Player Matchup

Hun Batz
Hun Batz
Ah-MuzenCab
Hun Batz
Level 117
God Stats
0W - 1L
1,168 SR
Queue Stats
4W - 4L
1,400 Elo+
Party 2
Scylla
Scylla
GlorpBlorp
Scylla
Level 39
God Stats
0W - 2L
1,625 SR
Queue Stats
4W - 4L
1,400 Elo+
Party 2
He Bo
He Bo
SageSkye
He Bo
Level 25
God Stats
0W - 1L
1,816 SR
Queue Stats
4W - 4L
1,400 Elo+
Party 2
Ne Zha
Ne Zha
abysswalker123
Ne Zha
Level 115
God Stats
0W - 1L
1,443 SR
Queue Stats
4W - 5L
1,396 Elo+
Party 2
Team Averages
Level 74
1,513 SR
1,399 Elo+

VS

Team Averages
Level 60
1,671 SR
1,443 Elo+
Sol
Sol
DootDootGangGang
Sol
Level 47
God Stats
6W - 3L
1,569 SR
Queue Stats
75W - 53L
1,480 Elo+
Party 1
Khepri
Khepri
FesteringRat
Khepri
Level 48
God Stats
9W - 8L
1,611 SR
Queue Stats
55W - 52L
1,469 Elo+
Party 1
Jing Wei
Jing Wei
Jazaque
Jing Wei
Level 122
God Stats
1W - 0L
1,797 SR
Queue Stats
58W - 36L
1,534 Elo+
Party 1
Sun Wukong
Sun Wukong
jayrod1008
Sun Wukong
Level 21
God Stats
9W - 8L
1,706 SR
Queue Stats
19W - 11L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ah-MuzenCab
Hun Batz
15
2 / 4 / 1
9,428
673
10,030
13,071
9,292
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
GlorpBlorp
Scylla
15
1 / 3 / 1
9,283
663
10,929
8,714
2,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
SageSkye
He Bo
14
0 / 4 / 4
8,809
629
5,053
6,049
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 4 / 1
9,675
691
6,453
16,704
9,286
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 10
11,097
793
12,412
10,461
5,700
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
16
1 / 0 / 10
11,147
796
4,505
8,961
12,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Jazaque
Jing Wei
17
6 / 3 / 5
11,081
792
15,253
14,521
7,963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
jayrod1008
Sun Wukong
16
5 / 2 / 5
10,720
766
6,625
10,430
9,984
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
6
Kills
15
15
Deaths
6
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Ah-MuzenCab
Hun Batz
2
4
1
0.63
W
3
1
10
8
W
Khepri
1
0
10
6
L
Scylla
GlorpBlorp
Scylla
1
3
1
0.5
W
Jing Wei
Jazaque
Jing Wei
6
3
5
2.83
L
He Bo
SageSkye
He Bo
0
4
4
0.5
L
3
4
1
0.88
W
Sun Wukong
jayrod1008
Sun Wukong
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,465
Damage
38,795
44,538
Taken
44,373
23,065
Mitigated
35,726
5,680
Healing
13,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Ah-MuzenCab
Hun Batz
10,030
1,442
0
1,290
13,071
9,292
0
4,376
8,648
0
43,052
W
12,412
3,961
0
4,377
10,461
5,700
3,044
3,645
6,602
46,171
0
W
Khepri
4,505
171
0
1,160
8,961
12,079
215
3,626
5,197
23,637
0
L
Scylla
GlorpBlorp
Scylla
10,929
91
130
825
8,714
2,663
43
4,514
4,200
31,303
0
W
Jing Wei
Jazaque
Jing Wei
15,253
11,671
0
3,575
14,521
7,963
5,245
3,363
11,001
0
41,768
L
He Bo
SageSkye
He Bo
5,053
174
0
105
6,049
1,824
140
2,002
4,047
21,773
0
L
6,453
1,493
0
3,330
16,704
9,286
190
6,392
10,312
55
19,598
W
Sun Wukong
jayrod1008
Sun Wukong
6,625
1,412
686
3,848
10,430
9,984
168
5,015
5,183
0
19,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,195
Gold Earned
44,045
188
Minions Killed
187
9
Camps Cleared
9
921,243
Distance Traveled
1,021,897
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,428
673
68
5
7
249,034
2
W
Sol
11,097
793
55
4
4
241,748
2
W
Khepri
11,147
796
34
2
0
261,756
1
L
Scylla
9,283
663
65
5
2
245,120
1
W
Jing Wei
11,081
792
73
5
2
266,841
1
L
He Bo
8,809
629
32
2
0
196,378
2
L
Ne Zha
9,675
691
23
2
0
230,711
2
W
Sun Wukong
10,720
766
25
2
3
251,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role