Player Matchup

Scylla
Scylla
Gold IV
Ebone
Scylla
Gold IV
Level 146
God Stats
28W - 20L
1,683 SR
Queue Stats
60W - 57L
1,682 MMR
Party 2
Chaac
Chaac
Gold III
WinterFresh44
Chaac
Gold III
Level 121
God Stats
37W - 53L
1,496 SR
Queue Stats
157W - 167L
1,572 MMR
Solo
Neith
Neith
Gold V
Yanceee
Neith
Gold V
Level 141
God Stats
7W - 4L
1,713 SR
Queue Stats
57W - 56L
1,602 MMR
Party 2
Hun Batz
Hun Batz
Gold II
sincerelymuench
Hun Batz
Gold II
Level 147
God Stats
34W - 37L
1,608 SR
Queue Stats
238W - 236L
1,571 MMR
Solo
Jormungandr
Jormungandr
Gold III
zj3166
Jormungandr
Gold III
Level 128
God Stats
3W - 6L
1,268 SR
Queue Stats
591W - 591L
1,547 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,554 SR
1,595 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,567 SR
1,587 MMR
Loki
Loki
Silver II
Domane24
Loki
Silver II
Level 125
God Stats
1W - 0L
1,545 SR
Queue Stats
20W - 13L
1,559 MMR
Solo
Ymir
Ymir
Silver I
RichyThaHippy
Ymir
Silver I
Level 65
God Stats
3W - 1L
1,437 SR
Queue Stats
3W - 2L
1,587 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
iMrToxicTaco
Cu Chulainn
Gold II
Level 141
God Stats
3W - 6L
1,425 SR
Queue Stats
501W - 498L
1,590 MMR
Solo
Chang'e
Chang'e
Gold V
jessito_h
Chang'e
Gold V
Level 99
God Stats
4W - 2L
1,695 SR
Queue Stats
29W - 25L
1,467 MMR
Party 1
Artemis
Artemis
Gold I
xSouless-_-
Artemis
Gold I
Level 108
God Stats
2W - 0L
1,734 SR
Queue Stats
390W - 372L
1,733 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ebone
Scylla
17
6 / 6 / 10
11,197
467
18,883
17,496
7,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
6 / 7 / 9
11,777
491
20,513
27,580
39,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Yanceee
Neith
18
4 / 6 / 6
11,656
486
11,653
19,398
8,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
18
9 / 7 / 8
12,191
508
20,270
17,659
8,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
zj3166
Jormungandr
15
3 / 2 / 12
10,698
446
9,675
22,435
28,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Morgan Le FayAthenaCthulhuGilgameshSet

VS

Bans
SolApolloHeraKing ArthurTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
6 / 3 / 12
13,118
547
12,978
18,846
13,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
1 / 6 / 9
10,233
426
7,713
26,778
14,376
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
iMrToxicTaco
Cu Chulainn
18
6 / 6 / 12
12,788
533
18,119
28,669
23,403
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
jessito_h
Chang'e
19
8 / 8 / 11
13,429
560
22,992
25,924
17,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
xSouless-_-
Artemis
20
7 / 6 / 7
13,355
556
18,154
16,598
7,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
79
28
Kills
28
28
Deaths
29
45
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Loki
6
3
12
4
L
Scylla
Ebone
Scylla
6
6
10
1.83
W
1
6
9
0.92
L
6
7
9
1.5
L
Neith
Yanceee
Neith
4
6
6
1.17
W
Cu Chulainn
iMrToxicTaco
Cu Chulainn
6
6
12
2
W
Chang'e
jessito_h
Chang'e
8
8
11
1.69
L
Hun Batz
9
7
8
1.86
W
Artemis
xSouless-_-
Artemis
7
6
7
1.75
L
Jormungandr
zj3166
Jormungandr
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,994
Damage
79,956
104,568
Taken
116,815
91,945
Mitigated
76,908
19,365
Healing
48,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
12,978
3,179
0
6,735
18,846
13,889
1,227
5,073
13,359
0
83,394
L
Scylla
Ebone
Scylla
18,883
2,045
0
2,050
17,496
7,553
207
9,427
8,001
59,099
0
W
7,713
657
933
8,730
26,778
14,376
350
10,727
15,619
31,234
0
L
20,513
3,380
0
8,671
27,580
39,009
406
8,821
18,525
885
78,981
L
Neith
Yanceee
Neith
11,653
5,147
0
6,761
19,398
8,419
146
3,161
16,237
0
106,396
W
Cu Chulainn
iMrToxicTaco
Cu Chulainn
18,119
3,900
0
8,431
28,669
23,403
1,044
4,567
22,931
13,727
66,946
W
Chang'e
jessito_h
Chang'e
22,992
1,720
6,219
12,218
25,924
17,816
1,539
9,479
15,835
68,767
0
L
Hun Batz
20,270
4,648
0
565
17,659
8,239
0
7,572
10,019
0
92,895
W
Artemis
xSouless-_-
Artemis
18,154
8,192
0
5,439
16,598
7,424
2,464
3,323
13,157
0
113,427
L
Jormungandr
zj3166
Jormungandr
9,675
1,931
512
806
22,435
28,725
100
6,570
15,662
31,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,519
Gold Earned
62,923
510
Minions Killed
488
0
Camps Cleared
0
1,991,970
Distance Traveled
2,115,045
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,118
547
116
5
0
482,250
7
L
Scylla
11,197
467
81
3
0
406,997
3
W
Ymir
10,233
426
42
2
0
421,438
4
L
Chaac
11,777
491
94
4
0
405,544
7
L
Neith
11,656
486
154
6
0
382,301
3
W
Cu Chulainn
12,788
533
108
5
0
395,057
2
W
Chang'e
13,429
560
83
3
0
414,088
2
L
Hun Batz
12,191
508
142
6
0
436,471
2
W
Artemis
13,355
556
139
6
0
402,212
1
L
Jormungandr
10,698
446
39
2
0
360,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role