Player Matchup

Kumbhakarna
Kumbhakarna
DaystarL
Kumbhakarna
Level 26
God Stats
50W - 48L
1,568 SR
Queue Stats
375W - 437L
1,407 Elo+
Party 2
Kukulkan
Kukulkan
Lorelei7469
Kukulkan
Level 26
God Stats
57W - 48L
1,511 SR
Queue Stats
390W - 450L
1,417 Elo+
Party 2
Raijin
Raijin
Psycho3779
Raijin
Level 26
God Stats
0W - 4L
1,533 SR
Queue Stats
42W - 54L
1,346 Elo+
Party 3
Cu Chulainn
Cu Chulainn
XForZeWieldy
Cu Chulainn
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,351 Elo+
Party 3
Zeus
Zeus
quennnslayness
Zeus
Level 27
God Stats
34W - 40L
1,451 SR
Queue Stats
136W - 124L
1,448 Elo+
Solo
Team Averages
Level 22
1,513 SR
1,394 Elo+

VS

Team Averages
Level 29
1,439 SR
1,419 Elo+
Hera
Hera
Dhalor
Hera
Level 29
God Stats
21W - 18L
1,554 SR
Queue Stats
109W - 130L
1,398 Elo+
Solo
Gilgamesh
Gilgamesh
GoyeSama
Gilgamesh
Level 25
God Stats
2W - 0L
1,294 SR
Queue Stats
6W - 7L
1,374 Elo+
Solo
Aphrodite
Aphrodite
HexOxeH
Aphrodite
Level 26
God Stats
7W - 6L
1,485 SR
Queue Stats
26W - 27L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
MeekTheSneak
Danzaburou
Level 3
God Stats
4W - 4L
1,661 SR
Queue Stats
12W - 8L
1,530 Elo+
Party 1
Hun Batz
Hun Batz
TinyTimms832
Hun Batz
Level 62
God Stats
1W - 3L
1,202 SR
Queue Stats
20W - 29L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DaystarL
Kumbhakarna
18
1 / 11 / 8
11,572
890
8,344
33,495
43,993
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
Lorelei7469
Kukulkan
19
1 / 1 / 8
12,438
957
17,471
14,529
8,474
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Raijin
Psycho3779
Raijin
17
7 / 7 / 2
12,626
971
14,951
18,888
8,839
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
XForZeWieldy
Cu Chulainn
17
1 / 8 / 6
10,834
833
3,526
22,407
13,634
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 6 / 5
11,846
911
24,073
11,653
4,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

45

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Dhalor
Hera
20
5 / 1 / 18
12,851
989
22,531
13,247
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
GoyeSama
Gilgamesh
20
6 / 2 / 20
13,385
1,030
19,482
18,353
14,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
HexOxeH
Aphrodite
20
8 / 3 / 19
13,839
1,065
14,626
15,816
9,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
MeekTheSneak
Danzaburou
20
5 / 5 / 19
12,603
969
18,481
15,611
5,211
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
TinyTimms832
Hun Batz
20
9 / 2 / 13
13,687
1,053
19,777
11,346
3,889
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
122
13
Kills
33
33
Deaths
13
29
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
DaystarL
Kumbhakarna
1
11
8
0.45
W
Hera
Dhalor
Hera
5
1
18
14
W
Gilgamesh
GoyeSama
Gilgamesh
6
2
20
8
W
Aphrodite
HexOxeH
Aphrodite
8
3
19
5.83
L
Kukulkan
Lorelei7469
Kukulkan
1
1
8
5
W
Danzaburou
MeekTheSneak
Danzaburou
5
5
19
2.9
L
Raijin
Psycho3779
Raijin
7
7
2
1.14
W
Hun Batz
TinyTimms832
Hun Batz
9
2
13
7.75
L
Cu Chulainn
XForZeWieldy
Cu Chulainn
1
8
6
0.5
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,365
Damage
94,897
100,972
Taken
74,373
79,841
Mitigated
36,884
4,297
Healing
19,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
DaystarL
Kumbhakarna
8,344
592
0
0
33,495
43,993
0
15,363
17,705
23,473
0
W
Hera
Dhalor
Hera
22,531
5,272
516
2,731
13,247
4,389
0
12,079
1,114
58,407
0
W
Gilgamesh
GoyeSama
Gilgamesh
19,482
5,482
0
2,717
18,353
14,137
0
14,251
3,644
0
41,602
W
Aphrodite
HexOxeH
Aphrodite
14,626
2,246
3,035
7,127
15,816
9,258
0
14,081
1,473
23,170
0
L
Kukulkan
Lorelei7469
Kukulkan
17,471
2,726
0
2,109
14,529
8,474
0
4,307
10,089
62,752
0
W
Danzaburou
MeekTheSneak
Danzaburou
18,481
9,350
0
2,398
15,611
5,211
0
13,873
1,542
0
30,392
L
Raijin
Psycho3779
Raijin
14,951
2,096
0
552
18,888
8,839
0
6,713
12,037
34,088
0
W
Hun Batz
TinyTimms832
Hun Batz
19,777
7,174
0
779
11,346
3,889
0
9,560
1,588
0
38,896
L
Cu Chulainn
XForZeWieldy
Cu Chulainn
3,526
265
0
1,377
22,407
13,634
0
7,459
14,948
173
10,058
L
24,073
604
0
259
11,653
4,901
0
3,315
8,338
49,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,316
Gold Earned
66,365
229
Minions Killed
244
6
Camps Cleared
10
1,103,100
Distance Traveled
1,258,300
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
11,572
890
29
2
0
242,276
0
W
Hera
12,851
989
87
7
0
238,748
0
W
Gilgamesh
13,385
1,030
48
4
3
275,010
0
W
Aphrodite
13,839
1,065
17
1
2
245,313
0
L
Kukulkan
12,438
957
70
5
0
240,652
0
W
Danzaburou
12,603
969
43
3
1
213,521
1
L
Raijin
12,626
971
46
4
3
181,456
1
W
Hun Batz
13,687
1,053
49
4
4
285,708
0
L
Cu Chulainn
10,834
833
13
1
1
235,990
0
L
Zeus
11,846
911
71
5
2
202,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role