,652
1
W
Morgan Le Fay
13,623
757
142
8
0
286,428
3
L
Arachne
12,515
695
72
4
0
331,729
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role