Player Matchup

Odin
Odin
 
Odin
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Ormendahl
Anhur
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 56L
1,575 Elo+
Solo
Poseidon
Poseidon
sandor cl3gan3
Poseidon
Level 124
God Stats
13W - 7L
1,646 SR
Queue Stats
247W - 278L
1,548 Elo+
Solo
Anubis
Anubis
skiiipppyyy
Anubis
Level 90
God Stats
25W - 14L
1,593 SR
Queue Stats
43W - 42L
1,532 Elo+
Solo
Osiris
Osiris
xFlashxCM
Osiris
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 70L
1,540 Elo+
Solo
Team Averages
Level 129
1,548 SR
1,539 Elo+

VS

Team Averages
Level 115
1,602 SR
1,590 Elo+
Chaac
Chaac
DrDeafStar
Chaac
Level 89
God Stats
33W - 27L
1,659 SR
Queue Stats
492W - 486L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
Piwe13
Baron Samedi
Level 129
God Stats
65W - 54L
1,618 SR
Queue Stats
423W - 371L
1,622 Elo+
Party 1
Scylla
Scylla
W1L3Y801
Scylla
Level 143
God Stats
82W - 72L
1,588 SR
Queue Stats
608W - 564L
1,633 Elo+
Party 1
Da Ji
Da Ji
alejca21
Da Ji
Level 85
God Stats
15W - 23L
1,468 SR
Queue Stats
275W - 291L
1,548 Elo+
Solo
Geb
Geb
l1lshadow3
Geb
Level 127
God Stats
161W - 113L
1,678 SR
Queue Stats
421W - 375L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
3 / 2 / 18
10,934
1,093
9,792
11,294
12,771
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Ormendahl
Anhur
18
6 / 1 / 13
11,480
1,148
10,959
5,731
2,379
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
17
4 / 2 / 17
11,152
1,115
13,848
8,569
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
17
6 / 1 / 12
11,293
1,129
15,598
4,592
2,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
xFlashxCM
Osiris
17
4 / 5 / 15
10,789
1,079
15,552
12,859
8,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

265

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
2 / 4 / 6
9,876
988
7,166
9,403
12,759
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Piwe13
Baron Samedi
16
1 / 6 / 9
9,652
965
8,519
21,178
12,019
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
W1L3Y801
Scylla
17
4 / 5 / 6
10,910
1,091
9,723
10,868
3,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
alejca21
Da Ji
16
2 / 3 / 6
9,886
989
5,484
11,068
4,656
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 5 / 7
9,908
991
6,568
19,274
24,400
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
45
23
Kills
11
11
Deaths
23
75
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
2
18
6
L
Chaac
2
4
6
1.25
W
Anhur
Ormendahl
Anhur
6
1
13
12.5
L
Baron Samedi
Piwe13
Baron Samedi
1
6
9
0.92
L
Scylla
W1L3Y801
Scylla
4
5
6
1.4
L
Da Ji
alejca21
Da Ji
2
3
6
1.67
L
2
5
7
1.1
W
Poseidon
4
2
17
6.25
W
Anubis
6
1
12
12
W
Osiris
xFlashxCM
Osiris
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,749
Damage
37,460
43,045
Taken
71,791
29,158
Mitigated
57,298
4,830
Healing
6,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
9,792
2,466
1,074
505
11,294
12,771
0
5,945
5,041
0
18,206
L
Chaac
7,166
498
0
1,812
9,403
12,759
0
4,232
5,171
0
20,826
W
Anhur
Ormendahl
Anhur
10,959
6,893
0
719
5,731
2,379
0
3,575
2,156
0
25,698
L
Baron Samedi
Piwe13
Baron Samedi
8,519
575
2,557
2,175
21,178
12,019
0
8,182
12,996
24,626
0
L
Scylla
W1L3Y801
Scylla
9,723
371
0
0
10,868
3,464
0
5,867
5,001
30,914
0
L
Da Ji
alejca21
Da Ji
5,484
1,329
0
0
11,068
4,656
0
4,145
6,923
0
16,633
L
6,568
261
0
0
19,274
24,400
0
7,020
12,254
15,299
0
W
Poseidon
13,848
1,689
0
589
8,569
3,159
0
6,014
2,555
37,823
0
W
Anubis
15,598
45
487
1,147
4,592
2,237
0
3,371
1,221
35,594
0
W
Osiris
xFlashxCM
Osiris
15,552
6,227
0
309
12,859
8,612
0
5,905
6,954
0
35,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,648
Gold Earned
50,232
203
Minions Killed
159
9
Camps Cleared
7
1,044,020
Distance Traveled
981,518
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,934
1,093
10
1
0
220,351
3
L
Chaac
9,876
988
34
3
4
147,134
1
W
Anhur
11,480
1,148
40
4
3
206,187
3
L
Baron Samedi
9,652
965
30
3
0
200,330
0
L
Scylla
10,910
1,091
61
6
2
192,249
1
L
Da Ji
9,886
989
20
2
1
224,993
0
L
Geb
9,908
991
14
1
0
216,812
0
W
Poseidon
11,152
1,115
45
5
2
216,927
1
W
Anubis
11,293
1,129
54
5
1
200,078
0
W
Osiris
10,789
1,079
54
5
3
200,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role