Player Matchup

Anubis
Anubis
BIG J0E JOHNSON
Anubis
Level 158
God Stats
4W - 6L
1,585 SR
Queue Stats
580W - 538L
1,533 Elo+
Party 1
Sylvanus
Sylvanus
WhySoSerious
Sylvanus
Level 157
God Stats
5W - 4L
1,687 SR
Queue Stats
19W - 12L
1,553 Elo+
Party 1
Hercules
Hercules
XDntBlnkX
Hercules
Level 120
God Stats
43W - 43L
1,565 SR
Queue Stats
701W - 680L
1,549 Elo+
Party 1
Team Averages
Level 145
1,613 SR
1,545 Elo+

VS

Team Averages
Level 90
1,667 SR
1,608 Elo+
Baron Samedi
Baron Samedi
Ah-MuzenCab
Baron Samedi
Level 117
God Stats
1W - 0L
1,411 SR
Queue Stats
99W - 59L
1,620 Elo+
Party 2
Merlin
Merlin
GlorpBlorp
Merlin
Level 39
God Stats
1W - 0L
1,758 SR
Queue Stats
5W - 5L
1,582 Elo+
Party 2
Gilgamesh
Gilgamesh
abysswalker123
Gilgamesh
Level 115
God Stats
20W - 4L
1,832 SR
Queue Stats
122W - 75L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 8 / 6
13,359
668
11,574
18,198
10,082
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
WhySoSerious
Sylvanus
15
3 / 8 / 4
12,141
607
15,848
21,396
9,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
XDntBlnkX
Hercules
18
7 / 3 / 6
13,845
692
15,897
16,917
7,456
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ah-MuzenCab
Baron Samedi
18
5 / 7 / 11
14,041
702
20,040
23,802
6,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
GlorpBlorp
Merlin
17
3 / 9 / 12
13,127
656
8,880
10,895
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
abysswalker123
Gilgamesh
20
11 / 1 / 6
14,250
713
15,872
24,633
22,140
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
48
16
Kills
19
19
Deaths
17
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Ah-MuzenCab
Baron Samedi
5
7
11
1.5
L
6
8
6
1.13
W
Merlin
GlorpBlorp
Merlin
3
9
12
1
L
Sylvanus
WhySoSerious
Sylvanus
3
8
4
0.63
L
Hercules
XDntBlnkX
Hercules
7
3
6
3.33
W
Gilgamesh
abysswalker123
Gilgamesh
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,319
Damage
44,792
56,511
Taken
59,330
27,369
Mitigated
31,377
15,032
Healing
16,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Ah-MuzenCab
Baron Samedi
20,040
1,056
1,418
9,127
23,802
6,674
1,216
12,970
10,218
70,796
0
L
11,574
194
0
4,815
18,198
10,082
0
9,313
8,885
60,801
0
W
Merlin
GlorpBlorp
Merlin
8,880
333
0
686
10,895
2,563
957
5,994
4,901
42,705
0
L
Sylvanus
WhySoSerious
Sylvanus
15,848
3,636
797
5,173
21,396
9,831
884
12,961
8,435
38,606
4,831
L
Hercules
XDntBlnkX
Hercules
15,897
2,331
756
3,491
16,917
7,456
0
8,438
8,479
0
41,151
W
Gilgamesh
abysswalker123
Gilgamesh
15,872
3,550
0
4,867
24,633
22,140
860
7,450
16,369
8,158
48,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,345
Gold Earned
41,418
210
Minions Killed
211
0
Camps Cleared
0
1,009,917
Distance Traveled
1,068,837
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,041
702
77
4
0
314,126
5
L
Anubis
13,359
668
94
5
0
300,431
0
W
Merlin
13,127
656
73
4
0
334,253
1
L
Sylvanus
12,141
607
64
3
0
299,153
0
L
Hercules
13,845
692
52
3
0
410,333
3
W
Gilgamesh
14,250
713
61
3
0
420,458
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role